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Mark is time (though aether would also be a good choice)
I got to thinking, a lot of the more commonly used decks don't really work that well against the platinum league. Weenie or rush decks just don't have the long-term stamina to deal with similar decks in the arena when they get over 100 hp and triple mark/double draw. 500 EM can work, but it's extremely boring. False God killers, like my "The Deck" (inspiration for this deck's name) or TheIdioticIdiot's "I've got GotP Time" do alright, but as they were designed for FGs, not Platinum, they have their flaws in this format. This deck started out of a desire to build a supernova deck, but instead of a rush/weenie that would fail against platinum more often than not, I decided to do a control-style nova deck, where instead of dropping several creatures on turn 2 or 3, I drop numerous control components and try to lock down the opponent ASAP.
The Anti-Platinum deck is designed to defeat the most popular decks in the platinum arena. Platinum utilizes a lot of cheap, high attack creatures with low hps, and my removal/control cards exploit that.
The cards:
22x Quantum Towers: Duh. My FG rainbow decks usually have 23 towers, but the 6 supernovas more than makes up for it
6x Shard of Gratitude: Duh. Healing
6x Supernova: Duh. SPEED!
2x Pulverizer: Duh. Permanent control!
1x Protect Artifact: To ensure you never lose your Eternity. I lost a game or two in testing because of that, decking out when I had the board under control otherwise. If your opponent cannot destroy Eternity, it can also be used on towers to block Quicksand, a popular Platinum card.
2x Fire Buckler: Absolutely wrecks many popular Platinum-deck creatures. Lava Destroyer and Phoenix die instantly, Crimson/Ruby Dragon die quickly, Elite Shrieker dies in 5, (+1 turn because of graboid form) and many other popular creatures die in 3 turns or less, such as spiders, frogs, RoLs, etc. The deck would probably benefit from another copy or two of this, and I may add some later.
1x Minor Phoenix: In "The Deck", I used Ball Lightning as the creature to bounce with Eternity. Here, I decided to use the phoenix for a few reasons. Since it's pretty much invincible, dying permanently only if lobotomized, I can play it as soon as I draw it, so it isn't a dead card all game. It does cost
to play, but by the time you need to rewind it yourself, this shouldn't be an issue. On the plus side, since it costs quanta, it won't mess up your mulligans, either.
2x Sanctuary: Hoses Black Hole/Amber/Gravity Nymph, Discord, Pest, and Nightmare, as well as Silence (though Sanc's card text doesn't imply this at all), and all of these are very popular platinum arena cards. I used to have 3 in the deck, but I pulled one to squeeze in Protect Artifact.
1x Animate Weapon: So you can have Pulverizer and Eternity at the same time
2x Shockwave: Kills many weenies dead; see Fire Buckler. Also, because it costs only
, it can usually be played on turn 1 or 2 and get rid of that destroyer or ruby dragon the AI played with cremation on turn 1 :p
6x Electrum Hourglass: Card Draw! Counteract the 2x draw that the AI most likely has
2x Eternity: Reusable rewind for creatures, and prevents you decking yourself.
3x Thunderbolt: See Shockwave/Fire Buckler
4x Mindgate: 6 hourglasses not enough card advantage? Fear not, Mindgate is here! My personal favourite card, this provides card advantage, as well as more win conditions. Combos with Eternity to draw the creature you want. Also abuses the fact that platinum decks are chock full of good stuff to use, and your quantum towers mean you can use it
I haven't tested it much yet (hence the 'work in progress' flag) but I won my first 4 games in gold, and then moved on to platinum. I played about 7-8 games there, and I think I lost two games out of those. I got 1 rare spin anyway, and I know I lost one game because I had no Protect Artifact in the deck at the time.
Comments? Suggestions? Criticisms?