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Offline regen2k9Topic starter

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Speed Control Bronze[unupped][bronze] https://elementscommunity.org/forum/index.php?topic=37632.msg472750#msg472750
« on: March 20, 2012, 09:22:31 pm »
After developing my unupped monodark bronze arena grinder, I decided that I wanted to make another unupped deck that was more effective at grinding bronze.  After fooling around with deck after deck, I found one.  I thought of the idea when I heard that a lot of non-monodark users had moderate success from grinding bronze arena with grabbow.  "But grabbow is a pvp deck," I thought, so I decided i would make an unupped speedbow that was equipped with the sole goal of defeating bronze decks (Disclaimer: grabbow, although a different deck, was my inspiration in building Speed Control Bronze).  PC was a must, due to the prevalence of mono-aether in bronze.  The top PC cards, imo, are deflag and steal.  I had already tried a PC heavy immobow for grinding bronze, but it only had a 77-80% win rate, so I decided to go with a steal-based rainbow.  Here it is:

Speed Control Bronze
Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 52q 55q 55q 590 590 5c1 5c1 5f6 5f6 5lf 5og 5on 5rk 5rr 5up 5up 61q 61q 8pt


Test Sample Size = 60 games
#Wins = 52
#Losses = 8
Win Rate = 86.67%

EDIT: New testing shows W/L = 169/200 = 84.5%

The two steals and the two deflags give you enough PC to take down mono-aether decks and any other permanent-based bronze deck.  In a PC-less draw, the momentum- which is meant to primarily target forest spirits, or any other blessed creature - allows you to smash through shields.  Furthermore, since the addition of PC slows down the deck, the 4CC cards allow you to remove enemy creatures while you build your momentumed behemoths.  Unlike grabbow, I only used one arsenic and one fog shield.  This is due to the fact that when integrating steal into the deck, shields and/or weapons will often be stolen.  This brings me to a key point of the deck:

Steal/deflag priority:
    Dim Shields, or any other top-tier shield (dusk, permafrost, etc.)WeaponsOther permanents, notably sanctuary, SoG (though rare in bronze, I've seen it), etc.
So that's the deck!  I hope you all enjoy using it, and hopefully get some nice rares from grinding bronze  :)

EDIT: The win rate is lower than previously accounted for.  Results indicate 81/100 = 81% on bronze.  Mono-Dark is the better option.  SECOND EDIT: More testing (by iancudorinmarian) gives 88/100.  It looks like this deck is just affected strongly by the changing meta in bronze.
« Last Edit: May 10, 2012, 11:55:22 pm by regen2k9 »
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veronikat

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Re: Speed Control Bronze[unupped][bronze] https://elementscommunity.org/forum/index.php?topic=37632.msg474946#msg474946
« Reply #1 on: March 28, 2012, 01:40:25 am »
By bronze, do you mean AI3, or Bronze level in PVP arena.  Because it sure doesn't work in the latter.....

Offline Absol

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Re: Speed Control Bronze[unupped][bronze] https://elementscommunity.org/forum/index.php?topic=37632.msg474955#msg474955
« Reply #2 on: March 28, 2012, 02:02:10 am »
By bronze, do you mean AI3, or Bronze level in PVP arena.  Because it sure doesn't work in the latter.....
Where else? There's only one Bronze in the game.
It works well. Not as fast as his monodark, but still good enough.
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Offline Aves

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Re: Speed Control Bronze[unupped][bronze] https://elementscommunity.org/forum/index.php?topic=37632.msg474957#msg474957
« Reply #3 on: March 28, 2012, 02:03:17 am »
Bronze always refers to Bronze League, not Ai3.
Keep in mind that the metagame, the overall collection of decks, is constantly changing. Some days, even the best farmers can fail completely, as the opponent is always changing over time. Thus, the PvP meta changes more over time, and is always self-updating, while the AI farmers are good for the game version it was created in.
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Offline waterzx

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Re: Speed Control Bronze[unupped][bronze] https://elementscommunity.org/forum/index.php?topic=37632.msg474965#msg474965
« Reply #4 on: March 28, 2012, 02:40:59 am »
I just tested this deck for about 10 games, the win : loss ratio is 1:1. There are problems which make this deck not valid for bronze farming

1. Most wins are due to fast creatures, not the control aspect of this deck. Grabbow is better at dealing fast damage than this deck.

2. Most losses are due to your hands being clogged with control cards which are useless in early game. And eventually you are forced to discard or waste your precious quanta.

3. If you managed to stop a rush by a lot of CC, you are often short of damage output

4. If you can get your damage output effectively, you still lose because you lack CC to stop a rush.

*Since the test sample is very small, this observation is subject to huge errors. You are advised to do your own testing to see whether this deck is suitable for you*

ALilParasite

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Re: Speed Control Bronze[unupped][bronze] https://elementscommunity.org/forum/index.php?topic=37632.msg475747#msg475747
« Reply #5 on: March 30, 2012, 08:52:06 am »
I had used this deck to farm the bronze very efficiently. I had been using it for sometime now and even worked in pvp1 quite well.
I've acquired a few shards and weapons from bronze arena special spin. All it takes is the one game to get ya yea, but there's plenty of decks that this deck works well against as well.

Offline Mathematistic

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Re: Speed Control Bronze[unupped][bronze] https://elementscommunity.org/forum/index.php?topic=37632.msg475793#msg475793
« Reply #6 on: March 30, 2012, 02:16:58 pm »
This deck uses a total of 12 :darkness
Seeing that graboid rainbows use a total of 15 :earth , I wonder if another darkness card can fit in?
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline waterzx

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Re: Speed Control Bronze[unupped][bronze] https://elementscommunity.org/forum/index.php?topic=37632.msg475815#msg475815
« Reply #7 on: March 30, 2012, 02:57:01 pm »
This deck uses a total of 12 :darkness
Seeing that graboid rainbows use a total of 15 :earth , I wonder if another darkness card can fit in?
Nightmare ?

Offline Gemini

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Re: Speed Control Bronze[unupped][bronze] https://elementscommunity.org/forum/index.php?topic=37632.msg488655#msg488655
« Reply #8 on: April 28, 2012, 12:18:47 am »
Playing it quite succesfully in Arena, I like it.

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Re: Speed Control Bronze[unupped][bronze] https://elementscommunity.org/forum/index.php?topic=37632.msg494351#msg494351
« Reply #9 on: May 07, 2012, 06:48:09 pm »
I use a slightly modded version to toy in PvP1. Im 16/2 for now. This deck is awesome!!!!!!
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Re: Speed Control Bronze[unupped][bronze] https://elementscommunity.org/forum/index.php?topic=37632.msg494356#msg494356
« Reply #10 on: May 07, 2012, 06:57:05 pm »
It's either not enough darkness(-consuming) cards or the wrong mark.
Even if enhanced, there are better decks for bronze.

I also don't think one should make a new thread everytime one copies the standard rainbow deck and changes ~5 cards.

Offline regen2k9Topic starter

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Re: Speed Control Bronze[unupped][bronze] https://elementscommunity.org/forum/index.php?topic=37632.msg494770#msg494770
« Reply #11 on: May 08, 2012, 05:09:04 am »
It's either not enough darkness(-consuming) cards or the wrong mark.
Even if enhanced, there are better decks for bronze.

I also don't think one should make a new thread everytime one copies the standard rainbow deck and changes ~5 cards.

Yeah, the win rate is actually 81% after 100 games of testing, not 86.67 as I previously stated =/  You're right.  Mono dark is better.

However, I don't see anything wrong with posting decks like this.  There are 7 cards changed plus a mark change from grabbow.  Yes, it is a grabbow variant, but still unique in its own right imo.  If I had only changed one or two cards I would agree with you though.
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