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Offline BeefSupremeTopic starter

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Chaos Wyrms [+SoFree][pvp2][Gold/Plat][air/entropy] https://elementscommunity.org/forum/index.php?topic=50291.msg1085625#msg1085625
« on: July 09, 2013, 12:45:13 am »
The official thread of Chaos Wyrms :P
A variation of this deck here, modified after SoFree came out.
Hover over cards for details, click for permalink
Deck import code : [Select]
6u2 6u2 6u2 6u2 6u2 6u2 7ms 7ms 7ms 7ms 7ms 7ms 7mt 7mt 7mt 7mt 7mt 7mt 7mu 7mu 7mu 7mu 7mu 7mu 7nq 7nq 7nq 7nq 7nq 7nq 8pj

I've used this deck (quite successfully, might I add) in PvP2 as well as arena (works well in Gold/Platinum).
I don't have any official tested statistics, but I can tell you that not a lot of people in pvp2 can outrush such a strong Air rush.
Enjoy :P

Just did a real short Gold Arena run. Results:
Wins: 34
Losses: 10
Elemental Masteries: 9
« Last Edit: July 26, 2017, 12:17:09 am by BeefSupreme »
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Offline ColorlessGreen

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Re: Chaos Wyrms [+SoFree][pvp2][Gold/Plat][air/entropy] https://elementscommunity.org/forum/index.php?topic=50291.msg1085629#msg1085629
« Reply #1 on: July 09, 2013, 12:53:25 am »
FYI, approximately two thirds of the original chaos wyrms thread is talking about chaos wyrms plus sofree, since adding sofree to chaos wyrms was one of the first things that happened when sofree happened. Also, chaos wyrms plus sofree has already been tested in three of the four arena leagues. ArenaStats cites this compilation as the source even though it should probably actually cite the original chaos wyrms thread.

Incidentally, to save you actually reading any of the threads, consensus has generally been that six sofr is better than four sofr for chaos wyrms.

Offline BeefSupremeTopic starter

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Re: Chaos Wyrms [+SoFree][pvp2][Gold/Plat][air/entropy] https://elementscommunity.org/forum/index.php?topic=50291.msg1085634#msg1085634
« Reply #2 on: July 09, 2013, 12:58:51 am »
I wasn't looking at compilations when I was looking to see if this had officially been posted and, seeing as how it hasn't been officially posted, I posted it.
Bottom line, it's hard to find a deck when it's buried in the middle of other threads or compilations.
It needed its own thread.
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Offline treebeard xiii

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Re: Chaos Wyrms [+SoFree][pvp2][Gold/Plat][air/entropy] https://elementscommunity.org/forum/index.php?topic=50291.msg1085835#msg1085835
« Reply #3 on: July 09, 2013, 09:51:06 pm »
been there, done that, worn the t-shirt and a nice 75 hit wyrm with the deck too. on another note you need mimimum of 5 sofree with this deck and for extra oomph add in a blitz nothing like quadrupled damage to wipe your opponet out just before they win.
love makin my decks unusual if able. Chaos and luck are widely regarded as different i beg to differ just refer to :entropy but for those in the know also refer to :time and :death.

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Offline BeefSupremeTopic starter

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Re: Chaos Wyrms [+SoFree][pvp2][Gold/Plat][air/entropy] https://elementscommunity.org/forum/index.php?topic=50291.msg1085898#msg1085898
« Reply #4 on: July 10, 2013, 04:50:35 am »
been there, done that, worn the t-shirt and a nice 75 hit wyrm with the deck too. on another note you need mimimum of 5 sofree with this deck and for extra oomph add in a blitz nothing like quadrupled damage to wipe your opponet out just before they win.
4 SoFree makes it a 100% chance, so why would you need 5? xD
Skyblitz is nice, but it's kinda hard to get the quanta for it in this deck, so I'd save it for Fractalfly or the sort.
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Offline Marsu

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Re: Chaos Wyrms [+SoFree][pvp2][Gold/Plat][air/entropy] https://elementscommunity.org/forum/index.php?topic=50291.msg1085917#msg1085917
« Reply #5 on: July 10, 2013, 08:39:08 am »
Sky Blitz is not worth it, sadly.
6 SoFre is a no brainer though. Better than 5, way better than 4.

Offline Marsu

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Re: Chaos Wyrms [+SoFree][pvp2][Gold/Plat][air/entropy] https://elementscommunity.org/forum/index.php?topic=50291.msg1089568#msg1089568
« Reply #6 on: July 29, 2013, 02:45:11 pm »
I think you misunderstand how Shard of Freedom works.  If you have four of them in play, your creatures get four 25% chances to do 50% more damage (or avoid targeting).  Four 25% chances does not equal 100%.  I have had all 6 in play before and had one of my Wyrms targeted.  Basically, they're right.  This deck absolutely must have six shards.  Also, I would like to add that I use one Sky Blitz when using this deck in platinum or gold arenas.  Sometimes it is hard to overcome 200 hp without one.

That is false. The bonus of SoFre is additive; 4 Sofre give you a 100% chance.

Offline jsrjohnny

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Re: Chaos Wyrms [+SoFree][pvp2][Gold/Plat][air/entropy] https://elementscommunity.org/forum/index.php?topic=50291.msg1089584#msg1089584
« Reply #7 on: July 29, 2013, 03:37:37 pm »
4 SoFree give 100% chance, as Marsu said. Probably your Wyrms were hit with an area spell, like Firestorm, since it doesn't "target", SoFree can't make Wyrms evade it.

I always run Chaos Wyrms with 6 SoFree, just for extra draw chance. Things get really nasty when you can't get all the Shards out and your Wyrm gets Congealed.

Offline BeefSupremeTopic starter

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Re: Chaos Wyrms [+SoFree][pvp2][Gold/Plat][air/entropy] https://elementscommunity.org/forum/index.php?topic=50291.msg1089666#msg1089666
« Reply #8 on: July 29, 2013, 11:16:43 pm »
4 SoFree give 100% chance, as Marsu said. Probably your Wyrms were hit with an area spell, like Firestorm, since it doesn't "target", SoFree can't make Wyrms evade it.

I always run Chaos Wyrms with 6 SoFree, just for extra draw chance. Things get really nasty when you can't get all the Shards out and your Wyrm gets Congealed.
Technically speaking, mass-CC is supposed to individually "target" each creature, so I'm not sure why mass-CC is hitting airborne creatures when you have 4 SoFree out.
« Last Edit: December 11, 2015, 11:14:30 pm by BeefSupreme »
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Re: Chaos Wyrms [+SoFree][pvp2][Gold/Plat][air/entropy] https://elementscommunity.org/forum/index.php?topic=50291.msg1089671#msg1089671
« Reply #9 on: July 29, 2013, 11:36:28 pm »
4 SoFree give 100% chance, as Marsu said. Probably your Wyrms were hit with an area spell, like Firestorm, since it doesn't "target", SoFree can't make Wyrms evade it.

I always run Chaos Wyrms with 6 SoFree, just for extra draw chance. Things get really nasty when you can't get all the Shards out and your Wyrm gets Congealed.
Technically speaking, macc-CC is supposed to individually "target" each creature, so I'm not sure why mass-CC is hitting airborne creatures when you have 4 SoFree out.

The player summoning mass-CC does not click the card and then target anything (not crosshairs appear) hence SoFre cannot do it's interrupting-style modification of the spell.  That is my reasoning for why mass-CC still hits no matter how many SoFr are on the board.
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Offline BeefSupremeTopic starter

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Re: Chaos Wyrms [+SoFree][pvp2][Gold/Plat][air/entropy] https://elementscommunity.org/forum/index.php?topic=50291.msg1089720#msg1089720
« Reply #10 on: July 30, 2013, 09:18:00 am »
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Re: Chaos Wyrms [+SoFree][pvp2][Gold/Plat][air/entropy] https://elementscommunity.org/forum/index.php?topic=50291.msg1089761#msg1089761
« Reply #11 on: July 30, 2013, 03:16:22 pm »
Please tell that to these people.

Did and done.  They wont' care there as the overwhelming opinion is that mass-CC should function AS IF IT TARGETS, but I stated my opinion on it for you.
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