Well, Cisco said you only need 60% to put it on here. His was 70%. Anything 50+ deserves to be posted though. You do have a good point with the human factor. I, being non-1337, can probably not play these decks and get anything better that a 10% win rate. So far I've only been farming AI3's.
Oops, my mistake
Yep, faming AI3 is good option, when you have upped towers and few other most important cards upped it's time to play against FG's. PuppyChows deck is quite good (tested it, but it's not for me, at this point I have about 250 upped cards, so I can make almost any anti-fg deck around here) and one as good (I think) is that Butterfly Angel. Few hard fg's (divine glory, eternal phoenix, octane) are little harder for those two decks if you compare it to my pharaoh deck - but overall my pharao deck don't win games so often (as you can see, there is quite lot losses against relatively easy fg's like ferox, fire queen and neptune).
For me 'right tools against every fg' is my approach, so my deck is never optimized against few relatively easy fg's. Still winning much games via easy fights against fg's without permanent control is one option: you gain cards/electrum - it doesn't really matter if you quit half of your games if your win rate against beatable fg's (for your deck) is like >85%.
This one is "easy-to-use -deck", just one option for less experienced players. Decking out is not real issue with this deck and there is also reasonable amount that so called 'defensive stuff'. Basicly this deck contains all really needed anti-fg things. Rewind all too scary cards, fill fg's side with cells, antimatter 2 heavy hitters, eat some critters with otyugh, other for butterfly so you can destroy annoying permanents. Against Octane/Decay use Jade Shield (or just when you don't have Fog or Permafrost shield in hand). Maybe one more hourglass is good idea (-1 quantum tower, +1 electrum hourglass).
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