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Offline Jappert

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg257634#msg257634
« Reply #156 on: January 26, 2011, 07:35:16 am »
I think we can all agree that any break we can get from the typical Snova rainbow decks and the standard rush decks would be welcome. In my opinion, gravity is quite an underused mark for both PvP and PvE. This new card could at least be a step in a new direction, and there was no reason to nerf it (as far as I'm concerned).

About the stall decks. I saw alot of people bring alot of good arguements to the table, so I'll leave it at that. And like you already said: Overdrive isn't monotone, it's versatile! (you know you said that! And yes I still love you somehow...)

Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg257652#msg257652
« Reply #157 on: January 26, 2011, 09:07:30 am »
The two main points I see TII making are that stalls will benefit greatly from Acceleration, and that mono-Gravity decks will use it in just about every deck from now on. I couldn't agree more, but I don't see it as a bad thing.

There are many outstanding stall cards in Elements that can be combined to make a stall deck. The big question mark surrounding these decks is the win condition. Acceleration provides a very good option that lends itself to stall types very well. It isn't the only option, however (Golem, Machine, Dune Scorpion, etc.).

Mono-Gravity decks will use Acceleration a lot. However, I believe this to be so because of Gravity's otherwise shallow card pool instead of Acceleration's power level. Additionally, it's a brand new card! People are very predictable and will go for the new, shiny toy far more often than the one they played with for the past year.
thank you for understanding what I am saying...

Offline Kuroaitou

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg257952#msg257952
« Reply #158 on: January 26, 2011, 09:25:15 pm »
The following will be the Reliquary article for Acceleration | Overdrive when it makes it into the game; the card pictures in the bottom are obviously not finalized, but will be given links once added to the Wiki. ;)


Acceleration | Overdrive
(http://elementscommunity.org/forum/index.php/topic,10924.0.html)
EvaRia was the card maker for the Acceleration concept, and the card idea was originally posted in a Kongregate thread (http://www.kongregate.com/forums/22-elements/topics/50610-ideas-for-elements-ccg-destructive-criticism-will-be-ignored?page=74#posts-2246604). Initially, it had several problems getting into the Crucible (http://elementscommunity.org/forum/index.php/board,129.0.html), but eventually was voted up through the polls into the Armory (http://elementscommunity.org/forum/index.php/board,128.0.html), and tied in the Forge polls with (http://elementscommunity.org/forum/index.php/topic,6848.msg217330#msg217330) Fly (http://elementscommunity.org/forum/index.php/topic,8697.0.html). A month later, after Catapult (http://elementscommunity.org/forum/index.php/topic,17670.0.html) was released, Zanzarino mentioned developing another Gravity card (http://elementscommunity.org/forum/index.php/topic,17265.0.html) that turned out to be EvaRia's idea. vrt had then designed new art for the concept, and it was released in patch 1.27 alongside Ghost of the Past (http://elementscommunity.org/forum/index.php/topic,20160.0.html), another user-idea submitted card.
(http://POOF) (http://elementscommunity.org/forum/index.php/topic,19731.0.html)

Suggestions and comments? Also, major congratulations to EvaRia for the card concept. ^_^

Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg258091#msg258091
« Reply #159 on: January 27, 2011, 01:21:51 am »
wait, what?
um... guys?
now this card is totally UP... 3 quanta for +1/-1 unupped, and 5 quanta for +2/-1 upped?
I prefer +4/-2 over this...

Offline Wizardcat

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg258092#msg258092
« Reply #160 on: January 27, 2011, 01:24:18 am »
That's the original card idea, not the actual card.
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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg258271#msg258271
« Reply #161 on: January 27, 2011, 09:13:36 am »
That's the original card idea, not the actual card.
oh. phew...

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg258309#msg258309
« Reply #162 on: January 27, 2011, 12:31:07 pm »
OD chargers aren't bad..+3/-1 and I put in a few momentums just because I had nothing else to put lol
Exact deck is 15 towers, 6 chargers, 5 OD, 4 unstoppable
might actually be better than my rainbow deck b/c it hits right through wings...

Offline GG

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg258328#msg258328
« Reply #163 on: January 27, 2011, 01:03:42 pm »
Hopefully this card will be in game in 2~3 days so that I can use it in my Trials Final Battle.
Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg258454#msg258454
« Reply #164 on: January 27, 2011, 05:49:09 pm »
Overdrive has changed in trainer.  OP Updated.


It's now +3/-1, and it's entirely awesome again. :)
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Offline Ekki

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg258465#msg258465
« Reply #165 on: January 27, 2011, 05:59:10 pm »
Overdrive has changed in trainer.  OP Updated.


It's now +3/-1, and it's entirely awesome again. :)
I guess the upped one is +3|-1... Cool :D

Offline Jappert

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg258470#msg258470
« Reply #166 on: January 27, 2011, 06:01:41 pm »
Very nice, thank you Zanz!

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Re: Acceleration https://elementscommunity.org/forum/index.php?topic=19731.msg258475#msg258475
« Reply #167 on: January 27, 2011, 06:08:54 pm »
Overdrive has changed in trainer.  OP Updated.


It's now +3/-1, and it's entirely awesome again. :)
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