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Scaredgirl

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Re: RULES https://elementscommunity.org/forum/index.php?topic=16592.msg214879#msg214879
« Reply #12 on: December 02, 2010, 06:57:45 am »
Min/Max is 12/24 rounds, so it will be a long event.

Did you look over the rules?
I haven't done any in-depth analysis yet because I'm really busy with WoE, but I can tell you that maximum rounds of 24 is way too much. Even with 4 day rounds, that is more than 3 months. Sure, it won't probably last that full 24 rounds, but if there is even a possibility of that, it needs to change.

I'd like all events last 6-8 weeks, preferably 6. This way we get to run more events (because we have only 3 active at all times).

kobisjeruk

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Re: RULES https://elementscommunity.org/forum/index.php?topic=16592.msg214927#msg214927
« Reply #13 on: December 02, 2010, 09:12:45 am »
the idea is great but implementation will be...quite a train wreck
its hard enough to get people to post their decks each match (as seen in 12 Lives Event, i mean come on people, use your Notepad.exe, its not that hard) but now, you have to swap cards and keep track of a whole lotta things...
it will be a hassle for both the participants and organizers

thraexis11

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Re: RULES https://elementscommunity.org/forum/index.php?topic=16592.msg216324#msg216324
« Reply #14 on: December 04, 2010, 01:16:05 pm »
So if you metamorph your deck to something completly different in round 1, can you slowly start changing it back to the deck you started , in later rounds ?
So basicly you can only use 2 decks changing them slowly each round if I understand it correctly  ?
Oh, and please explain this rule a bit : Build a deck of any size (from 30 to 60 cards) using exactly 6 different cards.

I don't understand how can you build deck larger then 36 cards with that rule , unless pillars aren't considered  to be those 6 different cards ?

Offline EvaRiaTopic starter

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Re: RULES https://elementscommunity.org/forum/index.php?topic=16592.msg216567#msg216567
« Reply #15 on: December 04, 2010, 07:22:52 pm »
You can't use only 2 decks for the whole event, since your mark will change too.
You can have more than 6 of a pillar, which means larger decks.

Indrejue

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Re: RULES https://elementscommunity.org/forum/index.php?topic=16592.msg217805#msg217805
« Reply #16 on: December 06, 2010, 03:37:24 am »
2 things explain are pillars and pends part of the 6 type limit yes or no.
2nd thing can we make it first to master a set of 6 elements so the event is shorter say make it a dark side and a light side then the first to master on each side will have a final match between the 2 of them.  so basically we will split it into 16 on each side and they will either face people from the opposing side to metamorphosis or people on the same side to metamorphosis.

Offline Ekki

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Re: RULES https://elementscommunity.org/forum/index.php?topic=16592.msg220242#msg220242
« Reply #17 on: December 09, 2010, 03:18:40 pm »
2 things explain are pillars and pends part of the 6 type limit yes or no.
2nd thing can we make it first to master a set of 6 elements so the event is shorter say make it a dark side and a light side then the first to master on each side will have a final match between the 2 of them.  so basically we will split it into 16 on each side and they will either face people from the opposing side to metamorphosis or people on the same side to metamorphosis.
Both important questions :D

- Are pillars/pendulums counted as one of the groups of cards you may change? (i.e. my deck could be 12 life pillars, 6 frogs, 6 cockactrices, 2 esm drags, 2 adren and 2 heals)

- I like the idea of the "light" side and the "dark" side, or whatever is named, and it could be implemented in order to reduce the amount of weeks needed...

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Re: RULES https://elementscommunity.org/forum/index.php?topic=16592.msg220671#msg220671
« Reply #18 on: December 10, 2010, 02:06:55 am »
Yes, pillars and pendulums are part of the 6.

I think the good/dark is a good idea too, it may add even more complications, but I was thinking of lowering it to 6 marks anyways.

I'll update the rules when I have time.

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Re: RULES https://elementscommunity.org/forum/index.php?topic=16592.msg224393#msg224393
« Reply #19 on: December 14, 2010, 06:22:14 am »
sounds like fun. can't wait. Are these tournaments in any sort of order as to which will come next, and/or when?

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Re: RULES https://elementscommunity.org/forum/index.php?topic=16592.msg224396#msg224396
« Reply #20 on: December 14, 2010, 06:26:57 am »
Well, it looks like SG still hasn't had the time to go through the rules in depth yet, I'm just going to get her feedback on them before I make too many changes and set the gears turning.

Ryan666

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Re: RULES https://elementscommunity.org/forum/index.php?topic=16592.msg231460#msg231460
« Reply #21 on: December 23, 2010, 03:05:42 pm »
You may want to re-write those rules cause honestly I could barely understand them. It seems like great concept but i just don't understand what's happening.

Indrejue

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Re: RULES https://elementscommunity.org/forum/index.php?topic=16592.msg247424#msg247424
« Reply #22 on: January 14, 2011, 05:01:40 pm »
k Evaria if you want this event to go forward as some of us want to please finalize the rules and get SG's approval  part of the reason SG is not doing anything is perhaps because some possible changes are going to happen.  so please decide on which elements will be on which side if you intend to make sides or what ever else you are planing to do.  if you are not interested i would be glad to help fix the rules and then send them to you for approval if you would like a helper.

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Re: RULES https://elementscommunity.org/forum/index.php?topic=16592.msg257969#msg257969
« Reply #23 on: January 26, 2011, 09:43:15 pm »
Sorry for sort of ignoring this, I have made some updates to the rules.

The following changes still need to be made:

- Possibility of a less confusing system.
- Format for Champion's battle (If necessary).

Any thoughts and suggestions are always welcome.

 

anything
blarg: