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Offline AnarookTopic starter

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Disarmament | Demilitarization https://elementscommunity.org/forum/index.php?topic=24678.msg314369#msg314369
« on: April 18, 2011, 02:22:39 am »
Resubbing an old idea here.

NAME:
Disarmament
ELEMENT:
Time
COST:
:time
TYPE:
Permanent
ATK|HP:
TEXT:
Destroy both players weapons
when this card is played. 
Neither player can use a
weapon card as long as this
card remains in play.
NAME:
Demilitarization
ELEMENT:
Time
COST:
:time
TYPE:
Permanent
ATK|HP:
TEXT:
Destroy both players weapons
and shields when this card is
played.  Neither player can use
a weapon or shield card as long
as this card remains in play.
ART:
http://commons.wikimedia.org/wiki/File:Chem_disarmament_agency_russia.jpg
IDEA:
Anarook
NOTES:
SERIES:
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Flayne

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Re: Disarmament|Demilitarization https://elementscommunity.org/forum/index.php?topic=24678.msg314372#msg314372
« Reply #1 on: April 18, 2011, 02:24:33 am »
cool idea, especially syncs with protect artifact.
this a good anti-flying weapon card.
Costs seems fair.

this, gets my approval 100%

excellent card idea.

one question, does it destroy morning glory aswell?

Offline AnarookTopic starter

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Re: Disarmament|Demilitarization https://elementscommunity.org/forum/index.php?topic=24678.msg314373#msg314373
« Reply #2 on: April 18, 2011, 02:26:05 am »
Actually the original idea didn't include destroying flying weapons, but it would prevent creating more.
Goodbye divine glory.
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Flayne

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Re: Disarmament|Demilitarization https://elementscommunity.org/forum/index.php?topic=24678.msg314376#msg314376
« Reply #3 on: April 18, 2011, 02:28:10 am »
Actually the original idea didn't include destroying flying weapons, but it would prevent creating more.
Goodbye divine glory.
thats what i meant, the opponent can no longer generate flying weapons, essentially anti flying weapon decks.

Re: Disarmament|Demilitarization https://elementscommunity.org/forum/index.php?topic=24678.msg314378#msg314378
« Reply #4 on: April 18, 2011, 02:29:25 am »
In the upgraded part, my suggestion is for the opponent to not have a weapon as long as the card is in play.

Flayne

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Re: Disarmament|Demilitarization https://elementscommunity.org/forum/index.php?topic=24678.msg314379#msg314379
« Reply #5 on: April 18, 2011, 02:30:25 am »
In the upgraded part, my suggestion is for the opponent to not have a weapon as long as the card is in play.
nah then its too OP, essentially you could pwn him with your own flying weapon deck, id prefer a mutual effect.

Offline AnarookTopic starter

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Re: Disarmament|Demilitarization https://elementscommunity.org/forum/index.php?topic=24678.msg314380#msg314380
« Reply #6 on: April 18, 2011, 02:31:12 am »
The idea is to make it affect both players to keep it balanced.
Disabling your opponents weapon at no cost to yourself isn't exactly fair, especially if this gets protected.
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Offline Monox D. I-Fly

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Re: Disarmament|Demilitarization https://elementscommunity.org/forum/index.php?topic=24678.msg314383#msg314383
« Reply #7 on: April 18, 2011, 02:34:17 am »
Good idea. Crusaders will hate this.  8)
My idealized elements cycle:
Water -> Fire -> Air -> Earth -> Lightning -> Metal -> Light -> Darkness -> Wood -> Water

Offline unknown89089

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Re: Disarmament|Demilitarization https://elementscommunity.org/forum/index.php?topic=24678.msg314392#msg314392
« Reply #8 on: April 18, 2011, 02:38:44 am »
But exactly what link does this have with Time? I could see it with Light (if light represents good) with Light disarming people to have peace, but that would interfere with Crusader, so... yeah.

Flayne

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Re: Disarmament|Demilitarization https://elementscommunity.org/forum/index.php?topic=24678.msg314398#msg314398
« Reply #9 on: April 18, 2011, 02:41:12 am »
But exactly what link does this have with Time? I could see it with Light (if light represents good) with Light disarming people to have peace, but that would interfere with Crusader, so... yeah.
What exactly does a pharaoh or scarab (time isn't exactly Egyptian last i checked) or a fate egg (random = entropy) have to do with time?
answer that first.

Offline AnarookTopic starter

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Re: Disarmament|Demilitarization https://elementscommunity.org/forum/index.php?topic=24678.msg314400#msg314400
« Reply #10 on: April 18, 2011, 02:42:15 am »
The "this shoudl be light" arguement came up last time.
You've already stated this is too on par with crusader.
Other than that, time is for both speeding up and slowing down the game.
This certainly slows it down.

And I had that "this sounds like time" feeling, dunno why =/
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Offline AnarookTopic starter

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Re: Disarmament|Demilitarization https://elementscommunity.org/forum/index.php?topic=24678.msg314402#msg314402
« Reply #11 on: April 18, 2011, 02:42:51 am »
edit* whaaa dupe post
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blarg: