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Offline TheonlyrealBeef

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Re: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=10288.msg154453#msg154453
« Reply #24 on: September 08, 2010, 12:34:55 pm »
I think it should get back the ability to use the creature skill immediately, but cannot be used on a creature that already used its skill in that turn, to avoid a game-breaking combo with dive.
This card is underpowered and i think speeding up ability use is a good idea... Think of the decks it would help with...
Do you actually realize what Anubis AND/OR :aether Nymph + "Super-Speed SoR" would mean? That would mean mean things!

I've now played couple of days with Nymphomania deck, and every time I get protected :aether and :entropy Nymphs on table I win. Giving the opponent that 1 turn to destroy :aether Nymph before it goes hiding is the only thing that keeps that deck balanced. If that would be changed, like you're asking here, it would take only couple of days to see multiple "Nerf that SoR" messages in these forums. So my vote is: don't do anything to SoR.
Whether that one turn vulnerability from Anubis/Aether Nymph is eliminated by SoR or Quint really doesn't matter now, does it, cause the way I see it, you're saying that quinting Anubis/Aether Nymph first turn (which comes down to the same thing as using SoR on them to quint it that same turn) is OP while it's already possible?
It isn't that great, more like necessary even.

zse

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Re: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=10288.msg154480#msg154480
« Reply #25 on: September 08, 2010, 01:53:59 pm »
Whether that one turn vulnerability from Anubis/Aether Nymph is eliminated by SoR or Quint really doesn't matter now, does it, cause the way I see it, you're saying that quinting Anubis/Aether Nymph first turn (which comes down to the same thing as using SoR on them to quint it that same turn) is OP while it's already possible?
It isn't that great, more like necessary even.
? What ? I don't really understand what you just said.
Do you really mean that combo
Ae.Nymph + SoR + Quint
is as easy to pull out than
Ae.Nymph + SoR,
because that's what I was talking about. The 2 card combo isn't really that hard to do, but getting all those 3 cards played in 1 turn is really much harder.

The thing is that IF those 2 cards would be enough to make that '0-activate-cost, ready-to-use, protected-protector, son-of-a-mother' before opponent has a chance to disrupt/destroy it, it would be unfair. Now, if I don't get all those 3 cards at the same turn, opponent gets that 1 turn to kill that poor Ae.Nymph. I think that shouldn't be changed by giving SoR that buff (use creature skill immediately on turn the creature is played).

Offline TheonlyrealBeef

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Re: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=10288.msg154659#msg154659
« Reply #26 on: September 08, 2010, 06:24:41 pm »
Whether that one turn vulnerability from Anubis/Aether Nymph is eliminated by SoR or Quint really doesn't matter now, does it, cause the way I see it, you're saying that quinting Anubis/Aether Nymph first turn (which comes down to the same thing as using SoR on them to quint it that same turn) is OP while it's already possible?
It isn't that great, more like necessary even.
? What ? I don't really understand what you just said.
Do you really mean that combo
Ae.Nymph + SoR + Quint
is as easy to pull out than
Ae.Nymph + SoR,
because that's what I was talking about. The 2 card combo isn't really that hard to do, but getting all those 3 cards played in 1 turn is really much harder.

The thing is that IF those 2 cards would be enough to make that '0-activate-cost, ready-to-use, protected-protector, son-of-a-mother' before opponent has a chance to disrupt/destroy it, it would be unfair. Now, if I don't get all those 3 cards at the same turn, opponent gets that 1 turn to kill that poor Ae.Nymph. I think that shouldn't be changed by giving SoR that buff (use creature skill immediately on turn the creature is played).
Well the Super Speed part can come from either SoR, when it instantly activates it's ability and protects itself, or from Quint.

I was assuming SoR would either instantly activate ability, OR make the ability free, not the combination of them (which I agree to be absurd).

zse

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Re: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=10288.msg154672#msg154672
« Reply #27 on: September 08, 2010, 06:54:17 pm »
I was assuming SoR would either instantly activate ability, OR make the ability free, not the combination of them (which I agree to be absurd).
Oh, that's what you meant... OK then.

But like dragonhuman wrote to the 1st post: "So I'm thinking adding something to the effect to make it more useable in decks". So changing creature skill cost to 0 AND still something on top of that!

As you see, some people on this topic are really trying to get that "absurd thingy happen". Glad to see that we're on the same team here! ;)

Offline Essence

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Re: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=10288.msg157068#msg157068
« Reply #28 on: September 12, 2010, 08:14:24 am »
Actually, SoR used to do both the instant-use and the 0-cost thing at once.  It wasn't overpowered at all except that it comboed with PU and Dive to create a deck that could consistently kill FGs in something absurd like 8-10 turns.  If it weren't for that one detail, SoG would still to both.
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Offline jmizzle7

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Re: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=10288.msg157673#msg157673
« Reply #29 on: September 13, 2010, 04:32:28 am »
If it weren't for that one detail, SoR would still to both.
Fixed. ;)

Fallower

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Re: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=10288.msg157676#msg157676
« Reply #30 on: September 13, 2010, 04:38:09 am »
If it weren't for that one detail, SoR would still do both.
Fixed. ;)
Fixed agn. :D

And I think it should do both too... Now its underpowered. :(

guolin

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Re: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=10288.msg157942#msg157942
« Reply #31 on: September 13, 2010, 08:43:38 pm »
I don't think it should do both - I think both of the abilities should be seperated into two cards. The current SoR could be buffed to 2 quanta and granted a name change, and the surprise-element one could be called SoR instead. I'm not sure I like them both smashed together.

smuglapse

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Re: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=10288.msg157964#msg157964
« Reply #32 on: September 13, 2010, 09:06:41 pm »
Shard of Thrift?

7wavemaster

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Re: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=10288.msg158199#msg158199
« Reply #33 on: September 14, 2010, 04:02:45 am »
Whats a Shard of Thrift ?????

smuglapse

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Re: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=10288.msg158220#msg158220
« Reply #34 on: September 14, 2010, 05:17:13 am »
Whats a Shard of Thrift ?????
A name change suggestion:
The current SoR could be buffed to 2 quanta and granted a name change

Offline SnoWeb

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Re: Shard of Readiness https://elementscommunity.org/forum/index.php?topic=10288.msg158363#msg158363
« Reply #35 on: September 14, 2010, 02:05:03 pm »
"Target creature or permanent's skill cost is now zero."

'Nuff said.
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