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Offline Dragoon1140Topic starter

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False God Competition: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg238475#msg238475
« on: January 02, 2011, 06:25:43 am »




Design a False God
Theme: The Outcasts
The time has come once again, ladies and gentlemen!  Time to step up and create a deck, no, a god (more or less) from your own imagination and bring them to life (more or less).  That's right!  The Elements Council, as chosen by all of you, have selected the best themes and voted amongst themselves to find the best theme ideas. A big shout out to everyone who participated in coming up with theme ideas (which can be seen here (http://elementscommunity.org/forum/index.php/topic,17874.0.html)).  Thanks to everyone for your participation to help make these four competitions possible.

You may have missed your chance when such an amazing opportunity came by the first time, but now you will have four chances to create a False God loved, or hated, by the community. "What could be better?" you may ask? I'll tell you what! There is a good chance that, if your False God is the winner, it will be implemented into the game!  You heard right!  Into the game!  Do you want to get in on this awesome opportunity?  Look below to see how you can get on your way to creating a False God!



Rules of the competition:
1.  Using the theme of The Outcasts, develop an original deck that False Gods may use in Elements.
2.  A False God's deck consists of 3x a Mark of any element, up to twelve of any non-Pillar card, and being completely upgraded.  No Exceptions. No Shards.
3.  While every idea should be original, you may submit a False God deck that you personally have created that is posted in the False God Proposal area.
4.  While challenging False Gods may be fun to some, they aren't to most.  Balanced, well-rounded False Gods usually don't do as well in the polls.  Make them fun to beat!
5.  You are only allowed one submission per FG Deck competition. You may change your single submission as many times as you'd like.
6.  In order for your submission to be considered, it must be posted in this thread. Please post your submission also in the FG Proposal section for discussion on it. If you do post in the FG Proposal section, please offer a link to it in your post here.
7.  Although not required, if you can, please try to incorporate some of the new cards into your submission:
(Silence, Mindgate, Sky Blitz, Wings, Cloak, VooDoo Doll, Nightmare, Soul Catcher, Deathstalker, Pandemonium, Schrödinger's Cat, Chimera, Forest Scorpion, Crusader, Hope, Dune Scorpion, Steam Machine)
8.  You may not submit a deck to any FG Deck Competition if it has already been submitted to a previous competition.
9.  All submissions must come with a name for a False God, an image of the deck, and a 100 word description to explain the reasoning behind the deck.  Competition Organizers hold the right to deny any submission if they feel it is not in the sport of the competition.


While posting your deck, use the following code:

Code: [Select]
[b][size=18pt]INSERT DECK NAME HERE[/size][/b]
[deck mark=MARK author=Kuroaitou]***[/deck]
Replace the 'INSERT DECK NAME HERE' with an appropriate False God name, the 'MARK' with the appropriate element, and the '***' with the card codes imported from the game/trainer."

Example:

Lafirue
Code: [Select]
6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp 6rp

Have fun everybody!

Time's up!




Else known as "JonTheBon"

I also make videos and stuff.

Offline GG

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg238476#msg238476
« Reply #1 on: January 02, 2011, 06:27:58 am »
LOL at Lafirue.

To participants: please do realize that the decks have to be playable by the AI.

For example, AI cannot play a RoL hope deck, since the AI algorithm is made so that it fractals the cheapest creature playable with its own quanta on the field. It cannot play a voodoo doll + twin universe deck either; you've probably seen how Shak'ar's is played by AI on t50.




FALLEN PALADIN

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(SOMEONE PLEASE SUGGEST A BETTER NAME FOR THIS GUY)


This nameless warrior was a glorious paladin who used to protect the sanctuary of the Gods. The False Gods spread the rumor of the paladin having associated with the Dark Arts, and eventually forced the Gods to banish him from the sanctuary.

The exiled paladin soon mastered both :light and :darkness and secretly grew in power. Now, the paladin, known as the FALLEN PALADIN, has joined the ranks of the False Gods to seek revenge. He uses his vampiric swords and dark cloak to deliver pain upon the enemy from the shadows.
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Offline thatnewguy

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg238479#msg238479
« Reply #2 on: January 02, 2011, 06:34:52 am »
NIGHTWALKER (thanks another brother)
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Stalkers, the overlooked brother of the forest scorpion and dune scorpion. He hide in the shadows, creeping, crawling, waiting. He hides, lurking waiting for the power of the lunar eclipse to provide him with strength. His army grows, his patience withers with the moon.

He finds his next prey............. he strikes. A flooding army of power hungry scorpions to overcome the helpless traveler. They see the moon lower, they know their time has passed, they retreat with the taste of fresh blood dripping off the tips of their tails raised high with victory! Their time has come, they are a force not to be taken lightly, one hit, one kill.


My reason for entering this: Scorpions aren't used enough or taken as a big enough threat, but combining the new catcher + pandemonium for random fun will either make or break this deck. Ai can play it correctly since pandemonium is triggered when 3+ creatures hit the field. I just wanted to show my scorpion some play time against anybody unprepared.
Whenever you feel alone and nobody is there, you can't feel more alive.

Dieing is easy, living is hard.

Offline Legit

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg238482#msg238482
« Reply #3 on: January 02, 2011, 06:38:25 am »
Immortalis
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Scorned by society, cast away by their own brothers and sisters, the Outcasts wandered for eternity, searching for anything to devote their lives to. They traveled through many millennia, finding nothing worthwhile. Then they realized that nothing lasted forever. People die. Times change. When you are immortal, time passes by like the wind – you don’t even realize it’s there until it’s gone. Devoting your neverending life to something is impossible.

One day the Outcasts discovered the existence of the False Gods, outcasts like themselves that were denied the right to be gods. The fake deities allowed the Outcasts to join them, as they were more powerful than mortals, but they were also rejects – the perfect candidates. And as the Outcasts joined the ranks of the False Gods, their wish was fulfilled. They had finally found a meaningful reason to live. Now, they are known as a single entity: Immortalis.

Reasoning:
Currently, there is no False God using Anubis, so I decided to make a deck centered around that card. Additionally, there is only one False God that uses Silurian Dragon (Seism), and it only uses two. These two main creatures are the Outcasts of society, underused cards in all Elements decks as well as in the False God decks. Then I added Turtle Shield, a card that makes sense thematically. The Outcasts are immortal, unaffected by time, while mortals are bound by time.

Silence, one of the new cards, also fits the theme of immortality. Mortal beings are affected by time, they will experience problems in life, and Silence represents those times of trouble when mortals struggle, and immortal beings can still act with ease.

Then I added aether support cards, added towers, and I had my deck.
More:
Strengths:
- Silence
- Immortal creatures
- Strong offence
- CC

Weaknesses:
- Takes a while to set up, but Silence helps
- No PC
- Immortal creatures are still affected by shields

Offline EvaRia

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg238485#msg238485
« Reply #4 on: January 02, 2011, 06:41:28 am »
Midnight
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7n2 7n2 7n2 7n2 7n2 7n2 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t9 7t9 7ta 7ta 7tb 7tb 7tb 7tb 7tb 7tb 7ti 7ti 7ti 7ti 7ti 7um 7um 80b 80b 80d 80d 80d 80d 80d 80k 80k 80k 80k 80k

At the darkest hour of the night, the assassin stalks his prey. Silent, Untouchable, Unseeable, the Lord of the Underworld   :underworld slips into the darkness and disposes of his targets without them ever knowing....

This is Midnight, my entry for the False God competition. It's designed to be fun, thematic, annoying, somewhat difficult, but nowhere near impossible. Eclipsed Vampire Daggers offer the main source of damage. They are incredibly cheap, and can be spammed somewhat effectively, and can also be TUed later. Their damage is the same as Morning Glories when Eclipse is out, and for only 2 quanta, they make for great rush material. The combination of Silence and Phase Shields offer the main stall, silence to annoy you and make it more difficult to set up, and phase shields to keep your creatures from connecting. Combined with the healing from Vamp Daggers, it would be difficult to bust through this god's defences. Cloak is the main all around protection. With chained cloaks out, it makes it both difficult to keep track of what the god is doing, as well as more difficult to bust through the phase chain. With all the daggers protected as well, it becomes more difficult to control this god, on top of silences already. Finally, Steal offers some PC to get rid of anything annoying.

In the thematic side of it, this god was basically created to represent an Assassin. Daggers, of course, are the main weapon of choice of the Assassin. Eclipse represents the darkest hours of night. An assassin's Cloak keeps him hidden from view, and he moves in complete Silence. Phase Shield just adds to the feeling of stealth and untouchability, while Steal represents yet another one of an Assassin's many skills. Twin Universe represents flexibility and adaptation, yet another important characteristic of the Assassin.

As for the theme of Outcasts, when I saw "Outcast", I immediately thought of Team Underworld from War. And what better way to represent the Lord of the Underworld than a Master Assassin?

Offline Kamietsu

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg238498#msg238498
« Reply #5 on: January 02, 2011, 07:36:44 am »
Click the name for the FG Proposal topic.
Holy Necromancer (http://elementscommunity.org/forum/index.php/topic,18823.0.html)

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710 710 710 710 711 711 711 711 711 712 712 712 712 717 719 719 71b 71b 71b 71c 71c 71c 71f 71f 71f 71f 71f 71f 72i 72i 72i 7jo 7jo 7jo 7jt 7jt 7ju 7ju 7ju 7k1 7k1 7k2 7k2 7n2 809 809 809 809 809 809
The Holy Necromancer. An angel who has come down from its paradise in the sky to learn the ways of the Elementals that reside below. Learning the culture and traditions of the Elemental clans, this angel found its temporary home among the dead. Those who were forbidden to enter the holy realm that was once its home. The dead enchanted this angel, and before long, consumed it. This angel once thought of as a holy creature now held the power of the dead at its hands, becoming a Necromancer. Thanks to this angel's new found power, it has been cast out of the paradise the angel once called home, forbidden to ever return.
╔╦╦═╦══╦╗  ( ̄ー ̄) --Snorlax says:
║═╣╬║║║║║    Eat your shower, brush your toothpaste, take your teeth.
╚╩╩╩╩╩╩╩╝

Offline killsdazombies

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg238499#msg238499
« Reply #6 on: January 02, 2011, 07:39:38 am »
Code: [Select]
6ts 6ts 6ts 6ts 6ts 6ts 6u3 6u3 6u3 6u3 6u3 6u3 6u5 6u5 6u6 6u6 6u6 6u7 6u7 6u7 6ve 6ve 6ve 6ve 713 71a 71d 74e 77g 77g 7ae 7ag 7ah 7dm 7dm 7dr 7dr 7q1 7t9 80g
well this deck contains what i think are just neat little creatures, if it wins, it will cut you in half, if it loses it will lose best way. i dont really have much else to say, so ill do it later.

Offline Kamietsu

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg238500#msg238500
« Reply #7 on: January 02, 2011, 07:58:18 am »
Code: [Select]
6ts 6ts 6ts 6ts 6ts 6ts 6u3 6u3 6u3 6u3 6u3 6u3 6u5 6u5 6u6 6u6 6u6 6u7 6u7 6u7 6ve 6ve 6ve 6ve 713 71a 71d 74e 77g 77g 7ae 7ag 7ah 7dm 7dm 7dr 7dr 7q1 7t9 80g
well this deck contains what i think are just neat little creatures, if it wins, it will cut you in half, if it loses it will lose best way. i dont really have much else to say, so ill do it later.
I..uh...you did read the rules...right? Your description isn't 100 words, lacking a name, no mark either.
╔╦╦═╦══╦╗  ( ̄ー ̄) --Snorlax says:
║═╣╬║║║║║    Eat your shower, brush your toothpaste, take your teeth.
╚╩╩╩╩╩╩╩╝

xBerzerk

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg238504#msg238504
« Reply #8 on: January 02, 2011, 08:06:31 am »
What exactly is "The Outcasts" theme? Can someone explain this to me?

Memorystick

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg238526#msg238526
« Reply #9 on: January 02, 2011, 09:13:58 am »
Nine Lives
Code: [Select]
6ts 6ts 6ts 6ts 6u8 6u8 6ua 6ua 6ua 6ua 6ua 6ua 6ve 6ve 6ve 6ve 714 714 714 714 714 717 717 717 719 719 719 71a 71a 71b 71b 71b 71b 71b 71f 71f 71f 71f 71f 71fCats. Hated, feared, often associated with witchcraft and unearthly rituals. Now, under a new leader, the cats have decided to prove what were once wild, baseless, spiteful accusations. Cats that were once abused now carry traps to absorb the souls of their enemies, and bring forth birds of prey, plagues, and skeletons to rend armies and crush those who once oppressed them. Worse: they can bring themselves to the brink of death, to make their followers even stronger. Not even shields will help their enemies, for their blades drip a deadly toxin. Fear the army of cats, for they are harder to kill than it might seem...

Offline RavingRabbid

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg238551#msg238551
« Reply #10 on: January 02, 2011, 10:21:55 am »
Icarus (http://elementscommunity.org/forum/index.php/topic,18836.0.html)
Deck import code : [Select]6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6tv 6tv 6tv 6tv 6tv 6tv 6u8 6u8 6u9 6u9 6u9 6u9 6u9 6ve 6ve 6ve 6ve 7mt 7mt 7mt 7mv 7n1 7n8 7n8 7n8 7n8 7n8 7n9 7n9 7n9

They pretended I was dead, after I tried to fly to sun with my wings, made of feather and wax. Even my father, Daedalus, thought I was dead. But I'm not, and I'm ready to blitz them from the sky, with my new allies, the dragons. They used my story to tell people to be not so ambitious. I wasn't ambitious, I was successful, I was a hero, I was the legend. I'm now a GOD! I'll spread chaos among them. I'm not a loser, I'm the only winner. I am ICARUS! I am the first real master of Air.
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Offline killsdazombies

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Re: Theme: The Outcasts https://elementscommunity.org/forum/index.php?topic=18714.msg238554#msg238554
« Reply #11 on: January 02, 2011, 10:23:42 am »
Code: [Select]
6ts 6ts 6ts 6ts 6ts 6ts 6u3 6u3 6u3 6u3 6u3 6u3 6u5 6u5 6u6 6u6 6u6 6u7 6u7 6u7 6ve 6ve 6ve 6ve 713 71a 71d 74e 77g 77g 7ae 7ag 7ah 7dm 7dm 7dr 7dr 7q1 7t9 80g
well this deck contains what i think are just neat little creatures, if it wins, it will cut you in half, if it loses it will lose best way. i dont really have much else to say, so ill do it later.
I..uh...you did read the rules...right? Your description isn't 100 words, lacking a name, no mark either.
"so ill do it later"

 

anything
blarg: