So this is just a complication of decks that I use from what I consider fun, yes they probably need to be tweaked to preform correctly, but as they stand they should put up a fighting chance in the majority of PvP. I've been away for a while and don't like using the new shards (or do I have them for that matter) so feel free to experiment with putting in shards in place of some cards if that is your personal preference. So, without further ado, here is my list of what I think are "fun" decks =]
Rush Be Gone:
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4vj 4vj 4vj 5s4 6u2 74a 77i 77j 7dm 7gq 7n0 7q0 7q0 7q0 7q0 7q4 7q4 7q4 7q4 7q4 7q4 7q5 7q8 7qd 7qd 7ri 7ri 7ri 7ri 80a 8ps
Link to deckSerene Disgrace:
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4vj 4vj 4vj 4vj 4vj 4vj 52o 52o 52o 52o 52o 52o 74a 74a 7dm 7dm 7k6 7k6 7k6 7k6 7n0 7n0 7q9 7q9 7q9 7q9 7q9 7q9 7qd 7qd 8pq
Deck linkDeath is in the Air.
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4vj 4vj 4vj 4vj 5oi 5oi 5oi 6u2 6u2 71a 71a 71a 71a 72i 72i 72i 74a 74a 74a 77j 7q4 7q4 808 80b 80b 80b 80h 80h 80h 81q 8pu
Revised deck since i've been away from the game too long :> The principal is simple though, get them arsenics out and flying buff 'em, quin 'em, get poison racking up and TU what you got or TU what they got and just have fun
Spoiler for Hidden:
Deck Helper comment: This deck was posted before the 1.32 game update and as a result no longer works correctly.
We stay large and in charge.
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4vj 4vj 4vj 4vj 5oi 71a 7ah 7ah 7bu 7bu 7bu 7dm 7h2 7h2 7h2 7jp 7jp 7jp 7jp 7jp 7jt 7jt 7k2 7k5 7k5 7qu 7qu 7qu 7tb 80a 8pp
A newer player might wonder why I have 3 steam machinces with only enough fire quantum to give it 2 charges, but the 3 SoR's change that quite quick to let a steam machince grow fast as he wants! You gotta a bit of stalling mechanics with the light quantum for RoL or from solar shields to power crusaders or miracles it's your choice. Spectres make use of the excess quantum of water if RNG seems to hate you and you get no steamies =[ Fun lil deck, kinda reliant on RNG but still a pain in the ass for others when it works :DDDD
Lockdown.
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4vj 4vj 4vj 71a 74d 74d 77a 77a 77c 77g 77g 77g 77j 77j 7dm 7gq 7n7 7n7 7q0 7q0 7q0 7q5 7q5 7qe 7ri 7ri 7ri 7ri 7th 80a 8pm
Simplistic deck idea, use hourglass to run through your draws as fast as humanly possible, use your nightmare to lock down the opponent with GotP preferably unless they are running a GoTP deck then you can ruin them with steel golems/grabboids. You are packing plenty of CC so don't be afraid to use it, you also have a good shield that blocks 4 damage which is quite a lot. Quicksands and an explosion for PC, everything else is self-explanatory.
Heavens Armada.
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4vj 4vj 4vj 4vj 5rp 5rp 5rp 5rp 5rp 74e 74e 74e 77l 77l 7al 7dg 7dg 7dr 7dr 7f2 7f2 7ju 7ju 7ju 7k5 7k5 7ri 7ri 7tb 80k 8pq
A spin-off on a simple raging angels deck, you have sundials and graviton masters that go well with each other since you can grow with each stall for a burst kill, angels for basic damage and healing your creatures. Crusaders are simple, use their ability on your own weapons for a good heal or on an enemy if your are hiding from you :>. The time quantum could maybe be put to better use with the pendulums maybe with a deja-vu combo using BB, but who knows.
The Backstab (credit to Malduk):
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4vj 4vj 4vj 4vj 4vj 4vj 5i5 6u2 71a 71a 71e 71e 71e 74a 74a 74a 77l 7an 7dm 7dm 7n0 7n0 7n2 7n2 7n2 7n2 7qb 7qb 7tb 80a 8pk
Link to DeckAnyway, this is all I got for the moment maybe I'll get more ideas and post them here later. Don't be afraid to contribute your input on improving the decks for your own play style or just improving them in general :O Also, if you want your own novastall to be added PM me and we'll get it up here fast as posssible!