They all stayed in the outpost to await the weaponsmith, for they knew that his expertise would prove beneficial on their journey. As they waited, they started to notice that things had gone missing, including Hyroen. He seems to have left without a word and took some of their stuff with him.
Replace the following cards with quantum pillars (yes you can use the QPs)
Terroking
Obsidian Pillar
Hematite Golem
Hematite Golem
YoungSot
Adrenaline
Adrenaline
Obsidian Pillar
Long Sword
gavsword
Bone Pillar
Bone Plllar
Vulture
Jocko
Mutation
Maxwell's Demon
Mutation
Spiraler
Phoenix
Burning Pillar
Immolation
The Mormegil
Ghost of the Past
Reverse Time
Light Pillar
They also noticed a change in the forest critters. Something was giving them power...
Finally after a week of waiting the weaponsmith finally arrived...
(Also state what you want to do after the day is over)
(You get 5 actions)
Marksman (3): Gives you access to another MARK, plus you'll learn 3 cards of that element. He loves his randomness.
Hunt some forest critters (2): [Jaymanfu will be the NPC] A little stronger than goblins, but still pretty weak. [2exp]
Weapon Shop (1): Generic weapons..... only way to get stronger weapons. Unlike shields.. you can't use these as molds for more shields.
Weaponsmith (2): Create a weapon. Replace the generic weapon with the corresponding Rare Weapon.
Dagger = Vampire Stiletto, Arsenic
Short Sword = Lobotomizer, Discord, Fahrenheit, Morning Glory
Short Bow = Owl's Eye
Hammer = Pulverizer, Titan, Druidic Staff, Eternity, Trident
Flip a Coin (1): I flip a coin. If heads gain +1 luck.