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Offline AjitTopic starter

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Re: Gem Series https://elementscommunity.org/forum/index.php?topic=16740.msg229466#msg229466
« Reply #36 on: December 20, 2010, 08:33:35 pm »
Sorry what do you mean exactly?

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Re: Gem Series https://elementscommunity.org/forum/index.php?topic=16740.msg233197#msg233197
« Reply #37 on: December 26, 2010, 02:50:13 am »
These have got to make it into the game!!!!!! :P nice work!!

Offline AjitTopic starter

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Re: Gem Series https://elementscommunity.org/forum/index.php?topic=16740.msg234004#msg234004
« Reply #38 on: December 27, 2010, 07:56:56 am »
Thanks there Flayne :)

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Re: Gem Series https://elementscommunity.org/forum/index.php?topic=16740.msg234005#msg234005
« Reply #39 on: December 27, 2010, 08:04:14 am »
Pretty cool :)

Could you post the element symbols here, modified the way they were on the time card? And if you do this, would you mind if I use them for card art?
If I understood correctly, he took the elements symbols and turned them into custom brushes. They aren't actually images themselves.

Offline AjitTopic starter

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Re: Gem Series https://elementscommunity.org/forum/index.php?topic=16740.msg234007#msg234007
« Reply #40 on: December 27, 2010, 08:11:22 am »
Could you post the element symbols here, modified the way they were on the time card? And if you do this, would you mind if I use them for card art?
If I understood correctly, he took the elements symbols and turned them into custom brushes. They aren't actually images themselves.
This.

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Re: Gem Series https://elementscommunity.org/forum/index.php?topic=16740.msg234133#msg234133
« Reply #41 on: December 27, 2010, 03:35:18 pm »
I know that, but what I'm asking is if you can use the brush on a transparent canvas once so there is a single image.
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Offline AjitTopic starter

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Re: Gem Series https://elementscommunity.org/forum/index.php?topic=16740.msg234329#msg234329
« Reply #42 on: December 27, 2010, 09:02:15 pm »
I don't have the time to create and upload each, but its quite simple, you just take the originals, and then on Photoshop go to Edit>Define Brush Preset

relic master

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Re: Gem Series https://elementscommunity.org/forum/index.php?topic=16740.msg234383#msg234383
« Reply #43 on: December 27, 2010, 10:22:25 pm »
the water is the best

Offline AjitTopic starter

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Re: Gem Series https://elementscommunity.org/forum/index.php?topic=16740.msg235909#msg235909
« Reply #44 on: December 30, 2010, 02:20:04 am »
Thanks relic master :) any ideas on how to improve the others?

Offline karis

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Re: Gem Series https://elementscommunity.org/forum/index.php?topic=16740.msg237794#msg237794
« Reply #45 on: January 01, 2011, 07:33:30 am »
where is your balance when your diamond cast 1 to 1/1 butyour ruby cast 2 to 1/0 or 0/1

Offline AjitTopic starter

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Re: Gem Series https://elementscommunity.org/forum/index.php?topic=16740.msg238254#msg238254
« Reply #46 on: January 01, 2011, 10:40:49 pm »
Hmm well for starters, Ruby Stone can lower the attack of a target, going even below zero (creating an AM effect).  This is worth more in my opinion.

Next, Ruby Stone can target itself, so in theory it can gain +1 attack and its passive +1 health every turn, while Diamond Gem can't target itself.

Thoughts?  Unbalanced? Let me know

Offline doublecross

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Re: Gem Series https://elementscommunity.org/forum/index.php?topic=16740.msg240021#msg240021
« Reply #47 on: January 04, 2011, 02:44:07 am »
I have three suggestions.   

Firstly, the upgraded versions should also affect un-upgraded cards:

For instance, the upgraded death one should count skeletons and elite skeletons, not just elite.
The upgraded earth one should buff riders and gem-finders, not just gem-finders.
etc.

Secondly, you should add one for neutral element.

Thirdly, if there was some way to create these.

I though of 2 decent ways of doing this
1) You could a card in the style of Nymph's tears, that turns either pillars/pendulums  or creatures (you decide) into a stone of the same element.
2) You could add a creature with the ability to do the above effect. (possibly the neutral one).
there is also a 3) you do both


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