Updated by ChapuzFrustrated with EtG? I feel you. No really, I do. You are talking to the Charlie Brown of this community. I've made probably every mistake you could possibly make, plus some you can't even try to make. I've spent and lost fortunes on frankly stupid decks. At one point I had 12000 score, 155 cards, and 9
. I've lost dozens of easy, sure-fire, can't-possibly-lose fights because I changed my deck and forgot to change my mark. I've had such bad luck that I once spent 5 hours playing Silver League without getting a single bonus spin, and had a week where I used one of the forum's best-reviewed False God decks and averaged winning 1 card every 7 hours. I've lost in the first round of every tournament I've ever entered. I'm even the "winner" of the forum's very first
PvP Parasite.
So I'm well qualified to talk about being frustrated with EtG
I know what you're going through and I'm writing this to acknowledge your frustrations, explain the frustrating parts of the game, and outline my mistakes so that you might avoid them (at least some of them
). The good news is that if you made it here to the forums, you're already on the right track.
Without further ado, here are 10 frustrating things about getting started with EtG, and how to deal with them. If you see something that's frustrating you, here you will see the solutions.
1. Elements is very, very, very, VERY grindy.In the game's current form, this is a fact that simply has to be accepted -- there's no getting around it. If you don't like grinding (that is, doing the same thing over and over, moving in tiny increments toward a goal), or if you're not willing to put up with hours of grinding to get to an eventual "fun part," you're probably going to hate this game. Try fitting PvP in your fun list to go away from the rutine! (If you're the "hate is a strong word" type of person, let me rephrase: It's going to be an intensely rigorous exercise in self-discipline.)
2. You might already need to restart.If you've lost so much money that you cannot afford to play Level 3, and you couldn't build a better deck even if you sold all the non-rare cards you own, it might be best to start over with a new account. If you don't have any rares, or only have 1 or 2, it's definitely best to start over. You can either make a completely new account from scratch, or log into the game and click the "Reset Account" button at the top of the window.
Do not be ashamed if you decide you need to restart. I have done this twice. Many of the game's veterans and rising stars have done it at least once.
Or seven.3. No matter which element you picked, the starter deck is a lousy deck.Just like starter decks you buy at stores IRL! The good news is that they're all easy to turn into viable decks. All of them improve just by taking out a few cards, and it doesn't take much to make
good basic decks from them either. Check out our
Starter deck tutorial4. Deckbuilding is everything, but you can't afford to experiment with deckbuilding outside of the trainer.It's an old story: You build a deck. You like the deck. Now you have to play it lots of times to find out if it's a good deck, but you find out it's not a good deck by losing until you're bankrupt. I myself ragequit the game once already over this very thing. For testing decks, it's best to use the trainer.
What's the
Trainer, you ask? It's a parallel setup of the "real" game where you can have all the cards and money you want, even rares and upgrades. You can use all this to build a deck and then play any of the AI Levels (or even program a specific Level 3 or Level 6 deck), consequence-free.
5. In the early and mid-game, the only efficient thing to do is to build a specific deck for a specific goal, and stick with that deck until your goal is achieved.You CAN just play around however you feel like, but if you want to get more cards and more money as fast as possible, your first job is to get a deck that consistently beats Level 3 or Level 4 (once again, use the trainer, and/or get ideas from the tutorials, the wiki, or the
Elder and
Half Blood Community Recommended Decks. Once you have it, you need to choose what kind of deck you want next (a different AI3 deck? a False God deck? an Arena farming deck?) and use the deck you have to build that. Once you have that second deck... and so on. It'll take some time to have enough cards for multiple decks. You'll be helped along a little by winning cards from spins, but don't depend on this for building up your card library.
Not sure what to do next? Pop into the trainer and play with different decks until you find one you like.
6. You need money.The cost of new cards adds up fast, and it takes a whopping 1500
to upgrade just one card! What to do?
There are a few accepted paths to fast money pretty fast, and in early-mid game there is only one; False Gods (Level 5, you unlock it after the 500 score quest). False Gods give upgraded cards in the spins, which can be sold for at least 1100
each. The bad part is that they are pretty hard to beat; these are well designed decks and have 200 HP, 3x mark and 2x draw.
Luckily, we have
Community Recommended Decks for False Gods where you can find successful non-upgraded decks to beat them.
7. You need rares.You'll get one rare weapon as a prize from the quests. After that, there's two main ways to get rares.
(1) Play the Arena, particularly Bronze League. After a certain number of consecutive wins in one league in the arena, you get a chance to spin for a rare card. You need 5 wins in a row to get the special spin in Bronze League, the easiest of the leagues.
(2) Play AI3 a whole, whole bunch. AI3 has a set of fixed decks, all of which contain several copies of one rare. This way, you can (eventually) win all the rares except nymphs, Shards, and (weirdly) the rare weapons Trident and Eternity.
8. You need an upgraded deck.Really, this is a rehash of #5 above, but it's worth emphasizing that you can really only get so far with unupped decks. Almost nothing in EtG game gets "easy" until you have at least one fully upped deck. For high win rates and/or frequent EMs, you need an upped deck, period. Pick one you like (if you can't decide, I'd say you should start with a Gold League farming deck) and get it made. Then use it to get money for another one.
9. You need to take advantage of the Oracle's False God predictions as soon as you can.Once per day, you can click on the Oracle button to get a fortune, some money, a pet (a free creature) for the next few fights, and maybe a free card. The Oracle also tells you which False God you'll fight the next time you click the False God button.* You probably won't be able to do anything with this in the beginning, but as you start to accumulate cards, you'll be able to take that prediction, build a deck specifically for countering that False God, then fight them and win (and hopefully win a card). In many cases, the Oracle will basically be handing you a free False God win, which will occasionally turn into a free upgraded card. Don't miss out on this!
The denizens of the Elements forum have put a lot of time and thought into decks and strategies to use against each False God. You can see the fruits of their labors at the
PvE section of the Wiki and in the
Strategy topic ]False God Strategy section[/url] of the forum.
READ THE ENTIRE WIKI ENTRY AND/OR FORUM THREAD before buying or building any deck. Some posted decks worked in a previous version of the game and don't work anymore, and some of them are simply bad decks.
* Note that the False God order resets if you reload or close the game, so the prediction won't be valid anymore.
10. The real fun part is on the forums, not in the game.Let's face it... EtG alone can get boring fast. The solution: Don't play alone. Getting involved here on the forums brings you:
- A chance to get help and advice from the whole international EtG community
- Weekly weekly
PvP Tournaments for in-game cash and prizes (and 3/4 of tournaments are strictly unupped)
- Longer
PvP Events that put new twists on the game
- A running
PvP League, also for in-game cash and prizes
-
War, the forum-wide PvP event
- If those are still scary or you fancy yourself more of an "ideas" person, try out one of the
Competitions for artwork, writing, card creation, and more
- A very active
Card Ideas & Art section -- your creation might well make it
into the game for real!
- A fun
off-topic section
- A chat
room full of cool, welcoming people
- The first place to get news about the
game's developmentThe best part about EtG really is the community -- we came for the game, we stayed because we have fun together.
Now, if you've gone through all this and it still sounds like a raw deal -- maybe the game just isn't for you. We of the Elements forum obviously love the game, but if you gave it a shot and you don't love it, so be it. But if there's anything you like about the game, wait a while and come back and check us out again. EtG's a free game and the dev "team" is one guy with a day job, so we can't claim to have new cards or new features every month, but the game does grow and change.
And if you've decided to stay -- get over here and
introduce yourself already!