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Nume

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg144632#msg144632
« Reply #216 on: August 23, 2010, 04:49:07 am »
Where it says mark=MARK replace MARK with death. Here is a corrected version:
Code: [Select]
4t3 4vj 4vj 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52h 52o 52o 52o 52o 52o 52o 52t 52t 52t 52t 710 710 710 71d

Offline jmdtTopic starter

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg146118#msg146118
« Reply #217 on: August 25, 2010, 07:34:37 am »
updated a few decks since the last update.

1st was Vreely's No Upgrade Fire Rush T50 Killer (http://elementscommunity.org/forum/index.php/topic,3882.0.html).  This deck lost a lot more than I like.  As an unupped t50 grinder its brilliant.  As an AI3 grinder not quite as much.

ttw - 7.841

losses - 30

ttw5 - 6
ttw6 - 36
ttw7 - 49
ttw8 - 29
ttw9 - 17
ttw10 - 15
ttw11 - 11
ttw12 - 3
ttw13 - 4

2nd was Immogavel (http://elementscommunity.org/forum/index.php/topic,9188.0.html).  I was surprised at the 3 turn win.  This is one of the more fun decks in this and is also stupid fast.

ttw - 5.954

losses - 5

ttw3 - 1
ttw4 - 31
ttw5 - 57
ttw6 - 46
ttw7 - 32
ttw8 - 13
ttw9 - 9
ttw10 - 3
ttw11 - 2
ttw12 - 1

3rd was Da Fastest Speedbow Eva! (http://elementscommunity.org/forum/index.php/topic,11757.0.html).  This deck is faster than I expected and one of the most stable decks I've studied.

ttw - 5.955

losses - 1

ttw4 - 3
ttw5 - 70
ttw6 - 85
ttw7 - 21
ttw8 - 14
ttw9 - 6

redium

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg146128#msg146128
« Reply #218 on: August 25, 2010, 08:02:30 am »
I should have tested SCORG.  May do that.

Offline jmdtTopic starter

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg146133#msg146133
« Reply #219 on: August 25, 2010, 08:11:53 am »
I should have tested SCORG.  May do that.
Please do.  Its on my test list.  If you do, track EM's as well.

redium

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg146207#msg146207
« Reply #220 on: August 25, 2010, 01:09:25 pm »
I put it back together and am doing 100 game test.  w/l, em, and ttw will be calculated.  200 games onward.

Offline jmdtTopic starter

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg146481#msg146481
« Reply #221 on: August 25, 2010, 10:54:53 pm »
I've decided to remove a few deck from the study since they are redundant/outdated and I don't want to take the time to update them.  This will make it easier to key in on more valuable decks.  Also, there is a text limit and I still wish to add decks in the future.

I will stick them here for reference:

-Fire Lava Destroyer Rush Ver. 3 (http://elementscommunity.org/forum/index.php/topic,11389.0.html): 5.480 ttw losses: 3 games: 200 - posted by Clathius - updated by jmdt
7 Burning Tower, 2 Crimson Dragon, 6 Cremation, 6 Lava Destroyer, 4 Minor Phoenix, 4 Ball Lightning, 1 Gavel, Earth Mark.
Code: [Select]
5f2 5f2 6rl 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dp 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7dq 7dq 7dq 7dq 7ds 7ds 7ds 7ds 809 809 809 809-Mono-Life Adrenaline Rush with Dragons: 6.388 ttw losses: 0 games: 50 - posted by jmdt
12 Emerald Tower, 5 Giant Frog, 5 Elite Cockatrice, 5 Ephinephrine, 3 Jade Dragon, Life Mark.
Code: [Select]
7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ad 7ad 7ad 7ae 7ae 7ae 7ae 7ae 7ag 7ag 7ag 7ag 7ag 7an 7an 7an 7an 7an-Mono-Death Recluse/Poison Rush: 6.440 ttw losses: 2 games: 50 - posted by hrmmm
11 Bone Tower, 6 Flesh Recluse, 6 Deadly Poison, 6 Elite Mummy, 1 Arsenic, Death Mark.
Code: [Select]
710 710 710 710 710 710 710 710 710 710 710 713 713 713 713 713 713 718 718 718 718 718 718 71a 71d 71d 71d 71d 71d 71d-Mono-Life Speed EM Rush: 6.880 ttw losses:0 EM:33 games: 50 - Posted by Selenbrant
10 Emerald Tower, 2 Jade Dragon, 6 Giant Frog, 6 Elite Cockatrice, 5 Improved Heal, 1 Jade Shield, Life Mark.
Code: [Select]
7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ad 7ad 7ae 7ae 7ae 7ae 7ae 7ae 7ag 7ag 7ag 7ag 7ag 7ag 7ai 7ai 7ai 7ai 7ai 7ak-Fire Lava Destroyer Rush Ver. 1: 5.780 ttw losses: 1 games: 100 - posted by hrmmm
7 Burning Tower, 4 Ruby Dragon, 6 Cremation, 6 Lava Destroyer, 2 Minor Phoenix, 4 Ball Lightning, 1 Gavel, Earth Mark.
Code: [Select]
6rl 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7di 7di 7di 7di 7dp 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7dq 7dq 7dq 7dq 7ds 7ds 809 809 809 809-Mono-Life Adrenaline Rush (http://elementscommunity.org/forum/index.php/topic,1482.0.html): 6.360 ttw losses: 0 games: 50 - posted by jmdt
11 Emerald Tower, 6 Giant Frog, 6 Elite Cockatrice, 6 Ephinephrine, 1 Jade Staff, Life Mark.
Code: [Select]
7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ae 7ae 7ae 7ae 7ae 7ae 7ag 7ag 7ag 7ag 7ag 7ag 7al 7an 7an 7an 7an 7an 7an

hrmmm

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg146504#msg146504
« Reply #222 on: August 25, 2010, 11:33:44 pm »
more stats for:

Vreely's 27 card fire rush T50 killer (http://elementscommunity.org/forum/index.php/topic,3874.0.html)

avg. ttw: 6.92 (200 games)
losses: 19
em:1

details:

ttw 4:   8
ttw 5:   39
ttw 6:   43
ttw 7:   30
ttw 8:   26
ttw 9:   14
ttw 10:   14
ttw 11:   2
ttw 12:   3
ttw 13:   2

Code: [Select]
74a 7dg 7dg 7dg 7dg 7di 7di 7dm 7dm 7dm 7dp 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7dq 7dq 7jp 7jp 7jp 7jp 7jp 7jp 7qb 7qb 7qb 80aa bit unstable this deck. it can be really fast (see the amount of 4/5/6 ttw). but some bad draws (high ttw) push the avg ttw up.
i had a bit murfies law with the explosion -- never had one when i need it, always draw it when usless^^.
but with the cc -- it may perform better on t50 (witch this deck is designed for) as other rushes in this thread.



and stats for:

Totally Upgraded AI3 Mastery Raper (http://elementscommunity.org/forum/index.php/topic,11412.0.html)

avg. ttw: 8.43 (100 games)
losses: 0
ems: 61

details:

ttw 6:   7
ttw 7:   34
ttw 8:   52
ttw 9:   27
ttw 10:   14
ttw 11:   10
ttw 12:   3
ttw 13:   2
ttw 14:   1

Code: [Select]
7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t6 7t6 7t6 7t6 7t6 7t6 7t8 7ta 7ta 7tb 7td 7td 7td 7td 7td 7td 7tf 7tf 7tf 7tf 7tfa solid ai3 grinder. not that fast but a good amount of ems. can have a bigger em chance, but it will slow down then (if you watch more what you play first). but i didnt calculated 3-4 turns in advance, so i missed some em potential ;).



slovenc555

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg147954#msg147954
« Reply #223 on: August 28, 2010, 01:17:05 pm »
Test those decks for me:
Code: [Select]
7dl 7dl 7dm 7dm 7dm 7dm 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7n5 7n6 7n6 7n6 7n6 7n6 7ng 808 808 808 808 808 80h 80s
Code: [Select]
7dg 7dg 7dg 7dl 7dl 7dm 7dm 7dm 7dm 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7n5 7n6 7n6 7n6 7n6 7n6 7ng 808 808 808 808 80h
Code: [Select]
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f1 5f1 5f1 5f1 5f2 5f2 5f2 5f2 5f4 5f4 5f6 5f6 5f6 5f7 5f7 5f8 5f8 5f9 5f9 5f9 5fc 5fc 5fc 6rm 6rn 6rn 7di 7di 7dn 7dsI know that this one doesn't look efficient or anything, but it's acctually preety good. It's clicking flashy images like SG saied and if you doun't get a bad hand it's done preety quick. Deckout proofed.

Thanks.

hrmmm

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg147966#msg147966
« Reply #224 on: August 28, 2010, 01:59:33 pm »
Test those decks for me:
how do you think you gonna pay us for testing for you?

what do you think in what range your decks are?
on the first look, i guess about about 7-9ttw.
so its actually not that interessting for me to figure out, if its a bit faster or slower then a mono time rush.

your ug-deck:
since i dont have a aether nymph and dont want to upgrade my air-puppy. i cant test that.

your fire deck:
im not interested in testing this deck aswell.
no offense - but it looks for me like a bunch of randomly collected fire cards with a few upgraded cards. i mean why do you have ash eaters in it?
the amount of pillars looks ok, but i havent done the math (think you would need more immos for the dragons)
...
Deckout proofed.
deckout is hardly a problem against ai3.


so please before you post any decks in here, be sure your deck is tweaked to the maximum and give us atleast a hint how fast a deck is.
this thread is about the fastest (in turns) decks.

Offline jmdtTopic starter

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg147994#msg147994
« Reply #225 on: August 28, 2010, 03:37:33 pm »
so please before you post any decks in here, be sure your deck is tweaked to the maximum and give us atleast a hint how fast a deck is.
this thread is about the fastest (in turns) decks.
Big +1 here.

For the most part if an upped deck cant win in 7 turns of less, we're not interested unless it is a very popular deck type.  I'm busy and aren't going to spend 5-6 hours of my life testing a deck that doesn't add value to the study.

slovenc555

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg147996#msg147996
« Reply #226 on: August 28, 2010, 03:43:57 pm »
@Hrmmm
My fire deck: not random, I've been building that deck for about 7 months now. It does not need any more immoliations, asheaters are early damage and lures for AI. It's built for t50 farming. It's finely tuned to match my playing style and making it fully upgraded would ruin it. I admit, it should contain more upgrades, but I can tell that you price fully upgraded decks over the fine tuned decks that have IDK, 8 unuped cards.

My UG deck: Try trainer much?

@jmdt
NP, I'll go testing myself.

Offline jmdtTopic starter

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Re: Turns to win study https://elementscommunity.org/forum/index.php?topic=8813.msg148003#msg148003
« Reply #227 on: August 28, 2010, 03:52:11 pm »
Try trainer much?

NP, I'll go testing myself.
We play all of the decks live for obvious score/eleectrum reasons.

If you test 200 games, I will be glad to post your deck in the study.

 

anything
blarg: