Fact - precogs in a 30 card deck make it faster
flash, your deck has problems
-explosions, takes away from possible damage dealers
-heavy armours, same as explosions
-rage elixirs, only used after a heavy armour or if a golem is buffed enough from a longer game
elixir + armour = +6 dmg, BUT that requires 2 cards for only 6 dmg, where my 1 phoenix deals 7 dmg, and cost does not matter because we are dealing with pillarless decks and the quanta production is the same.
you also get the same problems i do, not getting cremations and rols (i use BL's) in the opening hand, but with 1 time quanta, if i have or draw on the next turn a precog, im much better off than you.
all in all, the odds of getting the mythical 3rd turn kill is not worth the extra cards you have in the deck. if you thinned it out by removing the armours, elixirs and explosions, replacing with 2 gavels, 2 flying weapons and 2 more minor phoenixes, i can almost guarantee that the decks TTW would decrease by a bit.