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Scaredgirl

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Humans in Elements? https://elementscommunity.org/forum/index.php?topic=7166.msg77395#msg77395
« on: May 29, 2010, 05:42:48 pm »
There has been a lot of discussion regarding humans in Elements. Here's a screenshot fresh from chat:



That should clarify things a bit.

Now the question is: at which point does a humanoid start to look too much like a human?

Offline Glitch

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Re: Humans in Elements? https://elementscommunity.org/forum/index.php?topic=7166.msg77440#msg77440
« Reply #1 on: May 29, 2010, 06:31:05 pm »
I see.

Well.... shoot.  I had a whole plotline going too.....

Time to rewrite.

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Re: Humans in Elements? https://elementscommunity.org/forum/index.php?topic=7166.msg77721#msg77721
« Reply #2 on: May 29, 2010, 11:53:23 pm »
I don't think the point here is about looks --  I think it's about named characters.  Any human-looking thing can be considered a 'humanoid' as long as it's not given a natively human context (i.e. Bob the Butcher).  It doesn't matter if I take a picture of a dude and put it on a card, as long as that card is called something that could be a goblin, orc, kobold, gremlin, or other creature.

So "Warlord of Kevendra" is just fine, but "Samuel Holstein, Warlord of Kevendra" is out.

If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

Offline Kuroaitou

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Re: Humans in Elements? https://elementscommunity.org/forum/index.php?topic=7166.msg77789#msg77789
« Reply #3 on: May 30, 2010, 01:08:50 am »
I think the line between human and 'humanoid' can be subjective, but based on one single factor:

Realism.

If you can imagine that person walking down the street or being mentioned in some sort of history book, it's probably going to be banned. If you can't envision the 'humanoid' roaming around today's society or in legends of tales past/myths, then it's probably okay to accept, considering that Elements is a fantasy world, and anything remotely related to the real world (of humans) is probably going to be avoided.

alf15

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Re: Humans in Elements? https://elementscommunity.org/forum/index.php?topic=7166.msg77796#msg77796
« Reply #4 on: May 30, 2010, 01:19:48 am »
and anything remotely related to the real world (of humans) is probably going to be avoided.

Short Sword, dagger, dragonfly firefly, chrysoria(jellyfish), scarab, and plenty others

Re: Humans in Elements? https://elementscommunity.org/forum/index.php?topic=7166.msg77797#msg77797
« Reply #5 on: May 30, 2010, 01:22:53 am »
I think the line between human and 'humanoid' can be subjective, but based on one single factor:

Realism.

If you can imagine that person walking down the street or being mentioned in some sort of history book, it's probably going to be banned. If you can't envision the 'humanoid' roaming around today's society or in legends of tales past/myths, then it's probably okay to accept, considering that Elements is a fantasy world, and anything remotely related to the real world (of humans) is probably going to be avoided.
Aren't Steam Machines (http://elementscommunity.org/forum/index.php?action=pages) related to the human world? Where is the border between related and not related to the human world?

I think that it won't be a problem as long as the card name isn't Human Soldier and the art is an human with a machine gun.

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Re: Humans in Elements? https://elementscommunity.org/forum/index.php?topic=7166.msg77818#msg77818
« Reply #6 on: May 30, 2010, 01:44:53 am »
Aren't Steam Machines (http://elementscommunity.org/forum/index.php?action=pages) related to the human world? Where is the border between related and not related to the human world?

I think that it won't be a problem as long as the card name isn't Human Soldier and the art is an human with a machine gun.
Short Sword, dagger, dragonfly firefly, chrysoria(jellyfish), scarab, and plenty others
When I said (typed :P) 'related to the real world (of humans)', I actually meant to say 'related to humans in the real world', as demonstrated by your example of the solider with a machine gun as art. Monsters, weapons, and other creatures that actually exist in the human world are okay, because those are NOT humans, but simply tools found in our dimension.

In a galaxy far far away, where a War of the Elements is about to begin, the last thing that I imagine is for a random guy to be freaking out about some crazy :life and :darkness elementals duking it out against each other on the battlefield, and all he has is a pistol.

Steam Machines? Object based in reality (like hourglasses, weapons, etc.), transformed into a highly creative and imaginary creature. Bob the Butcher? Human in reality with no potential creative/imaginary features as a creature in-game.

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Re: Humans in Elements? https://elementscommunity.org/forum/index.php?topic=7166.msg77869#msg77869
« Reply #7 on: May 30, 2010, 03:10:27 am »
Forgive me if I'm a little lost . . . I've sort of missed how this whole discussion started.

My understanding is that Crusader has not been allowed due to being "human", or at least it's under heavy debate.

How does the pre-existing card "graviton mercenary" fit in to all this?

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Re: Humans in Elements? https://elementscommunity.org/forum/index.php?topic=7166.msg77898#msg77898
« Reply #8 on: May 30, 2010, 04:08:25 am »
Forgive me if I'm a little lost . . . I've sort of missed how this whole discussion started.

My understanding is that Crusader has not been allowed due to being "human", or at least it's under heavy debate.

How does the pre-existing card "graviton mercenary" fit in to all this?
Crusader = Human
Graviton Mercenary = Humanoid

I don't know where you get your information, but nobody said that Crusader "isn't allowed." It's a card idea by me, a player who has no connection to zanz at all, and as such is open to debate and alteration. Now that this issue is confirmed and settled, we can finally make more progress with my idea.

Scaredgirl

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Re: Humans in Elements? https://elementscommunity.org/forum/index.php?topic=7166.msg78025#msg78025
« Reply #9 on: May 30, 2010, 11:33:28 am »
Crusader (http://elementscommunity.org/forum/index.php/topic,5815.0.html) is a bit tricky. I don't think he's as human as Bob the Butcher because you cannot see his face.

With tiny changes to graphics you could easily make him more "supernatural" or humanoid like. Other option is to rename the card so that it suggests something else than a human. For example "Immortal Crusader", although that name is kind of taken already.

Arondight

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Re: Humans in Elements? https://elementscommunity.org/forum/index.php?topic=7166.msg78060#msg78060
« Reply #10 on: May 30, 2010, 12:57:32 pm »
Crusader "of the Light."  :-X

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Re: Humans in Elements? https://elementscommunity.org/forum/index.php?topic=7166.msg79754#msg79754
« Reply #11 on: June 01, 2010, 07:54:42 pm »
name ideas for the "Crusader" card:

-Light Bringer
-Deity of Light
-Angelic warrior (maybe too sissy, but it's there)
-Celestial Warrior
-Spirit Knight
-Soul Crusader
-Holy Soldier
-Soldier of Justice (maybe too long )
-Shining Knight
-Light Assailant
-Light challenger
-Vanquisher
-Brilliant Gladiator
-Scintillant Warrior
-Radiant Champion

one of these has got to at least bring a spark of interest  ;)

 

blarg: