Hover over cards for details, click for permalinkDeck import code : [Select]4sa 4sa 4sa 4sa 4sa 4sa 4sa 542 542 560 5f8 5f8 5ia 5lm 5lm 5lm 5op 61t 61t 61t 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 714 71c 71c 77f 7n2 7q5 7q5 7q5 7q8 80b 80d 80d 80d 80i 8pu
4sa 4sa 4sa 4sa 4sa 4sa 4sa 542 542 560 5f8 5f8 5ia 5lm 5lm 5lm 5op 61t 61t 61t 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 714 71c 71c 77f 7n2 7q5 7q5 7q5 7q8 80b 80d 80d 80d 80i 8pu
Quote from: Scrotis on February 11, 2019, 02:41:37 pmHover over cards for details, click for permalinkDeck import code : [Select]4sa 4sa 4sa 4sa 4sa 4sa 4sa 542 542 560 5f8 5f8 5ia 5lm 5lm 5lm 5op 61t 61t 61t 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 714 71c 71c 77f 7n2 7q5 7q5 7q5 7q8 80b 80d 80d 80d 80i 8puIf you want to optimise this then a large deck with healing/purify can probably increase the winrate, though it will definitely be slower than a smaller variant, the supernova is redundant and the two weapons and Animate weapon should be dropped in favour of a simple steal/deflag, as you only need to remove one shield at the end. Obviously however you optimise firecell it is going to be less efficient than some of the other decks listed in the post.
Is it just me or was the Half Blood Grabbow not as effective as it might seem against Half-Bloods?