What if your pillars could do more than just produce quanta?
Monolith and Obelisk Series
by ralouf1, OldTrees,
Monoliths are pillars that have a spell-like effect that is triggered when it is played.
Obelisks are non pillars that produce quanta per turn and have a small activated ability.
A Monolith of Element A
Is named: (Element A) Monolith
Costs: 1A|0
An Obelisk of Element A
Is named:
(Color A) Obelisk
Costs: 2A|1A
New
Gravity Monolith (
http://elementscommunity.org/forum/index.php/topic,37466.0.html) New
Water Monolith (
http://elementscommunity.org/forum/index.php/topic,37465.0.html) New
Aether Monolith (
http://elementscommunity.org/forum/index.php/topic,37463.0.html) New
Life Monolith (
http://elementscommunity.org/forum/index.php/topic,37458.0.html) New
Turquoise Obelisk (
http://elementscommunity.org/forum/index.php/topic,37457.0.html) New
Monoliths
Crucible: please vote
Fire Monolith | Fire Monolith (
http://elementscommunity.org/forum/index.php/topic,23495)
Each turn
is generated. When Fire Monolith comes into play, target creature gains +1|0.
Smithy: Gravity Monolith (
http://elementscommunity.org/forum/index.php/topic,37466.0.html) New
Each turn
is generated. When Gravity Monotlith comes in to play your opponent is slowed.
Water Monolith (
http://elementscommunity.org/forum/index.php/topic,37465.0.html) New
Each turn
is generated. When Gravity Monotlith comes in to play kill target creature with <3 hp.
Aether Monolith (
http://elementscommunity.org/forum/index.php/topic,37463.0.html) New
Each turn
is generated. When AetherMonotlith comes in to play put a copy of target creature in your hand.
Life Monolith (
http://elementscommunity.org/forum/index.php/topic,37458.0.html) New
Each turn
is generated. When Life Monotlith comes in to play add a pillar/pend in target stack.
Death Monolith | Death Monolith (
http://elementscommunity.org/forum/index.php/topic,23256.0.html)
Each turn
is generated. When Death Monolith comes in to play, infect target creature.
Earth Monolith | Earth Monolith (
http://elementscommunity.org/forum/index.php/topic,23497)
Each turn
is generated. When Earth Monolith comes into play, target creature is burrowed for 1 turn.
Design Theory: Aether Monolith
Each turn
is generated. When Aether Monolith comes into play, draw a creature from your deck which is not in your field.
Aether Monolith II
Each turn
is generated. When Aether Monolith comes into play, you are untargetable for 2 turns.
Air Monolith
Each turn
is generated. When Air Monolith comes into play, deal target creature 2 damage (1 if airborne).
Entropy Monolith
Each turn
is generated. When Entropy Monolith comes into play, Target creature's current Attack and current HP swap for 1 turn.
Fire Monolith
Each turn
is generated. When Fire Monolith comes into play, your opponent takes X damage and you lose Y hp.
Life Monolith
Each turn
is generated. When Life Monolith comes into play, generate a Rustler.
Light Monolith
Each turn
is generated. When Light Monolith comes into play, target creature is protected from the next targeting effect.
: Time Monolith
Each turn
is generated. When Time Monolith comes into play, target creature is resummoned.
: Time Monolith II
Each turn
is generated. When Time Monolith comes into play, your Opponent draws a card.
Obelisks
Crucible: please vote
Smithy: Turquoise Obelisk (
http://elementscommunity.org/forum/index.php/topic,37457.0.html) New
Each turn
is generated.
: Phase: Target creature is immaterial for 1 turn.
Design Theory: Blue Obelisk
Each turn
is generated.
: Target airborne creature gains dive for 1 turn. Dive cost scales with casting cost.
Grey Obelisk
Each turn
is generated.
: Gain 1 life per creature that died this turn.
Purple Obelisk
Each turn
is generated.
: Shuffle your hand into your deck and draw a new hand.
Red Obelisk
Each turn
is generated.
:Enflame: Generate an additional
per turn.
White Obelisk
Each turn
is generated.
:Reflect: Generate a quanta belonging to target pillar or mark.
Golden Obelisk
Each turn
is generated.
:Brainstorm:Your Opponent draws a card.
Golden Obelisk II
Each turn
is generated.
: Return target pillar/pendulum/monolith to the contoller's hand.
Sapphire Obelisk
Each turn
is generated.
:Cure: Remove one infection counter from target creature or add a purify counter to target player.
Archived
Blue Obelisk | Blue Obelisk (
http://elementscommunity.org/forum/index.php/topic,23414.msg319072.html)
Each turn
is generated.
:Flight: Target creature becomes Airborne.
Black Obelisk | Black Obelisk (
http://elementscommunity.org/forum/index.php/topic,23253.0.html)
Each turn
is generated.
: Drain 1 attack from target for 1 turn, gain
.
Golden Obelisk | Golden Obelisk (
http://elementscommunity.org/forum/index.php/topic,23413.msg319071.html)
Each turn
is generated.
:Slow: Target Creature is delayed for 1 turn.