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Offline ZephyrPhantom

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg293609#msg293609
« Reply #108 on: March 19, 2011, 01:03:14 am »
ERHEM. *clears throat*

There is a competition to make a card to Buff Flooding right now! (http://elementscommunity.org/forum/index.php/topic,22850.0.html)
Yeah, but I think there are better ways of buffing it than making a card that directly works with flooding.
*snip*
There is no need to make a card that directly works with Flooding.

You could also make a card that Flooding is a good counter to and encourages it to be run more in decks, or a card that gets Flooding more involved in the metagame. Please look over some of the cards in the competition as well as the statements made by Oldtrees - I think you'll find that not all the cards there work with Flooding but still would give it a considerable indirect buff.

Offline Ekki

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg293629#msg293629
« Reply #109 on: March 19, 2011, 01:29:58 am »
ERHEM. *clears throat*

There is a competition to make a card to Buff Flooding right now! (http://elementscommunity.org/forum/index.php/topic,22850.0.html)
Yeah, but I think there are better ways of buffing it than making a card that directly works with flooding.
*snip*
There is no need to make a card that directly works with Flooding.

You could also make a card that Flooding is a good counter to and encourages it to be run more in decks, or a card that gets Flooding more involved in the metagame. Please look over some of the cards in the competition as well as the statements made by Oldtrees - I think you'll find that not all the cards there work with Flooding but still would give it a considerable indirect buff.
I might be wrong, but out of 9 cards in the event, 1 (Psionic Shield) is buffing it by counter work, and it's yours. The other ones I liked are Meteoroid (IMO it's broken, and works WITH flooding) and the first idea by The Mormegil. The rest are cards that works with flooding/have a secondary effect affected by it.

What I say is pretty much the same that The Mormegil said. Focus on the 7 spaces left, not on the 14 flooded. Synergy in elements doesn't work like "when card A is in play, this card gets buffed", I would bet that Zanz doesn't want that kind of cards. It works in more complex ways. I think focusing in the seven spaces deserves a whole new thread. (don't do it, I'm exaggerating)

Offline ZephyrPhantom

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg293640#msg293640
« Reply #110 on: March 19, 2011, 01:35:26 am »
ERHEM. *clears throat*

There is a competition to make a card to Buff Flooding right now! (http://elementscommunity.org/forum/index.php/topic,22850.0.html)
Yeah, but I think there are better ways of buffing it than making a card that directly works with flooding.
*snip*
There is no need to make a card that directly works with Flooding.

You could also make a card that Flooding is a good counter to and encourages it to be run more in decks, or a card that gets Flooding more involved in the metagame. Please look over some of the cards in the competition as well as the statements made by Oldtrees - I think you'll find that not all the cards there work with Flooding but still would give it a considerable indirect buff.
I might be wrong, but out of 9 cards in the event, 1 (Psionic Shield) is buffing it by counter work, and it's yours. The other ones I liked are Meteoroid (IMO it's broken, and works WITH flooding) and the first idea by The Mormegil. The rest are cards that works with flooding/have a secondary effect affected by it.

What I say is pretty much the same that The Mormegil said. Focus on the 7 spaces left, not on the 14 flooded. Synergy in elements doesn't work like "when card A is in play, this card gets buffed", I would bet that Zanz doesn't want that kind of cards. It works in more complex ways. I think focusing in the seven spaces deserves a whole new thread. (don't do it, I'm exaggerating)
While you're partially incorrect:
Incineration (http://elementscommunity.org/forum/index.php/topic,22896.0.html), Psionic Shield (http://elementscommunity.org/forum/index.php/topic,22985.0.html), and Onslaught (http://elementscommunity.org/forum/index.php/topic,23004.0.html) are the only ones so far to succeed at both buffing Flooding when used with or without the suggested card. These 3 cards have won my vote as promised. Perhaps the other designers can learn from their examples. Buffing an UP card in the game with new cards requires more than just a creative synergy.
I don't think we can determine how Zanz wants to buff cards unless we ask Zanz himself.  The 7 spaces not covered by flooding are already covered by other CC as shown by the deck you posted earlier, so I'm not really if a card that focused on the 7 nonflooded spaces would be very effective. However it is something to think about.

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg293643#msg293643
« Reply #111 on: March 19, 2011, 01:42:09 am »
ZBlader you are missing Krathos' point.
He is saying that Flooding leaves only 7 spots uncontrolled. Any card that can lock down those 7 spots (antimatter, Squid, Warden, Earth Nymph) would work as existent direct synergy with Flooding.

I have not tried the suggested deck yet but Antimatter has really good synergy with Flooding to the point that perhaps now with Warden added and the cost decrease for flooding, Flooding may not need a buff.
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Offline Ekki

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg293663#msg293663
« Reply #112 on: March 19, 2011, 01:57:36 am »
I don't think we can determine how Zanz wants to buff cards unless we ask Zanz himself.
Yeah, my bad. Was just some flavor text. I mean it's not the way in what the game is working right now, and doesn't seem attractive.

ZBlader you are missing Krathos' point.
He is saying that Flooding leaves only 7 spots uncontrolled. Any card that can lock down those 7 spots (antimatter, Squid, Warden, Earth Nymph) would work as existent direct synergy with Flooding.

I have not tried the suggested deck yet but Antimatter has really good synergy with Flooding to the point that perhaps now with Warden added and the cost decrease for flooding, Flooding may not need a buff.
Pretty much that, and forgotten about Warden. Now I think Zanz knew he was buffing Innundation when he released it :D

The point is, there are many ways of buffing the card.
"Underwater" effects or that stuff that only works with Flooded rows.
A card that has underwater would either
1- see little -situational- use with Flooding
2- be only used with Flooding
or
3- be imbalanced
Why? Because you can't do everything well, see Colossal Dragon, bad for a high hp creature and for a mid-range attacker. Apply the same for a vanilla/Flooding combo schema, and you would end up with one of those 3 options. If other card existed that could somehow be in between those 2 things (vanilla using and Flooding) I wouldn't complain, but before "underwater" comes to light, we need more Flooding-ish effects. *insert random pun about underwater staying underwater*
Cards countered by Flooding.
It requires a whole set of cards (a deck, or more than just one) in order to make the counter visible. It's still a factible solution.
On the other side, you can predict that your opponent will spam creatures, so you will already play Innundation, and as there are quite enough spamming methods, I think this would make you think "Innundation is OK" (I disagree)
Cards that focus on the 7 spaces
Well, you have lots of soft CC. Maybe the community just doesn't see this, but making more of them won't hurt the balance that much.

I'm starting to think Flooding might be OK.

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg293703#msg293703
« Reply #113 on: March 19, 2011, 02:53:36 am »
i think most of us can vote that that is the very best way to go. it gives water a bit more CC and makes flooding far more usable than with any other suggestion so far. maybe there should be a poll which has some of the best suggestions produced so far. i really hope this card is given a PROPER buff soon.
BTW I like your quote under your avatar, But was confused on how an english man could respond to it....... With his hands in the air.......... :))

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Re: Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg294155#msg294155
« Reply #114 on: March 19, 2011, 07:43:15 pm »
hey thanks mate :)

the English person would have to come round my house and wave ;)

anyway on topic, it's good you brought my comment back up again as i have a couple more things to say. i read someone's comments saying that flooding needs a duo synergy. really? don't you think water has too many duo cards already? atm it's duo'd with earth, poison, fire, and aether. that makes up most of it's cards. we need at least one more card that does NOT require another element to be involved to make it universally useful.

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[Official] Flooding | Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg382578#msg382578
« Reply #115 on: August 20, 2011, 11:55:01 am »
The last time I seen this card used was in a match against an AI 4 (formerly 5).  It had to have been over a month ago too, as I was just testing out decks.  BAM! out comes a flooding, and using a creature deck I thought I was screwed, but the deck the AI was using sucked hardcore anyway. 

This used to have an upkeep of 3 water, and now it is down to only 1, but no one uses it at all.  So the options are pretty self explanatory, but I would like option 3 of - all water creatures gain +1/+1, cumulative. 
Since there is an upkeep.

There is another topic for this, but it is old and has no poll, last message occurred March 19, 2011, 03:43:15 PM.

Don't worry poor flooding, I will start to use you, you are not forgotten.

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Re: Flooding|Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg382593#msg382593
« Reply #116 on: August 20, 2011, 01:25:20 pm »
how about "Underwater water creatures get +1|+1"? then raise the upkeep to two.
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Re: Flooding|Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg382608#msg382608
« Reply #117 on: August 20, 2011, 02:55:18 pm »
how about "Underwater water creatures get +1|+1"? then raise the upkeep to two.
It would still be freaking useless.
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Re: Flooding|Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg382611#msg382611
« Reply #118 on: August 20, 2011, 03:04:55 pm »
How about underwater water creatures are untargetable? With no added upkeep? How about a buff of +2|+2?

Hmm ...
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Re: Flooding|Inundation https://elementscommunity.org/forum/index.php?topic=15970.msg382673#msg382673
« Reply #119 on: August 20, 2011, 05:21:17 pm »
I think it should flood the whole field, but should not kill non-water/other creatures instantly.
Something like 3 damage per turn, maybe doubled for fire, simulating the drowning.

Just my 2 :electrum

 

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