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Offline TheForbiddenOracle

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Re: [v1.26] The Neutralizer (FG-Rainbow) https://elementscommunity.org/forum/index.php?topic=17625.msg238435#msg238435
« Reply #36 on: January 02, 2011, 05:00:23 am »
No Dark Matter win?

Re: [v1.26] The Neutralizer (FG-Rainbow) https://elementscommunity.org/forum/index.php?topic=17625.msg238440#msg238440
« Reply #37 on: January 02, 2011, 05:09:16 am »
@oracle, did u expect one?

Offline TheForbiddenOracle

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Re: [v1.26] The Neutralizer (FG-Rainbow) https://elementscommunity.org/forum/index.php?topic=17625.msg238663#msg238663
« Reply #38 on: January 02, 2011, 02:33:15 pm »
Now that I look not only Dark Matter but Eternal Phoenix, Hermes, Scorpio, Fire Queen, Graviton, and Paradox. I am guessing for Fire Queen and Paradox you didn't face yet, and the rest could have been lucky losses or didn't face them yet.

Offline The_Mormegil

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Re: [v1.26] The Neutralizer (FG-Rainbow) https://elementscommunity.org/forum/index.php?topic=17625.msg239519#msg239519
« Reply #39 on: January 03, 2011, 02:03:35 pm »
I'm using this with some little variations:
Code: [Select]
5p0 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 71c 77f 7ak 7dq 7dq 7gp 7q5 7q5 80h 80h
Actually, I'm trying a version with a Cloak in there, too... useful against some gods.
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Re: [v1.26] The Neutralizer (FG-Rainbow) https://elementscommunity.org/forum/index.php?topic=17625.msg246871#msg246871
« Reply #40 on: January 13, 2011, 10:22:33 pm »
Osiris win was most luck(mind flayer from the oracle...).

However I like rainbows also because they can use all pet oracle gives at full use!^^

Offline omegareaper7

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Re: [v1.26] The Neutralizer (FG-Rainbow) https://elementscommunity.org/forum/index.php?topic=17625.msg247164#msg247164
« Reply #41 on: January 14, 2011, 06:25:33 am »
i tried this variant a little while back, i don't like it as much as my current one as it lacks the ability to really tear those bonewalls down, and i found mindgate to be a minute help.
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Re: [v1.26] The Neutralizer (FG-Rainbow) https://elementscommunity.org/forum/index.php?topic=17625.msg247176#msg247176
« Reply #42 on: January 14, 2011, 07:07:30 am »
Now that I look not only Dark Matter but Eternal Phoenix, Hermes, Scorpio, Fire Queen, Graviton, and Paradox. I am guessing for Fire Queen and Paradox you didn't face yet, and the rest could have been lucky losses or didn't face them yet.
I haven't gotten to getting a screenshot of wins against Fire Queen and Paradox, but they're fairly easy. The rest, however, not so much....

I'm using this with some little variations:
Code: [Select]
5p0 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 71c 77f 7ak 7dq 7dq 7gp 7q5 7q5 80h 80hActually, I'm trying a version with a Cloak in there, too... useful against some gods.
Having only 1 Pulverizer is rather shaky, as it means that you won't be able to deal with pesky permanents and it's going to be harder to win the Pulvy race against Obliterator.

I'm not really seeing much use for Cloak, when you have Quints for your own creatures, and any FGs with a large amount of permanent control can just destroy your Cloak, and then proceed to destroy your other permanents.

Osiris win was most luck(mind flayer from the oracle...).

However I like rainbows also because they can use all pet oracle gives at full use!^^
Osiris isn't too bad once you get a shield out. Jade Shield does a slightly better job than Permafrost, mostly because it doesn't give Osiris a chance to get a 30% damage bonus on creatures Catapulted at you. Also, an early Pulvy is key to destroying their Catapults.

i tried this variant a little while back, i don't like it as much as my current one as it lacks the ability to really tear those bonewalls down, and i found mindgate to be a minute help.
Yes, Bone Walls are a problem, but you can remedy the situation by destroying enough charges to have only 1 charge remaining at the end of your turn, then using Pulvy on the last charge so that your Destroyers' damage can go through.

Mindgate is probably the most useful against Elidnis and Scorpio, since you can grab their Congeals and stop their Puffer Fishes for 4 turns. It's also useful for grabbing extra creatures to throw out in a surprise attack that bypasses Miracles.
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Re: [v1.26] The Neutralizer (FG-Rainbow) https://elementscommunity.org/forum/index.php?topic=17625.msg247197#msg247197
« Reply #43 on: January 14, 2011, 09:25:27 am »
This is what I use now. I use more creatures, because against some gods, I just did not manage to output enough damage before I deck out. It also assures me I can get damage going early and sometimes even race those poison decks.

Code: [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 71c 77f 77f 7dq 7dq 7dq 7gp 7gp 7k0 7n3 7q5 7q5 80h 80h 80h
will post stats when I reach 100 games.

Offline The_Mormegil

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Re: [v1.26] The Neutralizer (FG-Rainbow) https://elementscommunity.org/forum/index.php?topic=17625.msg247241#msg247241
« Reply #44 on: January 14, 2011, 12:10:52 pm »
Having only 1 Pulverizer is rather shaky, as it means that you won't be able to deal with pesky permanents and it's going to be harder to win the Pulvy race against Obliterator.

I'm not really seeing much use for Cloak, when you have Quints for your own creatures, and any FGs with a large amount of permanent control can just destroy your Cloak, and then proceed to destroy your other permanents.
In fact, Cloak wasn0t of much use. And one Pulverizer is there 'cuz I ain't got another one. :P
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Re: [v1.26] The Neutralizer (FG-Rainbow) https://elementscommunity.org/forum/index.php?topic=17625.msg247387#msg247387
« Reply #45 on: January 14, 2011, 04:19:10 pm »
This is what I use now. I use more creatures, because against some gods, I just did not manage to output enough damage before I deck out. It also assures me I can get damage going early and sometimes even race those poison decks.

Code: [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 71c 77f 77f 7dq 7dq 7dq 7gp 7gp 7k0 7n3 7q5 7q5 80h 80h 80h
no queen, and maybe replace mirror shield with jade shields
will post stats when I reach 100 games.

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Re: [v1.26] The Neutralizer (FG-Rainbow) https://elementscommunity.org/forum/index.php?topic=17625.msg248677#msg248677
« Reply #46 on: January 16, 2011, 12:56:08 am »
This is what I use now. I use more creatures, because against some gods, I just did not manage to output enough damage before I deck out.
I just threw in an eternity to solve that problem.

First use the eternity on one of the opponents creatures with low/none quanta cost, then use your mind gate to retrieve it. Now it's in your hand and you can play and rewind it on every turn.

Especially useful on gods that have bone wall that will stall you forever if your only damage comes from a lonely lava destroyer. It will fail on FG's with strong perm. control, since they will destroy the eternity/gate before you say cheese. But those gods are hard with this deck anyway.

So here's what I'm using.
Code: [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 71c 77f 77f 77i 7ak 7dq 7dq 7gp 7gp 7q5 7q5 7q8 7t9 80h 80h 80j

Offline TheForbiddenOracle

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Re: [v1.26] The Neutralizer (FG-Rainbow) https://elementscommunity.org/forum/index.php?topic=17625.msg248736#msg248736
« Reply #47 on: January 16, 2011, 02:06:01 am »
This is what I use now. I use more creatures, because against some gods, I just did not manage to output enough damage before I deck out. It also assures me I can get damage going early and sometimes even race those poison decks.

Code: [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 71c 77f 77f 7dq 7dq 7dq 7gp 7gp 7k0 7n3 7q5 7q5 80h 80h 80h
will post stats when I reach 100 games.
That is pretty much CCYB deck:
-1 Hourglass
+1 Mirror Shield
-1 Fractal
+1 Destroyer
+1 Quintessence

 

anything
blarg: