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Offline DemagogTopic starter

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Twin Mutants https://elementscommunity.org/forum/index.php?topic=11570.msg142200#msg142200
« on: August 19, 2010, 10:02:03 pm »
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6tu 6tu 6tu 6tu 6tu 6u3 6u3 6u3 6u3 6u3 6u3 6u4 6u4 6u4 6u4 6u4 6u4 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 80b 80b 80b 80b 8pu


The blank cards are entropy pendulums.

It's a pretty fun deck to play, especially when you get three dragons with abilities out on turn three. Even if you get a bad start, you can get lucky very easily.

Edit: Here is a larger version. Not as fast on average (can be though), but it's more versatile. Might consider taking out the lycan and a TU for two more pendulums... I just didn't feel like upping two more.

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6tu 6tu 6tu 6tu 6tu 6tu 6u1 6u3 6u3 6u3 6u3 6u3 6u3 6u4 6u4 6u4 6u4 6u4 6u4 6u7 6u7 6u7 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 80b 80b 80b 80b 80b 80b 8pu
« Last Edit: April 18, 2012, 01:48:40 am by willng3 »

Nume

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Re: Twin Mutants https://elementscommunity.org/forum/index.php?topic=11570.msg142210#msg142210
« Reply #1 on: August 19, 2010, 10:20:17 pm »
Hm thats a very interesting idea. I had thought of trying something like that earlier today actually but I hadnt put a deck together for it yet :P. I was thinking of how annoying it is when FGs tu mutants and get new abilities and super strong ones... could be very useful.

Terrilocks

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Re: Twin Mutants https://elementscommunity.org/forum/index.php?topic=11570.msg142230#msg142230
« Reply #2 on: August 19, 2010, 10:50:31 pm »
http://elementscommunity.org/forum/index.php/topic,9863.msg126609#msg126609 (http://elementscommunity.org/forum/index.php/topic,9863.msg126609#msg126609)

I made a very similar deck a while ago (before pendulums) with a few tweaks and additions; mainlyI wanted antimatters in it as it takes a while to build up your parallel attack force so you need the heals too. You also only have 4 TU which will severely limit your damage capabilities, especially if you don't get a strong mutant.

Thus I tended to mutate my opponents creatures and, if they were good, antimatter and then twin universe. In case you're wondering, twin universing a mutant doesn't copy the -ve attack but keeps it growing as when you normally TU a mutant :P

Offline DemagogTopic starter

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Re: Twin Mutants https://elementscommunity.org/forum/index.php?topic=11570.msg142251#msg142251
« Reply #3 on: August 19, 2010, 11:32:24 pm »
Actually damage hasn't been a problem so far. Two 10+ attackers is all you need. They often have control abilities as well.

Terrilocks

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Re: Twin Mutants https://elementscommunity.org/forum/index.php?topic=11570.msg142486#msg142486
« Reply #4 on: August 20, 2010, 11:37:51 am »
I'd still feel inclined to definitely up the TUs to 6 though. It stands to reason tha tthe deck is a lot more stable/viable with pendulums though!

wavedash

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Re: Twin Mutants https://elementscommunity.org/forum/index.php?topic=11570.msg142522#msg142522
« Reply #5 on: August 20, 2010, 01:05:03 pm »
Antimatters and more Twin Universes both sound pretty useful. Why Micro Abominations instead of BoLs or RoLs?

Offline DemagogTopic starter

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  • Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.
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Re: Twin Mutants https://elementscommunity.org/forum/index.php?topic=11570.msg142614#msg142614
« Reply #6 on: August 20, 2010, 03:51:02 pm »
Balls and rays can cause you to not start with any pendulums in hand.

finkel

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Re: Twin Mutants https://elementscommunity.org/forum/index.php?topic=11570.msg142666#msg142666
« Reply #7 on: August 20, 2010, 05:35:35 pm »
I LOVE THIS DECK! +karma to you, good sir

Just won 11/15 AI5 games, lost only one AI3 game (friggin' maxwell....), and had a blast the whole way.

I got 50+ damage in creatures out by my fourth turn in one of the games :O

Yeah, this has to be the fastest method for dealing damage, if you get ultra lucky (crimson dragon, anyone?). I got light nymphs, emerald dragons...and the best thing is when you grow something to 20+ then get a copy with deja vu :D :D :D :D

Offline DemagogTopic starter

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Re: Twin Mutants https://elementscommunity.org/forum/index.php?topic=11570.msg142685#msg142685
« Reply #8 on: August 20, 2010, 05:56:12 pm »
Haha I'm surprised it does well against AI5. Are you using an exact copy or a modified version?

Terrilocks

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Re: Twin Mutants https://elementscommunity.org/forum/index.php?topic=11570.msg142926#msg142926
« Reply #9 on: August 20, 2010, 11:17:41 pm »
Oh the damage is really nice - it's basically Gemini with a buff if done correctly. However the antimatters really are vital in helping you last that long... Unfortunately they cost a lot of quanta and imo, make it extremely difficult to stick to 30 cards. I'd also reccomend a few Unstoppables just to make it that little bit extra sweet ;)

Offline DemagogTopic starter

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  • Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.Demagog soars like the Phoenix, unable to be repressed.
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Re: Twin Mutants https://elementscommunity.org/forum/index.php?topic=11570.msg142928#msg142928
« Reply #10 on: August 20, 2010, 11:24:47 pm »
When I first made it I had two antimatters in it, but like you said, it makes it too cumbersome. It's a combo deck basically, so the more cards you have, the less effective your combo is.

the_unknown

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Re: Twin Mutants https://elementscommunity.org/forum/index.php?topic=11570.msg339283#msg339283
« Reply #11 on: May 23, 2011, 10:00:45 pm »
this deck powns cuz it uses :aether and  :entropy, best combo evar!

 

blarg: Demagog