5th week: Destiny
Description:
6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6tt 6tt 6u2 6u2 6u2 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u6 6u6 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q2 7q2 7q2 7q2 7q2 7q2 7q4 7q4 7q4 7q4 7q5 7q5 7q5 7q8 7q8
Destiny plays her main creature card, fate eggs (being called destiny), and use their skills to brutal effects, worse, the fallen druids can make stealers in her field, that could wipe your chances of winning out. Her main strategy is to play an eternity card to stop any creature setup and keep you stuck on the field drawing the same card over and over, while her eggs hatch into some nasty (or not so nasty) creatures that will make mincemeat of your health. No actual permanent control in terms of cards means as long as a mutated creature doesnt have destroy or steal means you can play any setup you want without fear of it being destroyed, but your creatures can still be controlled. Maxwell demons put the icing on the cake by killing off any creatures that you have that have more attack than health these include – dragons, golems, Fire spirits, and others.
Counter Cards:
Dimensional Shield/Phase Shield
Effect: Shield: shift out of phase for 3 turns. Physical attacks are unable to hit you while this is in play.
She has no PC unless her eggs/mutants get lucky, so unless the case mentioned happens the only way she can possibly get damage through this is with momentum'd creatures from mutations/eggs
Lobomizer/Electrocuter
Effect:
/
: remove any skill from the target creature.
Stop the eggs before Destiny gets lucky, also lobomizes the elves before they can turn the lobomized eggs into mutants of mass destruction
Thunderstorm
Effect: Deals 1 damage to every enemy creature. Removes invisibility.
Not reusable, but if you can somehow delay the Eggs from hatching this will take them all out in one shot.
Rain of Fire/ Fire Storm
Effect: Deals 3 damage to every enemy creature. Removes invisibility.
Like Thunderstorm, not reusable and while more expensive it is more flexible (You can take out elves with this too)
Otyugh
Effect:
: Devour: Swallow a smaller (less HP’s) creature and gain +1/+1
If you can get one of these out early, her eggs will be swallowed in an instant. If it's upgraded, you can feast on elves too. Just make sure it's quinted though, otherwise it will just get rewinded to death or mutated.
Eternity
Effect:
Put a creature back in its owner’s deck.
Destiny only has 5 supernovas, and that's only 20 quanta for every element. Rewind any none
or
creature enough times and you'll never see it again.
Reverse Time/Rewind
Effect: The target creature becomes the first card of the creature owner’s deck
Destiny only has 5 supernovas, and that's only 20 quanta for every element. Rewind any none
or
creature enough times and you'll never see it again.
Mind Flayer/Ulithard
Effect:
: Psionic Wave: Remove any skill from the target creature
Stop the eggs before Destiny gets lucky, also lobomizes the elves before they can turn the lobomized eggs into mutants of mass destruction
Results:
Nerf: 1
Buff: 17
Leave Destiny as she is: 9
Too random for justified answer: 4