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Offline willng3

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Re: Perpetual Light (standard RoL/Hope) https://elementscommunity.org/forum/index.php?topic=14312.msg240060#msg240060
« Reply #36 on: January 04, 2011, 03:15:40 am »
Morning Glory could be a choice. Then you get a 11/7 immortal creature.
I'm assuming you intend to use Morning Glory with a Crusader variant of this deck.  One problem with that:  Crusader cannot target Morning Glory.
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Offline Doichimaru

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Re: Perpetual Light (standard RoL/Hope) https://elementscommunity.org/forum/index.php?topic=14312.msg272512#msg272512
« Reply #37 on: February 17, 2011, 09:21:32 am »
Code: [Select]
5lk 5lk 5lk 6rn 6rn 6rn 6rn 7jp 7jp 7jp 7jp 7jp 7ju 7ju 808 808 808 808 80e 80e 80e 80i 80i 80i 80i 80i 81q 81q 81q 81q
This variant is what I have been using off and on for the past... let's say six months. Although Perpetual Light is awesome, I felt that an extra tower was needed to make eight. Also, making half the towers pend instead really provided some help vs. Seism. Finally, I felt also that a fourth SoG was needed. A bit of xtra healing never hurt, eh?

Edit: Also, if you happen to have an improved miracle in your possession, then that is also a plausible option.
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Offline HigurashiTopic starter

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Re: Perpetual Light (standard RoL/Hope) https://elementscommunity.org/forum/index.php?topic=14312.msg272591#msg272591
« Reply #38 on: February 17, 2011, 02:03:28 pm »
It does have 8 quanta sources. Now, the original idea behind Archangel RoL/Hope was to capitalise on the sheer speed of the deck. That's done best with no SoG's whatsoever like the original RoL/Hope build and skipping a lot of FG's. Certainly, that increases your electrum gain per hour, but I don't like losing.  :P

So I just added SoG's to make a couple FG's viable. Now, if you want to talk Miracle and other stall cards like Light Nymph, you're better off going full stall with Dragons, Nymph/Luci, Miracle and 6 SoG's. Higher win rate, slower electrum gain.
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Offline Newbiecake

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Re: Perpetual Light (standard RoL/Hope) https://elementscommunity.org/forum/index.php?topic=14312.msg274202#msg274202
« Reply #39 on: February 19, 2011, 10:57:55 pm »
I feel very attached to this deck. So please, let me contribute by gathering statistics. I'm using gathering statistics for 100 games with these two decks:

Code: [Select]
5lk 5lk 6rn 6rn 6rn 7jp 7jp 7jp 7jp 7jp 7jp 7jq 7ju 7k4 808 808 808 808 80e 80e 80i 80i 80i 80i 80i 81q 81q 81q 81q 81q
Newbie friendly version:

Code: [Select]
5la 5la 5lk 5lk 5lk 61o 61o 61o 61o 61o 622 622 622 622 622 63a 63a 63a 63a 6rn 6rn 6rn 7jp 7jp 7jp 7jp 7jp 7jp 80e 80e
I have a little over 30 games of statistics recorded for these two decks. Hopefully I'll get it done in a few days.

Ahh, what a productive day. 80 games for each now. Expect the statistics tomorrow.
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Offline Doichimaru

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Re: Perpetual Light (standard RoL/Hope) https://elementscommunity.org/forum/index.php?topic=14312.msg274545#msg274545
« Reply #40 on: February 20, 2011, 12:01:14 pm »
It does have 8 quanta sources. Now, the original idea behind Archangel RoL/Hope was to capitalise on the sheer speed of the deck. That's done best with no SoG's whatsoever like the original RoL/Hope build and skipping a lot of FG's. Certainly, that increases your electrum gain per hour, but I don't like losing.  :P

So I just added SoG's to make a couple FG's viable. Now, if you want to talk Miracle and other stall cards like Light Nymph, you're better off going full stall with Dragons, Nymph/Luci, Miracle and 6 SoG's. Higher win rate, slower electrum gain.
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Offline Newbiecake

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Re: Perpetual Light (standard RoL/Hope) https://elementscommunity.org/forum/index.php?topic=14312.msg275953#msg275953
« Reply #41 on: February 22, 2011, 02:18:13 am »
I feel very attached to this deck. So please, let me contribute by gathering statistics. I'm using gathering statistics for 100 games with these two decks:

Code: [Select]
5lk 5lk 6rn 6rn 6rn 7jp 7jp 7jp 7jp 7jp 7jp 7jq 7ju 7k4 808 808 808 808 80e 80e 80i 80i 80i 80i 80i 81q 81q 81q 81q 81q
Newbie friendly version:

Code: [Select]
5la 5la 5lk 5lk 5lk 61o 61o 61o 61o 61o 622 622 622 622 622 63a 63a 63a 63a 6rn 6rn 6rn 7jp 7jp 7jp 7jp 7jp 7jp 80e 80e
I have a little over 30 games of statistics recorded for these two decks. Hopefully I'll get it done in a few days.

Ahh, what a productive day. 80 games for each now. Expect the statistics tomorrow.
Done. Enjoy guys. Higs, I wouldn't mind if you add this to your first post. :D

Chaos Lord: (4/5) 80%
Dream Catcher: (3/5) 60%
Gemini: (1/2) 50%
Neptune: (0/4) 0%
Dark Matter: (2/4) 50%
Elidnis: (1/3) 33%
Graviton: (2/5) 40%
Obbliterator: (0/3) 0%
Decay: (1/4) 25%
Eternal Phoenix: (0/2) 0%
Hermes: (0/5) 0%
Octane: (0/3) 0%
Destiny: (5/6) 83%
Ferox: (2/6) 33%
Incarnate: (4/5) 80%
Osiris: (5/7) 71%
Divine Glory: (2/2) 100%
Fire Queen: (1/1) 100%
Miracle (2/3) 66%
Paradox: (5/6) 83%
Rainbow: (2/5) 40%
Scorpio: (1/3) 33%
Morte: (2/4) 50%
Seism: (4/7) 57%

Overall: (49/100) 49%
Chaos Lord: (3/5) 60%
Dream Catcher: (1/4) 25%
Gemini: (1/3) 33%
Neptune: (0/3) 0%
Dark Matter: (1/4) 25%
Elidnis: (1/1) 100%
Graviton: (0/3) 0%
Obbliterator: (1/7) 14%
Decay: (0/5) 0%
Eternal Phoenix: (1/5) 25%
Hermes: (0/6) 0%
Octane: (0/2) 0%
Destiny: 4/4) 100%
Ferox: (1/5) 25%
Incarnate: (3/5) 60%
Osiris: (6/9) 66%
Divine Glory: (3/5) 60%
Fire Queen (1/2) 50%
Miracle: 3/6) 50%
Paradox: (0/0) Undefined
Rainbow: (0/3) 0%
Scorpio: (2/6) 33%
Morte: (0/2) 0%
Seism: (3/5) 60%

Overall: (35/100) 35%
If you guys would like to catagorize the statistics into "Easy", "Medium", "Hard", "Impossible" for different gods you may. I'm too lazy to do more. :P
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Re: Perpetual Light (standard RoL/Hope) https://elementscommunity.org/forum/index.php?topic=14312.msg289708#msg289708
« Reply #42 on: March 13, 2011, 07:40:40 pm »
Gonna try this deck to diversify my FG experience. Posting to keep tabs on updates.

Offline HigurashiTopic starter

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Re: Perpetual Light (standard RoL/Hope, 1.26) https://elementscommunity.org/forum/index.php?topic=14312.msg344950#msg344950
« Reply #43 on: June 02, 2011, 05:14:11 pm »
Updated with upped Hopes. Due to AI now prioritising RoL's above all else when Hope is up, the extra protection helps quite a bit.
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Offline Doichimaru

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Re: Perpetual Light (standard RoL/Hope, 1.26) https://elementscommunity.org/forum/index.php?topic=14312.msg345315#msg345315
« Reply #44 on: June 03, 2011, 06:33:37 am »
Agreed. I started using upped Hope shields consistently for about a week now, and the xtra protection does help.
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Re: Perpetual Light (standard RoL/Hope, 1.27) https://elementscommunity.org/forum/index.php?topic=14312.msg363217#msg363217
« Reply #45 on: July 09, 2011, 02:40:25 pm »
Thanks for your decks and all the help in chat!

grindpower

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Re: Perpetual Light (standard RoL/Hope, 1.27) https://elementscommunity.org/forum/index.php?topic=14312.msg363267#msg363267
« Reply #46 on: July 09, 2011, 04:01:47 pm »

Re: Perpetual Light (standard RoL/Hope, 1.27) https://elementscommunity.org/forum/index.php?topic=14312.msg363628#msg363628
« Reply #47 on: July 10, 2011, 06:34:46 am »
right, so we got our FG deck, now, what about platinum?

 

anything
blarg: