Insight on Shard of Focus?
Shard of Focus
Cost: 3
Stats: 0|15
0:Destroy target permanent and gain +0|+10
When hp>50 it returns to your hand as a Black Hole card.
Zanz expects it to be OP as is and expects to nerf it.
Synergies to balance
Other PC vs existing PC
PC + BH vs BH
HP reduction through Gravity Pull, Rage Potion or Reverse Time
Fractal BH vs Amber Nymph
Cheap high hp creature for Acceleration vs Voodoo Doll or Armagio
Easy balance variables
Starting HP
HP per PC
Max HP
Casting cost in
Activation cost in
Pulverizer:
Cost: 4
+ duo activation cost +1 card + 1 turn + weapon + expensive activation cost
Converted cost: 8
+1 card +1 turn + expensive activation cost (2 on creature/3 on permanent)
5 attack is worth 5
Cost of PC: 3
+1 card +1 turn + expensive activation cost
X *
= 1.5
+ 1.5 * X *
Balance of reusable PC:
Casting Cost: 6
or 7.5
+1 card +1 turn + expensive activation cost
Activation Cost: 4.5
or 3
Obviously SoF should cost less than this because it has a limit to PC usage but I have not factored in the increased resilience from the hp either. So the above is a maximum.
Cheap HP
Voodoo Doll is 16hp for 2
+ 1 card + Duo ~= 3
+1 card
Armagio is 25 hp for 5
+ 1 card
SoF is 15-45hp for 3
(~1
) +1 card + 0-3 turns
~ 3
+ 1 card would be balanced
3
+ 1 card ~= 6
PC + BH vs BH
Since the BH of SoF is delayed, I think if the other parts of SoF were balanced, then this would be balanced.
Summary: Shard of Focus is OP as of now. It should cost around 6
with an increased activation cost and/or the stat variables should be manipulated.