What if your pillars could do more than just produce quanta?
Monolith and Obelisk Series
by ralouf1, OldTrees,
Monoliths are pillars that have a spell-like effect that is triggered when it is played.
Obelisks are non pillars that produce quanta per turn and have a small activated ability.
A Monolith of Element A
Is named: (Element A) Monolith
Costs: 1A|0
An Obelisk of Element A
Is named:
(Color A) Obelisk
Costs: 2A|1A
New
Gravity Monolith (
http://elementscommunity.org/forum/index.php/topic,37466.0.html) New
Water Monolith (
http://elementscommunity.org/forum/index.php/topic,37465.0.html) New
Aether Monolith (
http://elementscommunity.org/forum/index.php/topic,37463.0.html) New
Life Monolith (
http://elementscommunity.org/forum/index.php/topic,37458.0.html) New
Turquoise Obelisk (
http://elementscommunity.org/forum/index.php/topic,37457.0.html) New
Monoliths
Crucible: please vote

Fire Monolith | Fire Monolith (
http://elementscommunity.org/forum/index.php/topic,23495)
Each turn

is generated. When Fire Monolith comes into play, target creature gains +1|0.
Smithy: 
Gravity Monolith (
http://elementscommunity.org/forum/index.php/topic,37466.0.html) New
Each turn

is generated. When Gravity Monotlith comes in to play your opponent is slowed.

Water Monolith (
http://elementscommunity.org/forum/index.php/topic,37465.0.html) New
Each turn

is generated. When Gravity Monotlith comes in to play kill target creature with <3 hp.

Aether Monolith (
http://elementscommunity.org/forum/index.php/topic,37463.0.html) New
Each turn

is generated. When AetherMonotlith comes in to play put a copy of target creature in your hand.

Life Monolith (
http://elementscommunity.org/forum/index.php/topic,37458.0.html) New
Each turn

is generated. When Life Monotlith comes in to play add a pillar/pend in target stack.

Death Monolith | Death Monolith (
http://elementscommunity.org/forum/index.php/topic,23256.0.html)
Each turn

is generated. When Death Monolith comes in to play, infect target creature.

Earth Monolith | Earth Monolith (
http://elementscommunity.org/forum/index.php/topic,23497)
Each turn

is generated. When Earth Monolith comes into play, target creature is burrowed for 1 turn.
Design Theory: 
Aether Monolith
Each turn

is generated. When Aether Monolith comes into play, draw a creature from your deck which is not in your field.

Aether Monolith II
Each turn

is generated. When Aether Monolith comes into play, you are untargetable for 2 turns.

Air Monolith
Each turn

is generated. When Air Monolith comes into play, deal target creature 2 damage (1 if airborne).

Entropy Monolith
Each turn

is generated. When Entropy Monolith comes into play, Target creature's current Attack and current HP swap for 1 turn.

Fire Monolith
Each turn

is generated. When Fire Monolith comes into play, your opponent takes X damage and you lose Y hp.

Life Monolith
Each turn

is generated. When Life Monolith comes into play, generate a Rustler.

Light Monolith
Each turn

is generated. When Light Monolith comes into play, target creature is protected from the next targeting effect.

: Time Monolith
Each turn

is generated. When Time Monolith comes into play, target creature is resummoned.

: Time Monolith II
Each turn

is generated. When Time Monolith comes into play, your Opponent draws a card.
Obelisks
Crucible: please vote
Smithy: 
Turquoise Obelisk (
http://elementscommunity.org/forum/index.php/topic,37457.0.html) New
Each turn

is generated.

: Phase: Target creature is immaterial for 1 turn.
Design Theory: 
Blue Obelisk
Each turn

is generated.

: Target airborne creature gains dive for 1 turn. Dive cost scales with casting cost.

Grey Obelisk
Each turn

is generated.

: Gain 1 life per creature that died this turn.

Purple Obelisk
Each turn

is generated.

: Shuffle your hand into your deck and draw a new hand.

Red Obelisk
Each turn

is generated.

:Enflame: Generate an additional

per turn.

White Obelisk
Each turn

is generated.

:Reflect: Generate a quanta belonging to target pillar or mark.

Golden Obelisk
Each turn

is generated.

:Brainstorm:Your Opponent draws a card.

Golden Obelisk II
Each turn

is generated.

: Return target pillar/pendulum/monolith to the contoller's hand.

Sapphire Obelisk
Each turn

is generated.

:Cure: Remove one infection counter from target creature or add a purify counter to target player.
Archived

Blue Obelisk | Blue Obelisk (
http://elementscommunity.org/forum/index.php/topic,23414.msg319072.html)
Each turn

is generated.

:Flight: Target creature becomes Airborne.

Black Obelisk | Black Obelisk (
http://elementscommunity.org/forum/index.php/topic,23253.0.html)
Each turn

is generated.

: Drain 1 attack from target for 1 turn, gain

.

Golden Obelisk | Golden Obelisk (
http://elementscommunity.org/forum/index.php/topic,23413.msg319071.html)
Each turn

is generated.

:Slow: Target Creature is delayed for 1 turn.