It seems expensive for a situational quanta producer. Usually you want alternative quanta production to be quanta acceleration: i.e. happen fast, or grant you different kinds of quanta for one card (without conditions though). As this needs to fulfil a condition to do anything at all, and won't generally be something you choose to play first if you're low on quanta due to the fact that you probably have other threats to deal with first, this would probably need to cost 2->1 to even approach being competitive.