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This is my deck so far, I got the idea of scarab mitosis on an ancient post when searching for ways to use pharaohs. It seems to work rather well for now, but I need ways to improve it as it can be broken easy with pc, and it needs some form of pc. I have tested and modified around with 30 card decks for a while and I am still testing things out. Things that I know that I want and or need are life nymph and several shards o ready. I also have 2 shards of divinity, that might be great to increase my life expectancy for the deck. Also thinking of having a heaver focus on gravity (Pun intended?). Any thoughts?
My rational for specific cards :
Mark: I find that I am better getting gravity from my mark as the more important quanta will be sufficiently generated by the towers, and having a small amout of gravi pen's would be unreliable.
So Freedom: It boosts the damage out put by around a 12.5% increase to damage, and allows for a few to bypass shields
2 nature pen's: it gives the nature I need and provides for the extra gravity.
Heal: for the last heal before finishing for em if possible:
Bonds: Heals
Druid's staff: Cheep damage and heal
Adrenaline: Adds some damage to one scarabs attack (4 fold mostly) or it can be used on a mitosis scarab to reduce delay and freezing.
Reverse time: Emergency creep control. Comes in handy
Deja Vu: 2 time quanta for 2 food to give to the scarabs as opposed to have them eating themselves. Might add more.
Hourglass: getting the combo and quanta ready.
Procrastination: great shield, wonderful to stall things from using spells so they can be eaten later.
Scarabs +
mitosis: ways to get more swarm.
One where I added some gravity cards:
+2 momentums, 3 armagios 2 gravity pillars, - 2 life pen's
Spoiler for Hidden:
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It seems slower, and even more harmed by pc.
I also got a fire nymph a few days ago, does anyone have a deck built around one?