So I was tinkering around with a Jade Dragon rush since they are my favorite dragon. Once they hit the field the are almost unstoppable. The problem is Jade Dragons are not fast enough to be effective by themselves. So how do I give my dragons more time to whittle down the opponent? I raise my HP and give it constant replenishment. I started with 6 SoD and 6 Heal, but I settled on 6 SoD and 6 SoG as the SoG are more effective over time. A Jade Staff brings the total healing with the SoG up to 35 per turn. The problem with SoG is that if the opponent gets more than 35 damage out, I'm done in a few turns. The solution...add CC. 'But life doesn't have CC' you say. Sure it does, its shield thorn capapace will poison opponents, which works great since SoG and SoD are extending the game giving it time to work. So after several games of testing with various builds and card numbers, I setteled on this deck. Enjoy.
Hover over cards for details, click for permalink
5c3 5c3 6rm 6rm 6rm 6rm 6rm 6rm 6rn 6rn 6rn 6rn 6rn 6rn 7ac 7ac 7ac 7ac 7ac 7ac 7ad 7ad 7ad 7ad 7al 7bu 7bu 7bu 7bu 7bu 7bu 8pn