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Offline vrt

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Re: WIP : A custom card generator ? https://elementscommunity.org/forum/index.php?topic=4745.msg50709#msg50709
« Reply #24 on: April 09, 2010, 09:50:55 am »
Vrt was referring to the art itself.
Me too.

I meant that it'd be more easy to use art without permission with a URL upload.


As for the line in the current cards; it isn't always there. Take a look at the Lava Golem, then at the Lava Destroyer.
So long and thanks for all the fish!

Scaredgirl

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Re: WIP : A custom card generator ? https://elementscommunity.org/forum/index.php?topic=4745.msg50724#msg50724
« Reply #25 on: April 09, 2010, 11:08:44 am »
Awwwww...... You sniped me AGAIN.

Pretty awesome work though
If you want a project, here's one.

We already have code that builds an image out of code. What we don't have is a "Code Builder".

Right now if I want to build a deck idea, I most likely have to use the trainer, click "More Money" million times, buy the cards, upgrade them, build a deck, go buy cards I forgot to buy, go upgrade them, and finish the deck.

And the best part is, the next time I have an idea, I have to do all this again.

We need a "Code Builder" with these features:

- No money involved
- Full access to all the cards
- easy to upgrade cards
- you click a card, it goes on your deck
- as you build your deck, deck import code gets updated
- once the deck is ready, you can copy the deck import code and paste it onto the forums

It would basically be a simplified version of "My Deck" window with all the cards in the game available.


Vrt was referring to the art itself.
Me too.

I recommend you move the "Art By:" thing on the bottom-left corner of the actual image (like in my Photoshop template). The problem with the blue text is that every single card idea image would have that blue text, giving us only 3 lines of text in the description.

ftbhrygvn

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Re: WIP : A custom card generator ? https://elementscommunity.org/forum/index.php?topic=4745.msg50733#msg50733
« Reply #26 on: April 09, 2010, 12:54:17 pm »
I'm using WAP so I can't quote.

To SG:
Good idea. I'll work on it. But I'll still put some effort on this.

My version is PHP-based. ftbhrygvn.x10hosting.com/elements/card/ contains an earlier version. And ftbhrygvn.selfip.com/elements/card/, if it works, has the latest version.

To Planplan:
Seems that we always  share the same ideas, so is there possibilities we can work together in the future?

Scaredgirl

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Re: WIP : A custom card generator ? https://elementscommunity.org/forum/index.php?topic=4745.msg50739#msg50739
« Reply #27 on: April 09, 2010, 01:21:29 pm »
I'm using WAP so I can't quote.

To SG:
Good idea. I'll work on it. But I'll still put some effort on this.

My version is PHP-based. ftbhrygvn.x10hosting.com/elements/card/ contains an earlier version. And ftbhrygvn.selfip.com/elements/card/, if it works, has the latest version.

To Planplan:
Seems that we always  share the same ideas, so is there possibilities we can work together in the future?
Sorry to say but this "coding battle" you definitely lost. Flash is ten times better in a project like this one. It looks better and is more versatile.

I recommend you move on to the next project. Two people making the same thing is pointless. It made no sense the first time, and now it makes even less sense.

Frz

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Re: WIP : A custom card generator ? https://elementscommunity.org/forum/index.php?topic=4745.msg50744#msg50744
« Reply #28 on: April 09, 2010, 01:31:20 pm »
Flash is ten times better in a project like this one. It looks better and is more versatile.
Why? You can generate beautiful looking images with php. The UI ftb* made here is non-optimal but that could be tweaked easily.

Flash certainly isn't the worst choice (as elements itself is in flash) but selling your soul to adobe every single time is something you should rethink twice...

ftbhrygvn

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Re: WIP : A custom card generator ? https://elementscommunity.org/forum/index.php?topic=4745.msg50766#msg50766
« Reply #29 on: April 09, 2010, 02:44:00 pm »
Actually, I have a Flash CS4 and I can make realistic cards using it. I learnt Flash (AS2) 9 yrs ago and AS3 is not too hard for me 'cuz it's sth like C++ programming. But I decided not to 'cuz it's too processing-intensive and require Player. And keep in mind that iPhones/Touches can't install Player.

Offline PlanplanTopic starter

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Re: WIP : A custom card generator ? https://elementscommunity.org/forum/index.php?topic=4745.msg50789#msg50789
« Reply #30 on: April 09, 2010, 03:33:21 pm »
I first started this project in PHP, because I know better this language (I would have it already finished by the time).
Here what I first made in PHP :
(http://helltgivre.free.fr/elements/card.php)
The font isn't good compared to the original he ?

I switched to Flash because after some searching, I figured that Flash 8+ use his own font renderer, different from PHP GD's font renderer, Freetype. If I want to have the most accurate card, it gave me no other choice but switch to Flash. Now, I'm happy to work on this project because I finally found a good reason to learn Flash.

Also, now that I'm a bit more advanced in this project, I think Flash could be a really good tool if you don't abuse it. But in the case of this generator, I think it's a much more interesting choice over PHP on some parts.

I don't want to start or participate in any code battle, I'm not here for this. Or any other,  in my opinion, non-sense battle over Internet. I sincerely regret our ideas scoped, I never intended to. That's why I posted a very very early prototype of my work as soon as I started, to prevent this as much as possible. I just have ideas, some time, and I like to build things that could actually be useful for an active community.

If you want us to work together on something else, if you have an interesting idea too big for just one person, I'm always open to suggestions.

I recommend you move the "Art By:" thing on the bottom-left corner of the actual image (like in my Photoshop template). The problem with the blue text is that every single card idea image would have that blue text, giving us only 3 lines of text in the description.
You're right, I'll see if I can add it here.


Troll-PS :
And keep in mind that iPhones/Touches can't install Player.

ftbhrygvn

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Re: WIP : A custom card generator ? https://elementscommunity.org/forum/index.php?topic=4745.msg50810#msg50810
« Reply #31 on: April 09, 2010, 04:48:03 pm »
I'm ABSOLUTELY not saying Planplan's one has no advantage over mine, but I can point out some of the advantages mine has:

1. PHP-based = not processing-intensive, suitable for laptops/mobiles
2. Non-Flash based = without Player requirement
3. Open-source: When I finish, I can post the code and everyone can edit free (without using Flash)
4. Easy to use images: Produce standalone images that can be used easily
5. Cross-project compatibility: I can integrate this into other projects easily 'cuz I have made it

And, as I've mentioned, I prefer to use something created by myself.

Planplan:
I understand it's not anyone's fault that we have the same ideas. I'm just saying this: as we had have the same ideas, and it may happen again, why don't we work together? That way, we can prevent "idea collision" and finish the work quicker.

SG:
My code generator is being worked on, and the beta version should be online tmr. And I can integrate it into my deck gen when complete. Actually, I thought I can add an option to the deck gen that users can select the cards instead of entering the code. But I'm making a standalone code gen. But I'm not sure about the UI. I can't think of an easy-to-use, accessible UI.


Scaredgirl

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Re: WIP : A custom card generator ? https://elementscommunity.org/forum/index.php?topic=4745.msg50860#msg50860
« Reply #32 on: April 09, 2010, 07:15:12 pm »
Planplan:
I understand it's not anyone's fault that we have the same ideas. I'm just saying this: as we had have the same ideas, and it may happen again, why don't we work together? That way, we can prevent "idea collision" and finish the work quicker.
Why not just do different projects and inform the community about your plans beforehand?

ftbhrygvn

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Re: WIP : A custom card generator ? https://elementscommunity.org/forum/index.php?topic=4745.msg50875#msg50875
« Reply #33 on: April 09, 2010, 08:25:12 pm »
"Finish the work quicker" is one big point. But that should work also

dekskose

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Re: WIP : A custom card generator ? https://elementscommunity.org/forum/index.php?topic=4745.msg50877#msg50877
« Reply #34 on: April 09, 2010, 08:39:10 pm »
it would be also nice if u could kinda copy the card so you could put them in forum but righ now you(at least i) cant

Scaredgirl

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Re: WIP : A custom card generator ? https://elementscommunity.org/forum/index.php?topic=4745.msg50878#msg50878
« Reply #35 on: April 09, 2010, 08:48:59 pm »
"Finish the work quicker" is one big point. But that should work also
Haven't you heard the saying "too many cooks spoil the broth"?

I would bet huge amounts of cash for the fact that two coders produce two pieces of software much faster when both have their own project as opposed to working as a team. Especially in this situation when you guys don't know each other and haven't worked together previously.


it would be also nice if u could kinda copy the card so you could put them in forum but righ now you(at least i) cant
Yes, you will be able to save the card when the thing is finished. That's the whole point of this card generator.

 

anything
blarg: