Is an interesting idea... perhaps drop the shreiker and 2 bolts for 3 Sogs? Shreiker could mess with your Earth Quanta base if you fractal a lot of them and the CC, though nice, could be offset by the Sogs anyway.
Out of curiosity, I am assuming you are going for PvP here. Am I right?
It works well on AI3, okayish on AI5, but yeah the plan would be PVP. That's the annoying thing about trainer- you can't test on other players, even pvp duel, and I wasn't going to make the deck myself because if it didn't work, who wants 6 Gemfinders?
I might put that in the suggestions actually.
The idea for the Shrieker was so you had a choice for high level damage if you had a lot of quanta, or low level if you're a bit short, with the Golems. Maybe just sticking with the golems is an idea.
Anyway, the main feedback coming through is SoGs, so I'll see my way to sticking them in