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Offline AjitTopic starter

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Devil's Advocate | Devil's Advocate https://elementscommunity.org/forum/index.php?topic=18993.msg242212#msg242212
« on: January 07, 2011, 04:46:18 am »
NAME:
Devil's Advocate
ELEMENT:
Darkness
COST:
3 :darkness
TYPE:
Creature
ATK|HP:
1|1
TEXT:
While Devil's Advocate is on the field, any efforts to change attack instead change HP.
NAME:
Devil's Advocate
ELEMENT:
Darkness
COST:
3 :darkness
TYPE:
Creature
ATK|HP:
2|2
TEXT:
While Devil's Advocate is on the field, any efforts to change attack instead change HP.
ART:
Art by quaddles (http://quaddles.deviantart.com/)
IDEA:
Ajit
NOTES:
The following is a list of what will be affected, and what will happen;
- Lycanthropy 0/+10
- Chaos Seed only affects HP
- Antimatter inverts HP (kills target)
- Pandemonium won't affect attack
- Vulture's Scavenger 0/+2
- Momentum 0/+2
- Otyugh's Devour 0/+2
- Graviton Fire Eater's Ablaze 0/+2
- Forest Spirit's Growth 0/+4
- Fire Spirit's Ablaze 0/+2
- Lava Golem's Growth 0/+4
- Rage Potion has no affect
- Steam Machine's Steam 0/+5
- Pegasus' Dive doubles HP for one turn
- Blessing 0/+6
- Crusader's Endow 0/+X where X is 2 + weapon's attack
- Wyrm's Dive doubles HP for one turn
- Sky Blitz doubles HP for one turn
- Nightfall 0/+2 death and darkness creatures
- Eclipse 0/+3 death and darkness creatures
SERIES:


Offline az4rel

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Re: Devil's Advocate | Devil's Advocate https://elementscommunity.org/forum/index.php?topic=18993.msg242216#msg242216
« Reply #1 on: January 07, 2011, 04:54:19 am »
nice, it would be great against all sorts of decks.
specialy death stalker and dune scorps decks unless they got CC.

Offline thatnewguy

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Re: Devil's Advocate | Devil's Advocate https://elementscommunity.org/forum/index.php?topic=18993.msg242218#msg242218
« Reply #2 on: January 07, 2011, 04:59:13 am »
This + Oty = win  :)) Cool little card, seems almost useless without a combo tho. Non the less, I love it.
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Offline TheCrazyMango

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Re: Devil's Advocate | Devil's Advocate https://elementscommunity.org/forum/index.php?topic=18993.msg242221#msg242221
« Reply #3 on: January 07, 2011, 05:06:57 am »
This + Oty = win  :)) Cool little card, seems almost useless without a combo tho. Non the less, I love it.
finally, a possible synergy between my two favorite elements :D
[17:26:47] Iman00b8: Firestalls are like Jews... most people make fun of them and say this dislike 'em, but in the end they use them to make them money.

Offline AjitTopic starter

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Re: Devil's Advocate | Devil's Advocate https://elementscommunity.org/forum/index.php?topic=18993.msg242227#msg242227
« Reply #4 on: January 07, 2011, 05:27:43 am »
Cool thanks for the comments guys :)

Flayne

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Re: Devil's Advocate | Devil's Advocate https://elementscommunity.org/forum/index.php?topic=18993.msg242342#msg242342
« Reply #5 on: January 07, 2011, 11:40:30 am »
 :o whoa this is a pretty good idea that would add a great twist in CC on the field, very balanced too i like it!

joebob777

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Re: Devil's Advocate | Devil's Advocate https://elementscommunity.org/forum/index.php?topic=18993.msg242358#msg242358
« Reply #6 on: January 07, 2011, 12:39:35 pm »
hehe, rage elixer=dud :P

gavsword

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Re: Devil's Advocate | Devil's Advocate https://elementscommunity.org/forum/index.php?topic=18993.msg242381#msg242381
« Reply #7 on: January 07, 2011, 01:34:27 pm »
hehe, rage elixer=dud :P
Rage potion would do nothing.

It would subtract and add 6.

It's very interesting as a card. Shuts down dune scorpion and basically destroys Paradox.

Offline AjitTopic starter

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Re: Devil's Advocate | Devil's Advocate https://elementscommunity.org/forum/index.php?topic=18993.msg242520#msg242520
« Reply #8 on: January 07, 2011, 06:03:01 pm »
Thanks for the input guys  ;)

Offline xdude

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Re: Devil's Advocate | Devil's Advocate https://elementscommunity.org/forum/index.php?topic=18993.msg242666#msg242666
« Reply #9 on: January 07, 2011, 09:38:40 pm »
This... is a great card. It's the kind of card I think this game needs more of, especially Darkness. The concept is just... brilliant. Great synergy with the god damned hated by everybody dusk shield and the Vampires, making Darkness a very hard to kill element.

Also, this card is the perfect buff for Stall decks. You're getting pwned by that epic ever-growing Lava Golem or that Steam Machine? This card is exactly what you need Now at only 24 electrum a piece!

Now that I think more about it, it might be a little bit on the OP side. Almost all decks these days are using some sort of buff or another for their creatures. 1 or 2 more cost should fix it though.

The only downside I could see with this card is that it's a card that doesn't help much in early game, as it doesn't damage, heal, or CC's directly. Then again, this could be easily solved by the aforementioned Dusk Vampire combo.

So, to sum it all up, I think this idea is awesome and will likely go a long way in the Card section, with relative speed. Congratulations for your epic idea, and I sincerely hope (no pun intended) this goes all the way to the Reliquary. Good luck, and keep it up!
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Offline TheCrazyMango

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Re: Devil's Advocate | Devil's Advocate https://elementscommunity.org/forum/index.php?topic=18993.msg242683#msg242683
« Reply #10 on: January 07, 2011, 10:02:07 pm »
I could see that as epicly awesome. Voodoo doll +this+rage potion/nymph=epic win.
[17:26:47] Iman00b8: Firestalls are like Jews... most people make fun of them and say this dislike 'em, but in the end they use them to make them money.

Offline AjitTopic starter

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Re: Devil's Advocate | Devil's Advocate https://elementscommunity.org/forum/index.php?topic=18993.msg242748#msg242748
« Reply #11 on: January 08, 2011, 12:05:06 am »
This... is a great card. It's the kind of card I think this game needs more of, especially Darkness. The concept is just... brilliant. Great synergy with the god damned hated by everybody dusk shield and the Vampires, making Darkness a very hard to kill element.

Also, this card is the perfect buff for Stall decks. You're getting pwned by that epic ever-growing Lava Golem or that Steam Machine? This card is exactly what you need Now at only 24 electrum a piece!

Now that I think more about it, it might be a little bit on the OP side. Almost all decks these days are using some sort of buff or another for their creatures. 1 or 2 more cost should fix it though.

The only downside I could see with this card is that it's a card that doesn't help much in early game, as it doesn't damage, heal, or CC's directly. Then again, this could be easily solved by the aforementioned Dusk Vampire combo.

So, to sum it all up, I think this idea is awesome and will likely go a long way in the Card section, with relative speed. Congratulations for your epic idea, and I sincerely hope (no pun intended) this goes all the way to the Reliquary. Good luck, and keep it up!
Thanks so much for the encouragement and lengthy comment :)

thanks for the input, I'll probably increase the price.

 

anything
blarg: