SNbow

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The Supernova Rainbow, also known as the SNbow is a very versatile type of deck: you never know what a SNbow will pull out of their hand and a SNbow can be transformed into anything, from a rush to a stall. There are two core cards in a SNbow:

SupernovaFastest way to get quanta, allows bursts of speed too. Quantum TowerGood, reliable way to get the quanta you need.

Basically the only important thing in a SNbow is quanta, which allows a large variety of decks to be used.

SNbows can be divided in 3 large categories: Rush, Domination and Stall, all with pros and cons.



Rush:

Do you like to win the games very fast? Do you like to feel like a machine gun? Then a rush SNbow is for you.
1. Pros

  • Rush SNbows are fast and stable in the same time
  • Good amount of creatures
  • You can easily outrun the opponent, usually by having enough power to avoid being punished by single target CC.

2. Cons

  • Has little to no defense
  • A faster deck will kill it
  • Weak to repeatable CC and mass CC.

3. Key cards

Elite GraboidThe best creature for a rainbow, low cost, good attack and has the ability to burrow. Giant FrogYou can get it out with only 1 SN, and their low cost makes them ideal to be put in a SNbow. Having 2 or 3 makes sense too.
PrecognitionSince you don't have the to use Electrum Hourglass efficiently, Precognition is put instead to make the deck smaller and faster. Improved FogA good shield, which can be put down with only 1 SN. It makes rush vs. rush battles much easier.
Vampire DaggerDecent damage at a great damage/cost ratio and adds some defense.


4. Examples

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A fast deck which also uses the surplus of entropy quanta as buffs to creatures like Pegasus and Wyrm.

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This one uses one of my favorite tricks: The nova/SN split, faster starts most of the time, at the cost of having less quanta. The deck is just a low cost creature spam rush, which allows the nova/SN split to work very nice.



Domination:

Do you like to have the control of the field? Do you like to still kill fast in the same time? Then a domination is for you.
1. Pros

  • Very stable
  • Can recover from a bad draw
  • Usually keeps decks under control
  • packs a bigger punch
  • Card advantage

2. Cons

  • Even though it packs a bigger punch, it's light in terms of creatures, so single target CC cards can slow it down way more.

3. Key cards

Bone WallWith all the CC a domination SNbow can pack, a bonewall can block a lot of damage. ThunderboltBest single target CC card in game, 1 of these can slow down the opponent a lot.
Maxwell's DemonReusable CC is cool; combined with single target ones, it's golden. Improved StealA great PC card that brings card advantage.
Lava DestroyerGood creature in a domination deck, as it grows and has a good initial punch. Forest SpectreCheaper grower than Lava Destroyer
WingsGood shield for a rainbow, combos well with 2 of the most used creatures too. Electrum HourglassFaster drawing is good in a domination deck, as you can draw more control cards.


4. Examples

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Good little deck; has a nice variety of defense cards as well as attack cards.

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Same Nova/SN split for a faster Discord and better starts. This deck controls the opponent's quanta, not allowing him to race you, but if this fails, you still have some layers of defense.



Stall:

Do you want to piss off your opponent? You aren't brave enough to kill your opponent? Then a stall is for you.
1. Pros

  • You don't die easy and you have multiple layers of defense.
  • Good attackers to kill your opponent, even if there aren't many.

2. Cons

  • Weak early game
  • Weak to PC.

3. Key cards

SanctuaryBasic healing and protection from denial. QuintessenceAs you only have a few attackers, you need those to protect the ones you get out.
Improved Antimatter1 of these can destroy a deck by itself; it slows others down a lot. Permafrost ShieldOne of the best shields in game; it can block a lot of damage and can disable abilities for three turns.
Electrum HourglassYou need to get that healing going fast, so draw advantage is good.


4. Examples

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Good old CCYB, modded for our times, this deck fully uses the stalling power of a SNbow. It was once the most popular FG farmer, but has since been replaced.

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A 31 cards stall. It has better draws as it's smaller, but it also has less defense than usual.

So these are the basics of the classic SNbow, one of the most used, if not the most used, type of deck.