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Offline Xenocidius

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2011-03-16 https://elementscommunity.org/forum/index.php?topic=17265.msg466900#msg466900
« Reply #216 on: March 03, 2012, 10:43:40 pm »
A wild Zanz entered Chat.

TL;DR:
    Zanzarino was not the one who fixed ChatIdea for Fire shard, Shard of Bravery, sharedHe doesn't support third-party merchandising, but will allow it as long as no profit is madeHe is unsure of what the Aether and Air shards will be likeThe Earth shard will combine all shards in hand into a Shard Golem, a creature with stats and skills customized to how many/which shards were used, with the skill cost in earth quantaSupernova will soon be changed - when played multiple times per turn it may generate singularities; singularities will work against you - stealing quanta, healing opponent, hurting you, duplicating, etc.
[09:11:04] zanzarino: Uh? Chat is back?
[09:11:20] Kuroaitou: Hey zanz! :D
[09:11:22] Onizuka: Guess we can rule out zanz doing it x)
[09:11:22] Higurashi: xD
[09:11:25] vagman13: omg,ZANZ!!!
[09:11:31] willng3: Sure is. Not sure how.
[09:11:31] TheonlyrealBeef: ‹@zanzarino› apparently so  hello
[09:11:34] Jenkar: Ohi zanz! and yus.
[09:11:45] mesaprotector: Zanz!
[09:11:46] Laxadarap: woah, it is zanz. First time I've seen ya lol
[09:11:49] Cheesy111: Zanz! You're existing!
[09:11:50] majofa: ‹@Kuroaitou› k, fixed, just delete the bad one :D
[09:12:04] ddevans96: hey Zanz
[09:12:06] TheonlyrealBeef: ‹@Onizuka› Yay for powering up mah Hyper Beam! xD
[09:12:06] majofa: ‹@zanzarino› what's on the schedule for today?
[09:12:10] Higurashi: 500 errors can do dat :>~
[09:12:16] zanzarino: I tried to contact SG, no answer yet, but I mentioned that the chat was broken.
[09:12:17] NikaZaslavsky: :O Zanz :D
[09:12:20] Xenocidius: ‹@zanzarino› Zomgzanz!
[09:12:37] Xenocidius: ‹@zanzarino› ... So you don't know how Chat recovered?
[09:12:38] Higurashi: Mm.. thought so.
[09:12:44] antiaverage: we were on IRC for a bit, all is good
[09:12:46] jippy99: ohai zanz!
[09:13:11] Kuroaitou: ‹@Higurashi› hm?
[09:13:13] willng3: It was by the magic of willu~
[09:13:34] nilsieboy: hi zanz
[09:13:35] agentflare: ‹@willng3› sure it was
[09:13:40] Xenocidius: I can only guess that SG did briefly pop in to fix Chat.
[09:13:46] Dm1321: Sometimes we winz~
[09:13:50] Dm1321: Sometimes we lose~
[09:13:53] Dm1321: GG's nils
[09:13:56] zanzarino: Hi everyone :)
[09:14:02] Malebolgia: ‹@zanzarino› Hello good sir.
[09:14:11] agentflare: ‹@zanzarino› hello!
[09:14:24] NikaZaslavsky: ‹@zanzarino› Hai :D
[09:14:26] zanzarino: I am going to go and fix the link to chat on the homepage.
[09:14:27] Xenocidius: ‹@zanzarino› Hi again!
[09:14:42] willng3: Yeaaaaaaah 1 HP deck.
[09:14:56] mesaprotector: ‹@zanzarino› It works as far as I know...
[09:14:56] zanzarino: I am also going to post an idea for the fire shard in a few mins
[09:14:58] nilsieboy: desync
[09:15:01] nilsieboy: will upload screen
[09:15:04] willng3: Hurray.
[09:15:13] Xenocidius: ‹@zanzarino› And the in-game link to Chat, I guess?
[09:15:13] Dm1321: As mucha s I'd love to bish and say "REPLAY"
[09:15:14] Cheesy111: Ooh, interesting!
[09:15:16] Tiko: Ooh.
[09:15:17] Dm1321: I don't need a screenie, it's your win.
[09:15:19] TheonlyrealBeef: Gratz nils on keeping your title
[09:15:20] Onizuka: Dm had that easy!
[09:15:22] antiaverage: Thanks for all the great effort you've been putting into fixing issues and updating the game
[09:15:22] Onizuka: 4-4!
[09:15:29] antiaverage: Excited about the new cards
[09:15:30] NikaZaslavsky: Oooh, shards!
[09:15:32] zanzarino: Back in a few mins when I am done with those tasks

When he returned:

[09:22:39] zanzarino: http://www.elementsthegame.com/development.html
[09:22:57] dracomageat: though it does kinda confirm that reffering to myself as "Ryuu-Kun" works as intended
[09:22:58] Higurashi: Whoa, I almost gave a shiz. media.tumblr.com/tumblr_lqxbjjtw0M1qafcay.gif
[09:22:58] zanzarino: I'll code it asap so we can try it
[09:23:02] mesaprotector: ‹@zanzarino› :o
[09:23:13] Dm1321: Oho.
[09:23:14] agentflare: ‹@zanzarino› What do you think about this? http://elementscommunity.org/forum/index.php/topic,36957.0.html
[09:23:17] Dm1321: That's awesome, zanz.
[09:23:20] Higurashi: Yay, milling~
[09:23:25] TheonlyrealBeef: Hmm, more synergy with Nightmare
[09:23:31] willng3: Squiggles! Go post it!
[09:23:36] Xenocidius: ‹@zanzarino› ... Urgh. I've spent too much time on r/circlejerk. They overuse the word 'brave' and 'bravery' to make fun of the rest of Reddit so much, so I've been accustomed to seeing it used in an insulting, mocking way.
[09:23:36] mesaprotector: Looks like a really fun shard... might be good in deckout stalls too :D
[09:23:39] PlayerOa: Yay :D
[09:23:39] Onizuka: Poor time losing drawing.
[09:23:52] Laxadarap: woah. That'll speed up immorushes a lot
[09:23:59] zanzarino: Just two words about Seraph before I go back to programming.
[09:24:02] Laxadarap: Its like a superprecog
[09:24:03] Xenocidius: So brave.
[09:24:16] dracomageat: ‹@zanzarino› you've kinda ruined shard of passion IMO but Seraph is cool
[09:24:23] nilsieboy: ‹@10 men› yesh
[09:24:26] 10 men: if I was a Fire player I'd love to see this played against me, opponent plays it, I draw two and poof it
[09:24:37] Xenocidius: ‹@dracomageat› Shard of Passion? Never heard of that one, honey.
[09:24:42] NikaZaslavsky: ‹@zanzarino› That shard looks good.
[09:24:52] zanzarino: It was not intended to introduce new mechanics for the fire element, no need for that at this point, just a bit of variety and a great piece of art.
[09:24:52] PlayerOa: iPad doesn't show development page - can someone tell me card text?
[09:24:55] Malebolgia: ‹@dracomageat› How is SoP ruined?
[09:24:56] nilsieboy: ‹@zanzarino› pure random cards?
[09:24:57] Higurashi: An immorush could easily kill itself if it made the opponent draw more.
[09:24:59] Xenocidius: ‹@dracomageat› Oh, wait. It was based on Shard of Passion. Right. I think.
[09:25:10] NikaZaslavsky: But I like Seraph more :D
[09:25:16] Higurashi: Good for the final turn though.
[09:25:18] mesaprotector: ‹@Xenocidius› I know I've seen this shard before, might have been called Passion
[09:25:27] Shantu: But if that said immorush used nightmare..
[09:25:33] Xenocidius: ‹@zanzarino› Was Shard of Bravery based on Shard of Passion? http://elementscommunity.org/forum/index.php?topic=32655.0
[09:25:34] mesaprotector:
[09:25:39] Cheesy111: ‹@zanzarino› Erm, was Shard of Passion meant to work so strongly with deckout decks/
[09:25:42] Cheesy111: decks?*
[09:25:43] TheonlyrealBeef: Immorush can easily splash a nightmare though
[09:25:44] Onizuka: So fire isn't going to be introducing more longevity cards?
[09:25:59] agentflare: ‹@zanzarino› May I please request an answer to your opinion on merchandising?
[09:26:00] ddevans96: inb4 jokes about the abbrevation - SoB
[09:26:03] dracomageat: ‹@Malebolgia› nolonger has any potential outside a situation where you're already the furthest from deckout
[09:26:13] Laxadarap: ‹@Shantu› shantu: yep immolations can power both, very easily
[09:26:19] mesaprotector: ‹@ddevans96› I love SoBs?
[09:26:31] willng3: Ahhhhhh. dd puttin' dem bad thoughts in mah head.
[09:26:36] dracomageat: ‹@Malebolgia› plus it doesn't destroy stuff
[09:26:45] Kuroaitou: Thanks Zanzarino :D
[09:26:47] moomoose: wow, that does spice up immo rush a bit. eek.
[09:26:57] TheonlyrealBeef: Shards ain't sons
[09:26:59] Malebolgia: Oh, was thinking you meant patience...
[09:27:02] Malebolgia: derp.
[09:27:09] Higurashi: This is technically an Other card, but.. it'd still look better if Nap woke up and posted it :>
[09:27:14] zanzarino: Shard of passion looks very similar to my first idea for the fire shard that i shared in chat a long time ago
[09:27:18] NikaZaslavsky: Well brb.
[09:27:27] ~Napalm: Oh I'm entirely awake.
[09:27:33] Higurashi: *pokes Nap in the ribs repeatedly*
[09:27:40] dracomageat: ‹@Malebolgia› I said passion, how did you make that mistake?
[09:27:42] PlayerOa: Please, someone wanna tell me the card text?
[09:27:50] zanzarino: But I did a bit of math and the mechanic is easily broken with a firestall
[09:27:51] dracomageat: I didn't abbrieviate
[09:27:54] ddevans96: will: ikr? usually it's the other way around. :P
[09:27:56] Higurashi: Post~ poke~ post~ poke~
[09:27:58] Laxadarap: both players draw 2 cards, 3 if mark is fire
[09:28:00] willng3: I'm entirely asleep.
[09:28:07] Xenocidius: ‹@zanzarino› Hmm. I'll take that as a no?
[09:28:13] Shantu: ‹@zanzarino› What will Shard of Bravery do upped? Less cost, or maybe more cards drawn?
[09:28:23] Malebolgia: ‹@dracomageat› I was thinking SoP in my head after I read the whole name.
[09:28:25] zanzarino: Wait to have 6 in your hand while stalling, play them all at the same time and you opponent simply decks out: win
[09:28:31] Terroking: Wuzzat? A Zanz in chat?
[09:28:32] ~Napalm: I'm trying to decide whether or not I should post it is all.
[09:28:32] Kuroaitou: ‹@Xenocidius› So... it's not inspired?
[09:28:54] agentflare: ‹@zanzarino› May I have your permission to print an Elements inspired T-Shirt?
[09:28:56] dracomageat: ‹@Xenocidius› shard of passion was based on proto shard of bravery so kinda
[09:29:03] agentflare: ‹@zanzarino› such as http://elementscommunity.org/forum/index.php/topic,36957.0.html
[09:29:15] Higurashi: Hehe, 18 draws in a turn.
[09:29:15] Xenocidius: ‹@Kuroaitou› I think it's coincidental.
[09:29:21] Jenkar: ‹@~Napalm› Pwetty please? :3
[09:29:21] Shantu: ‹@~Napalm› Since you are the one having editing rights, you should
[09:29:25] zanzarino: No, I would say not inspired
[09:29:30] Laxadarap: ‹@Shantu› more cards would be kinda bad, it would be less cost, still bringing down cost (like sop) to 1, would make it very op
[09:29:36] Shantu: I don't think Sot can post topics in the cards section
[09:29:43] Xenocidius: ‹@zanzarino› So you don't think the new shard is more powerful with Firestall?
[09:29:48] Kuroaitou: ‹@zanzarino› Okay, thanks for that. ^^;
[09:29:51] mesaprotector: ‹@Higurashi› I sense a SoSe - SoB deck coming - 36 cards in 1 turn
[09:29:55] Xenocidius: ‹@zanzarino› Mark of Light, more cards than your opponent, faster deckout?
[09:29:57] zanzarino: In fact probably napalm remembers me speaking about a fire shard that forced the opponent do draw cards a long time ago
[09:30:10] ~Napalm: Inded.
[09:30:12] TheonlyrealBeef: Any other (pun, pun...) Master could do it as well, though.
[09:30:13] ~Napalm: Indeed* even.
[09:30:16] moomoose: the fire shard would work in an immo rush and a fire stall, scary.
[09:30:20] Higurashi: I think most of the old MtG players remember that.
[09:30:21] Terroking: I think that actually this card might not be as good as it looks in a firestall
[09:30:25] Higurashi: 'Cause we wanted milling :>
[09:30:41] Higurashi: lol, mesa.
[09:30:54] Terroking: They don't usually have many slots open for more cards and can't really be played without Lances; otherwise they won't have enough CC to beat most decks
[09:31:05] agentflare: ‹@zanzarino› *waves hands in air trying to get attention*
[09:31:17] Jenkar: ‹@Terroking› +1
[09:31:18] ddevans96: milling...I honestly would have never seen it in elements when I started playing it a lot
[09:31:24] dracomageat: so no honorific suggestions?
[09:31:32] Laxadarap: ‹@moomoose› which is perfect: unlike sof, it fits in VERY well with fire
[09:31:38] agentflare: ‹@zanzarino› Could you please give your permission for, or veto this: http://elementscommunity.org/forum/index.php/topic,36957.0.html
[09:31:44] Kuroaitou: @agent: I'm not sure if now is... er...
[09:31:45] willng3: Hmm...it's going to be hard balancing an upped version.
[09:31:46] zanzarino: No, this new version should not work that well in a firestall, you draw cards very rapidly and you should take advantage of that
[09:31:58] Higurashi: It was broken when it destroyed cards, not in its current form.
[09:32:00] Terroking: One thing that makes milling a bit odd is no graveyard
[09:32:01] Laxadarap: exactly: super immorush
[09:32:18] moomoose: if you have more than 30 cards in your firestall deck, you would still be encouraging a deckout on their part
[09:32:23] Jenkar: Also goes well with immo :other quantum.
[09:32:30] Xenocidius: ‹@Higurashi› Ah, right. It can't draw past a certain point.
[09:32:49] Terroking: Hmm\
[09:32:52] zanzarino: Agent, that technically is an infringement of my copyrights and I am not going to support it. However, that said.
[09:32:55] agentflare: ‹@Kuroaitou› lulz, what other chance am I going to get?
[09:33:00] Terroking: 6 of hese, 6 Precogs, and novas?
[09:33:05] Laxadarap: ‹@Jenkar› yeh lol been saying that past 60 lines:
[09:33:09] agentflare: ‹@zanzarino› Thank you for the answer.
[09:33:09] TheonlyrealBeef: Just imagine Ghostmares with this instead of precog in arena... priceless.
[09:33:13] Terroking: 12 card deck anyone?
[09:33:23] mesaprotector: SoB might work with a 40-card immorush though
[09:33:30] zanzarino: I have no interest in persecuting a player fir using Elements art/ideas for a t-shirt as long as they do not turn it into some kind of profit
[09:33:33] willng3: ‹@Terroking› Jenkar uses those already.
[09:33:34] Jenkar: I'd still like it to be open for testing. It might create super immorushes, but it might be balanced.
[09:33:36] Shantu: ‹@TheonlyrealBeef› Sounds terrible
[09:33:43] 10 men: both versions look pretty terrible in a firestall :P
[09:33:57] Jenkar: ‹@willng3› Nup. 6 card ones, daily
[09:34:15] willng3: I meant your Arena deck.
[09:34:21] TheonlyrealBeef: ‹@Terroking› 12 card decks are overrated, they deck too soon
[09:34:26] agentflare: ‹@zanzarino› Thank you for you answer. (quietly shuts down that project)
[09:34:31] Malebolgia: Well, at least for once it isn't something destructive as all fire cards tended to be...
[09:34:48] zanzarino: As long as a handful of you want a t-shirt, go for it, enjoy, but the sure that whoever is doing this is not making money out of it
[09:34:51] Jenkar: ‹@willng3› ?
[09:34:53] PlayerOa: Please, can someone write the card text here so I can see it? (ipad doesn't like development page)
[09:34:54] moomoose: i wonder what decks would be able to compete with the speed of a super immo rush
[09:35:00] zanzarino: be* sure

Later ...

[11:01:37] zanzarino: Ok, shard of bravery now in the trainer
[11:01:52] willng3: Hurray.
[11:01:57] zanzarino: I tried to make the AI play smart with it, but it is not as easy as it sound
[11:01:57] glennfoo: ‹@BatCountry› why is he sad??
[11:02:06] drolly: ‹@zanzarino› ?! great!
[11:02:25] zanzarino: Which probably means that the AI will do something very stupid soon. Enjoy
[11:02:50] Malebolgia: ‹@zanzarino› Cool. Btw are there any other future plans beyond the unreleased shards?
[11:02:53] Jenkar: This reminds me when zanz released beta arena :V
[11:03:12] Onizuka: Change name to Shard of Courage! SoB is just so weird :V
[11:03:21] zanzarino: I played a bit with it and it was fun, very fast games.
[11:03:32] Malebolgia: Lol.
[11:03:34] BatCountry: Zanz, AI seems to enjoy using black hole from the nymph even when there is no quanta to drain
[11:03:35] drolly: *decides not to leave immediately, but listen in case zanz says more interesting things*
[11:03:36] Dandy: Maybe SoB is intentional. XD
[11:03:45] willng3: Time to test out all of the new cards now that final battles are finished :>
[11:03:54] Wizardcat: There's already a SoC. I'd rather not have any more duplicates.
[11:04:35] Malebolgia: Yeah, with courage, we would need to say SoCou and SoCon...
[11:04:40] zanzarino: Use SoBe as an acronym, that way it sounds more like an energy drink
[11:05:00] Malebolgia: Lol.
[11:05:05] willng3: Heh.
[11:05:06] furballdn: oh gosh
[11:05:08] BatCountry: Oh, because death won last war and the banner still says reigned by fire
[11:05:10] furballdn: it's zanz
[11:05:14] furballdn: Hello zanz!
[11:05:20] BatCountry: glennfoo
[11:05:33] zanzarino: Hi
[11:05:53] teffy: zanzarino, could an idea like mine in Game Suggestions be implemented ? Customizable HP, card draw or visible hands for PvP Duel.
[11:06:00] glennfoo: ‹@BatCountry› ok haha.... then the current grandmaster is napalm or blonde??
[11:06:01] Malebolgia: SoBr sounds like a contradiction, since drunkenness tends to actually inflame rage...
[11:06:19] furballdn: I'm getting killed by miracle. this is annoying
[11:06:35] BatCountry: I'm guessing Blonde but I'm not sure
[11:06:52] Malebolgia: Blonde.
[11:07:16] zanzarino: Teffy, just keep posting in game suggestions, when I am done with this batch of new cards I'll focus on other features
[11:07:33] zanzarino: Sit down and read as much as I can from that forum section

[11:07:42] furballdn: is air shard gonna be acreature?
[11:07:44] TheonlyrealBeef: And bug fixes? :P
[11:08:08] drolly: ‹@zanzarino› Of how many cards does the "batch" consist?
[11:08:08] teffy: ok
[11:08:30] glennfoo: is shard of bravery out?? what is its affinity??
[11:08:31] zanzarino: I'll probably focus on quests, but other quick fixes or easy to implement features might jump up in the "to-do" list
[11:08:52] drolly: ‹@glennfoo›
[11:09:14] furballdn: yay new quests!
[11:09:16] drolly: And I think it'd fit in very well.
[11:09:18] furballdn: like daily quests?
[11:09:20] willng3: SoBe needs to learn how to take down Dim Shields :V
[11:09:23] Jenkar: ‹@zanzarino› I hope you'll fix <30 card decks exploit.
[11:09:29] furballdn: oracle tells you to beat 5 AI3 in a row?
[11:09:32] Malebolgia: Quests eh? Awesome.
[11:09:47] Malebolgia: ‹@willng3› SoBr.
[11:09:48] Jenkar: ^
[11:10:05] Jenkar: Will new quests be dynamic?
[11:10:07] glennfoo: ‹@drolly› what is the effect??
[11:10:22] willng3: zanz has commanded us to use SoBe. I shall never call it another.
[11:10:39] moomoose: ‹@zanzarino› is there anything you may want the idea factory to focus on, or is this something you would prefer not to get into?
[11:10:39] Malebolgia: He only suggested.
[11:10:41] drolly: ‹@glennfoo› www.elementsthegame.com/development.html
[11:11:01] Wizardcat: I'm just gonna stick with SoB. If you can't not chuckle at it, that's your problem.
[11:11:20] drolly: ‹@glennfoo› And elementscommunity.com/forum/index.php/topic,17265.msg498550#msg498550
[11:11:48] zanzarino: I am still thinking about the air and aether shards. I think I have a pretty solid idea for the earth shard so I am good with that one.
[11:11:59] willng3: I have a sudden urge to Mindgate the hell out of this thing.
[11:12:21] drolly: ‹@willng3› :laughing Seconded.
[11:12:22] Jenkar: *hopes air shard = awesome.
[11:12:30] TheonlyrealBeef: Won't the aether shard be the quanta capping one, then?
[11:12:33] glennfoo: ‹@drolly› thanks....
[11:12:37] drolly: ‹@willng3› *
[11:13:05] teffy: So Shard of Conscience is not the final idea ?
[11:13:47] GangstaWilliams: hey
[11:13:56] willng3: Lol. SoB seems to like to be drawn in pairs.
[11:13:58] ddevans96: Zanz: what kind of quests?
[11:14:25] willng3: Quests for honor...and GLORY!
[11:14:33] willng3:
[11:14:38] GangstaWilliams: lol
[11:15:17] GangstaWilliams: ya quest for honor... and GLORY!
[11:15:26] teffy: free nymphs as a quest reward ! - only kidding
[11:15:52] Iman00b8: Hi Zanz
[11:16:02] Onizuka: Having the air shard block one CC a turn would be pretty cool.
[11:16:02] zanzarino: Not completely sure yet about aether shard, that is why it is not coded yet.
[11:16:06] Iman00b8: And back
[11:16:10] GangstaWilliams: Hi Iman
[11:16:17] glennfoo: hoorah.... fire will have a better drawing mechanism... yeah...
[11:16:19] Iman00b8: ‹@zanzarino› Explains it, as that was what I was about to ask
[11:16:24] drolly: Difficult quests to gain shards if you got tired of the Arena - not just kidding ...
[11:16:31] willng3: Air Shard removes all RNG during the duel :V
[11:16:32] Iman00b8: That explains it**
[11:16:33] zanzarino: Hopefully I'll manage to create a dynamic daily quest and a storyline quest for each element
[11:16:34] teffy: And what could be the shard for earth ?
[11:16:43] Xenocidius: I eat breakfast and zanzarino returns. >.>
[11:16:49] zanzarino: To be completed in normal and hard mode (for veterans)
[11:16:54] GangstaWilliams: What r the sharda
[11:16:54] ddevans96: both of those would be awesome
[11:17:06] GangstaWilliams: what r the shards
[11:17:09] Iman00b8: ^
[11:17:13] Iman00b8: Erm, what evans said
[11:17:14] zanzarino: Shard of earth will combine all the shards in your hand in a shard golem
[11:17:24] drolly: ‹@willng3› That's not  style, it has RNG's Fog Shield there ...
[11:17:30] GangstaWilliams: that cool
[11:17:34] willng3: Woah.
[11:17:43] zanzarino: A creature with stats and skills customized to how many/which shard was used
[11:17:44] willng3: I was being facetious, sir.
[11:17:53] Iman00b8: Just wondering, what would the reward for the daily quests be? A Special Spin of some sorts, Or just electrum?
[11:17:56] Jenkar: ‹@zanzarino› Sounds awesome. Thank you for all the work you're giving for us
[11:18:04] zanzarino: But the skill cost is set to be in earth quanta
[11:18:22] Xenocidius: ‹@zanzarino› Whoa.
[11:18:25] GangstaWilliams: i like the element of 
[11:18:26] moomoose: one shard to rule them all...
[11:18:46] ddevans96: ...wow. that sounds amazing
[11:18:57] GangstaWilliams: and  ,  ,  ,  ,
[11:19:00] Iman00b8: :o
[11:19:07] drolly: ‹@zanzarino› Great. But would it be of use without other shards then?
[11:19:15] moomoose: so you could make a viable deck out of quantum pillars and shards?
[11:19:31] GangstaWilliams: how do u get the shards
[11:19:35] Xenocidius: ‹@zanzarino› You mentioned ideas of having  shard give a bonus to immaterial creatures, and  shard give a bonus to airborne creatures.
[11:19:45] zanzarino: You get a golem similar in stats to an antlion
[11:19:53] Iman00b8: ‹@zanzarino› Are shards for the remaining elements going to be released with v1.30, or would some of them come after that
[11:20:04] zanzarino: Using only earth shard in your hand
[11:20:15] GangstaWilliams: In what element catagory Zanz
[11:20:16] zanzarino: All in 1.30

Later again ...

[20:17:25] zanzarino: Do not worry too much about SoBe being OP there are easy fixes.
[20:17:25] majofa: what did i miss?
[20:17:32] Zblader: ‹@willng3› Great! Grinders all over the Elements world can now make money much faster!
[20:17:47] bogtro: ‹@zanzarino› :D it's a zanz
[20:17:49] Zblader: ‹@majofa› New shard.
[20:17:52] Zblader: Hiya Zanz!
[20:17:56] zanzarino: And SN is about to get a small change in the way it works.
[20:17:58] willng3: Hush not so loud, zanz will hear you.
[20:18:05] Xenocidius: ‹@zanzarino› Woo!
[20:18:05] Higurashi: Oh good.
[20:18:09] bogtro: YUSHHHHHH
[20:18:10] Cheesy111: ‹@zanzarino› Very cool!
[20:18:11] mesaprotector: ‹@zanzarino› Like nerfing instosis?
[20:18:13] zanzarino: I am thinking about it generating singularities if used more than once per turn
[20:18:14] Zblader: SoBe is kinda broken btw :S
[20:18:17] Jenkar: ‹@zanzarino› :o
[20:18:18] Wizardcat: Interesting. Do elaborate.
[20:18:23] antiaverage: anyone trying out Pestal with SoC?
[20:18:23] mesaprotector: Yay SN change!
[20:18:27] TheonlyrealBeef: SN nerf? :D
[20:18:27] Iman00b8: ‹@zanzarino› SN Nerf? Yay!
[20:18:31] skotadi phobos: hey zanz
[20:18:34] Iman00b8: Grr Beefy y u ninja?
[20:18:37] Onizuka: Oh god.
[20:18:42] willng3: SoC isn't released.
[20:18:44] zanzarino: And singularities are not going to be good for you, they will start playing against you.
[20:18:45] Onizuka: Waterbow noooooooooooooooo
[20:18:46] Zblader: ‹@zanzarino› As in singular draws? That still makes it kind of like a Precog.
[20:18:46] teffy: What kind of Singularity
[20:18:53] Higurashi: Get 2-turned, Akebonub~
[20:19:06] Zblader: Ah nvrmind. But how does singularity = Bravery?
[20:19:09] zanzarino: Stealing quanta, healing opponent, hurting you, duplicating etc.

He returned later to fix Shard of Bravery.

[16:42:17] zanzarino: Ok, done with Shard of Bravery. Now it gives as many cards as the opponent got, cost increased to 5/3
[16:42:23] zanzarino: Uploading new trainer now

[16:42:32] Malignant: Yay?
[16:42:35] willng3: Woo.
[16:42:40] zanzarino: Done
[16:42:46] Vineroz: hi caht
[16:43:12] Vineroz: ‹@zanzarino› ohai zanz
[16:43:30] zanzarino: hi
[16:43:58] zanzarino: Going back to work... I am here lurking if some bugs appear in the trainer

[16:44:26] Xenocidius: ‹@zanzarino› Did you fix the Chimera bug?
[16:44:40] zanzarino: Yes
[16:45:17] zanzarino: At least with the new version it simply stopped happening, so i guess i just killed when I steamrolled trough the code
[16:46:02] zanzarino: Multiple grammar/typo fail but maybe you got what I was trying to say

[16:46:04] Xenocidius: Heh. Hooray!
[16:46:32] willng3: I'm curious as to who zanz killed.
[16:46:58] zanzarino: The chimera bug

And then he added Singularity.

[17:39:09] zanzarino: Added singularity to the trainer's bazaar just for testing. It is not going to be a standalone card.
[17:39:28] Malignant: Wut :o
[17:39:28] furballdn: :O
[17:39:30] furballdn: Zanz!
[17:39:42] furballdn: Why must you do all these cool things when I have an essay to write?
[17:39:54] calindu221: Ohai chat
[17:40:00] calindu221: In time!
[17:40:07] willng3: zanz rarely calls upon us at a time of our choosing.
[17:40:14] Malignant: Not well-behaved?
[17:40:22] furballdn: not defined and not well behaved XD
[17:40:58] furballdn: how come there's upped and unupped?
[17:41:01] zanzarino: It was the math definition of singularity; I thought it is just a perfect fit
[17:41:17] zanzarino: upped from SN, unupped from nova

[17:41:34] Malignant: Death needs more cards D:!
[17:41:49] willng3: I'm PUing the heck out of this thing.
[17:41:51] einherjar145: hi zan?
[17:41:58] Onizuka: Nerf Discord!
[17:42:26] furballdn: novas generate singularities?
[17:42:30] furballdn: wouldn't that make nova UP?
[17:42:31] calindu221: ‹@zanzarino› Any news about league rewards?
[17:42:36] furballdn: nova is not that strong
[17:42:38] Cheesy111: ‹@zanzarino› Any thoughts on having Singularity have one (possibly minor) beneficial or neutral effect as well as the negative ones?
[17:42:42] Malignant: Woah. What just happened.
[17:42:43] The Mormegil: Well, I just finished my first batch of exams
[17:42:48] willng3: Okay that was cool.
[17:43:00] The Mormegil: I'm starting to read up the 1001 posts I missed (including all the trials)
[17:43:04] calindu221: Go go morm!
[17:43:07] willng3: I really want to know what the heck's going on xD
[17:43:18] The Mormegil: whoa! Zanz! :o
[17:43:20] Malignant: Y u so chaotic!
[17:43:23] Onizuka: dayum.
[17:43:26] ji412jo: hey guys, be gentle. Perhaps one question at a time could help him not get overwhelmed with all your questions?
[17:43:41] Mithcairion: Waitnow, what's happening with Singularity? You play Nova, you generate a Singularity? Play a SN, you generate an Upped Singularity?
[17:43:55] einherjar145: O_O. shall not say hi zan? again >.<
[17:44:00] Malignant: I antimatter it before it quinted itself.
[17:44:10] zanzarino: No, only if you play those twice in the same turn
[17:44:26] willng3: Such a rebel Mal.
[17:44:27] The Mormegil: Both Nova and SN?
[17:44:38] The Mormegil: that's kinda cool.
[17:44:38] Mithcairion: ‹@zanzarino› Thank you for the clarification. So you're essentially just trying to slow them, correct?
[17:44:43] zanzarino: And the one from nova might be a bit too much
[17:44:47] willng3: True Elementalists allow themselves to be killed by PU Singularities.
[17:44:59] furballdn: I used 2 novas in a turn, I didn't see a singularity
[17:44:59] zanzarino: yes
[17:45:03] Onizuka: Unupped is too much.
[17:45:04] Xenocidius: Zomgsingularity.
[17:45:14] furballdn: what am i doing wrong
[17:45:20] willng3: Hmm...Fractal Singularities.
[17:45:24] einherjar145: wonders what is a singularity.
[17:45:38] zanzarino: I did not change nova and supernova yet. I just wanted to test how singularity works
[17:45:40] Xenocidius: ‹@furballdn› Everything. You're doing EVERYTHING wrong, man.
[17:45:40] Malignant: A card.
[17:45:40] willng3: It's a standalone card for now, furball. The effect hasn't been added to Nova/SN yet.
[17:45:49] Malignant: Bazaar also needs Lilith.
[17:46:13] Onizuka: Holyshit.
[17:46:16] Malignant: Singularity with free Vampire. Huzzah.
[17:46:20] furballdn: oh.
[17:46:23] furballdn: ‹@Xenocidius› Okay.
[17:46:25] Malignant: (After I antimatter it...again.)
[17:46:32] furballdn: ‹@zanzarino› Does the singularity appear on your field? your hand?
[17:46:45] zanzarino: field
[17:46:59] Onizuka: Nerf Singularity!
[17:47:24] Malignant: What are the effects? PU, Adrenaline, Quintessence, Vampire...
[17:47:31] willng3: Lol. Singularity actually gives Novabows more of a reason to carry BH now :L
[17:47:33] Mithcairion: I hope to see a new  card (Just submitted one that I think has potential), but this is a really cool mechanic if it comes to the game. Zanz, as always, thank you for all your work on this game. We're lucky to have a developer who cares about the game as much, if not more, than we do.
[17:47:35] calindu221: What oni said, what OP deck CL may use?
[17:47:35] Xenocidius: ‹@zanzarino› Speaking of Lilith, are you ever going to remove it? And Holy Cow? Or just leave it as an Easter Egg?
[17:47:40] willng3: Gives the opponent Nova/SN too.
[17:47:57] furballdn: ‹@zanzarino› which slot?
[17:48:03] zanzarino: PU, Adrenaline, Quintessence, Vampire, nova and chaos power
[17:48:16] ji412jo: well, im having lots of fun with sob/sose deck right now.
[17:48:16] furballdn: Lilith? What is Lilith?
[17:48:25] Malignant: No Momentum?
[17:48:27] zanzarino: I just removed lilith, holy cow can stay there
[17:48:53] Malignant: Does Holy Cow have a card code?
[17:48:56] zanzarino: Lilith is an entropy card that never got coded
[17:49:00] Onizuka: Malig's heart is broken.
[17:49:09] zanzarino: yes
[17:49:14] furballdn: ‹@zanzarino› what was it?
[17:49:16] willng3: I missed an Easter Egg
[17:49:32] calindu221: Soooo zanz, how about league prizes?
[17:49:42] Xenocidius: Wow. That Singularity is ... weird.
[17:49:46] Malignant: Can we get it by Custom AI?
[17:49:49] Xenocidius: ‹@Malignant› Yeah, I told you what it was!
[17:49:57] zanzarino: I gave those to the moderators
[17:50:11] Malignant: You did :o?
[17:50:19] calindu221: Yay, thank you!
[17:50:20] furballdn: Is it weird I'm using singularity mutation? I can get adrenalin'd mutants this way
[17:50:35] Xenocidius: ‹@Malignant› 5lt!
[17:50:46] ddevans96: what happened?
[17:50:52] Onizuka: Hrm, I don't see Chaos Power doing anything.
[17:50:52] Malignant: Y I nu remember!
[17:50:59] Cheesy111: ‹@furballdn› pfft, just use singularity/purple nymph for the win
[17:51:09] Malignant: All I see is some kind of healing effect. Looks like Holy Flash to me.
[17:51:16] willng3: It should increase its HP.
[17:51:36] Cheesy111: CP isn't increasing attack, intended I presume?
[17:51:37] furballdn: ‹@Cheesy111› yes! Adrenaline vampire singularity!
[17:51:56] Onizuka: Change CP to plate armor!
[17:51:58] yarkamir: not to butt in but are you guys talking about new cards to be added to the game
[17:52:10] ddevans96: lilith...I have a vague memory of this
[17:52:25] furballdn: Heh. Now you can use singularity+BH moment
[17:52:30] furballdn: ‹@yarkamir› yes
[17:52:53] zanzarino: Yes not increasing attack is intended
[17:53:01] yarkamir: sounds like fun when will they come out?
[17:53:31] Onizuka: There it goes.
[17:53:35] Malignant: When zanz levels up.
[17:53:56] Sevs: what was lilith supposed to be?
[17:53:57] Onizuka: I like the upped one, but unupped singularity seems too harsh.
[17:54:06] Cheesy111: ‹@zanzarino› And the absolutely amazing synergy with AM?
[17:54:18] zanzarino: Uhm no sometime the cp should decrease the attack as well
[17:54:21] furballdn: This should be a quest. Defeat AI3 with only singularities
[17:54:24] Xenocidius: ‹@zanzarino› You should totally make Black Hole destroy all Singularities.
[17:54:26] Onizuka: ‹@Cheesy111› Quint!
[17:54:29] Malignant: SG: Lilith is the Succubus of Chaos.
[17:54:44] Cheesy111: ‹@zanzarino› PUing Adrenad Singularities FTW!
[17:54:50] Cheesy111: ‹@Onizuka› Not if you AM it first turn
[17:55:10] ddevans96: 'This object is not well defined and not well behaved' this is going to be good xD
[17:55:10] Xenocidius: ‹@Malignant› I believe she said "Prostitute of Chaos".
[17:55:17] furballdn: antimatter plus singularity wheeee
[17:55:17] willng3: It should?
[17:55:32] Cheesy111: ‹@zanzarino› Perhaps replace PU with mitosis effect?
[17:55:33] Malignant: Can't remember.
[17:55:41] furballdn: Wait guys, I've come up with something genius!
[17:55:45] furballdn: nova+nova+immolation
[17:55:51] willng3: It's staying at -3 for me :L
[17:56:00] Cheesy111: ‹@furballdn› Good thought.
[17:56:02] Malignant: Immolate Nova?
[17:56:07] Onizuka: Graphic says the attack changes.
[17:56:09] furballdn: free fodder for immolating
[17:56:25] furballdn: could potentially make immobows more powerful.
[17:56:25] Rutarete: Singularity is so much fun!
[17:56:25] Onizuka: But attack stays the same.
[17:56:31] Cheesy111: No more need for photons, just immonovagolem
[17:56:44] zanzarino: Doing some testing myself: lurking
[/b]
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Offline furballdn

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Re: Zanzarino (Lead Developer) speaks about new features - updated 2011-03-16 https://elementscommunity.org/forum/index.php?topic=17265.msg466904#msg466904
« Reply #217 on: March 03, 2012, 11:03:37 pm »
So new shard? Seems to act as a double precog that can fit into any deck. Ho boy. Gonna see what that card will lead to. Probably even faster fire rushes.

Offline bogtro

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Re: Zanzarino (Lead Developer) speaks about new features https://elementscommunity.org/forum/index.php?topic=17265.msg466958#msg466958
« Reply #218 on: March 04, 2012, 01:23:21 am »
[20:17:25] zanzarino: Do not worry too much about SoBe being OP there are easy fixes.
[20:17:25] majofa: what did i miss?
[20:17:32] Zblader: ‹@willng3› Great! Grinders all over the Elements world can now make money much faster!
[20:17:47] bogtro: ‹@zanzarino› :D it's a zanz
[20:17:49] Zblader: ‹@majofa› New shard.
[20:17:52] Zblader: Hiya Zanz!
[20:17:56] zanzarino: And SN is about to get a small change in the way it works.
[20:17:58] willng3: Hush not so loud, zanz will hear you.
[20:18:05] Xenocidius: ‹@zanzarino› Woo!
[20:18:05] Higurashi: Oh good.
[20:18:09] bogtro: YUSHHHHHH
[20:18:10] Cheesy111: ‹@zanzarino› Very cool!
[20:18:11] mesaprotector: ‹@zanzarino› Like nerfing instosis?
[20:18:13] zanzarino: I am thinking about it generating singularities if used more than once per turn
[20:18:14] Zblader: SoBe is kinda broken btw :S
[20:18:17] Jenkar: ‹@zanzarino› :o
[20:18:18] Wizardcat: Interesting. Do elaborate.
[20:18:23] antiaverage: anyone trying out Pestal with SoC?
[20:18:23] mesaprotector: Yay SN change!
[20:18:27] TheonlyrealBeef: SN nerf? :D
[20:18:27] Iman00b8: ‹@zanzarino› SN Nerf? Yay!
[20:18:31] skotadi phobos: hey zanz
[20:18:34] Iman00b8: Grr Beefy y u ninja?
[20:18:37] Onizuka: Oh god.
[20:18:42] willng3: SoC isn't released.
[20:18:44] zanzarino: And singularities are not going to be good for you, they will start playing against you.
[20:18:45] Onizuka: Waterbow noooooooooooooooo
[20:18:46] Zblader: ‹@zanzarino› As in singular draws? That still makes it kind of like a Precog.
[20:18:46] teffy: What kind of Singularity
[20:18:53] Higurashi: Get 2-turned, Akebonub~
[20:19:06] Zblader: Ah nvrmind. But how does singularity = Bravery?
[20:19:09] zanzarino: Stealing quanta, healing opponent, hurting you, duplicating etc.
[20:19:13] Jenkar: Sounds nifty. SN is probably the card most in need of a nerf.
[20:19:16] Muffinesque: Hm... I was playing in the trainer and when the ai used duality on my SoB it gave me two of them in my hand.
[20:19:21] willng3: Sweeet.
[20:19:21] Higurashi: He's talking about SN..
[20:19:22] Bayne232: link to Xeno's deck please? =D
[20:19:32] zanzarino: Going to go have dinner. Later
[20:19:35] Muffinesque: Er not on it but you know.
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Offline UnderneathTheLens

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Re: Zanzarino (Lead Developer) speaks about new features https://elementscommunity.org/forum/index.php?topic=17265.msg467050#msg467050
« Reply #219 on: March 04, 2012, 03:47:40 am »
NOOOOO SUPERNOVA :'(

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Re: Zanzarino (Lead Developer) speaks about new features https://elementscommunity.org/forum/index.php?topic=17265.msg467165#msg467165
« Reply #220 on: March 04, 2012, 08:22:16 am »
And I was just starting to build intosis, does anyone know about how long it will take for the supernovas to be changed?

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Re: Zanzarino (Lead Developer) speaks about new features https://elementscommunity.org/forum/index.php?topic=17265.msg467208#msg467208
« Reply #221 on: March 04, 2012, 11:12:25 am »
A change that discourages several uses of Snova per turn won't affect Instosis much, if at all. What it will affect are Speedbows that run into CC. The added problem of singularities really gives you incentive to play one per turn, which only slows you down a little. Not a big issue.

A nerf has been necessary ever since it was buffed, and I know many of us are glad it's finally on its way.
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Offline pulli23

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Re: Zanzarino (Lead Developer) speaks about new features https://elementscommunity.org/forum/index.php?topic=17265.msg467238#msg467238
« Reply #222 on: March 04, 2012, 01:56:27 pm »
A change that discourages several uses of Snova per turn won't affect Instosis much, if at all. What it will affect are Speedbows that run into CC. The added problem of singularities really gives you incentive to play one per turn, which only slows you down a little. Not a big issue.

A nerf has been necessary ever since it was buffed, and I know many of us are glad it's finally on its way.
Well it makes BH an even stronger counter - now you can't just wait with playing sn till you NEED them. (Besides with the fast drawing quite often you play 3-4 sns a turn when you don't get them early).

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Re: Zanzarino (Lead Developer) speaks about new features https://elementscommunity.org/forum/index.php?topic=17265.msg467301#msg467301
« Reply #223 on: March 04, 2012, 06:38:54 pm »
SN need a big nerf, I hope this will be enough..
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Re: Zanzarino (Lead Developer) speaks about new features https://elementscommunity.org/forum/index.php?topic=17265.msg467333#msg467333
« Reply #224 on: March 04, 2012, 08:45:01 pm »
SN need a big nerf, I hope this will be enough..
Yeah, and then old school timebows are gonna be welcome again  :D
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Re: Zanzarino (Lead Developer) speaks about new features https://elementscommunity.org/forum/index.php?topic=17265.msg467363#msg467363
« Reply #225 on: March 04, 2012, 10:31:53 pm »
I never understood it, but looks like zanz have a sadistic pleasure in nerfing all cards that are used: Lava Destroyer, Cremation, Fractal, Deflagration and Steal are just some examples.

Dunno if he knows that people actually need to pay 1500, yes, 1500 electrum for EACH upgrade in a deck, and dont like having the deck then nerfed just because a card is used (arent they designed exactly to be used?). I bet everytime he nerfs an important card, some of the users rage quit. I really dont understand why he does things like this all the time.

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Re: Zanzarino (Lead Developer) speaks about new features https://elementscommunity.org/forum/index.php?topic=17265.msg467401#msg467401
« Reply #226 on: March 05, 2012, 12:16:29 am »
I never understood it, but looks like zanz have a sadistic pleasure in nerfing all cards that are used: Lava Destroyer, Cremation, Fractal, Deflagration and Steal are just some examples.

Dunno if he knows that people actually need to pay 1500, yes, 1500 electrum for EACH upgrade in a deck, and dont like having the deck then nerfed just because a card is used (arent they designed exactly to be used?). I bet everytime he nerfs an important card, some of the users rage quit. I really dont understand why he does things like this all the time.
Aside from the fact that, you know, SN is generally acknowledged as an OP card.
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Re: Zanzarino (Lead Developer) speaks about new features https://elementscommunity.org/forum/index.php?topic=17265.msg467402#msg467402
« Reply #227 on: March 05, 2012, 12:24:19 am »
Balance is more important than the effectiveness of individual cards.
I'd think that more players would quit from boredom in an imbalanced meta- I know that 2 turn sundials got really boring in FG grinding because it was so monotonous- it wasn't worth playing, and there was no alternative as it beat everything else.
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