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Offline yee

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1090397#msg1090397
« Reply #228 on: August 02, 2013, 12:37:29 pm »
I can't wait till we can start testing the actual map. I quess we first need the bestianary completed.

Offline BeefSupreme

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1090404#msg1090404
« Reply #229 on: August 02, 2013, 12:56:14 pm »
I can't wait till we can start testing the actual map. I quess we first need the bestianary completed.

yee we do.
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Offline WexMajor

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1090406#msg1090406
« Reply #230 on: August 02, 2013, 12:59:29 pm »
The quanta x2, x3 etc. is not working for the test deck I am building. How is it so?
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Offline Zso_Zso

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1090408#msg1090408
« Reply #231 on: August 02, 2013, 01:20:27 pm »
The quanta x2, x3 etc. is not working for the test deck I am building. How is it so?

It does not work when you test it prior to submission, but once submitted and you test it in the "trainer" then it works as supposed to (x2, x3, etc).

BTW, I wish we could modify the description of the deck after it was submitted. I noticed several typo in my submissions  :-[
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Offline Jyiber

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1090475#msg1090475
« Reply #232 on: August 02, 2013, 10:24:27 pm »
I wish we could modify the description of the deck after it was submitted. I noticed several typo in my submissions  :-[
Same here, strange random letters from typing too fast, spelling errors, and sometimes entirely wrong words...

Anyone else agree that use of forum language should be minimal or absent from NPC descriptions? For example I saw someone "water-bow ftw" and few other times I someone refer to the cards in their deck with our abbreviations and acronyms (eg. SoW, duo-,mono-).

This is me keeping in mind that there are plenty of people who have never been to the forum or ever will be. It also feels out of place, alot of what I think Zanz is doing will strengthen the fantasy aspect of the game and allow more immersion.
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Offline AngelSpirit

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1090499#msg1090499
« Reply #233 on: August 03, 2013, 01:36:50 am »
Absolutely loving this update.  I've submitted two NPCs so far, but my focus has always been lore over win-rate.  I don't care if my deck isn't a maximum-efficiency-100%-winrate-speedbow type of deck, but I do care that the cards in the deck are fitting for the theme of the NPC (if that makes sense?).

Submitted two to the server: "Hastega" and "Genesis".  Feedback would be awesome  :)

Also, a bug: HP is still capped at 500.  Or rather, even if you set your NPC to have more than 500 HP, it will be reset to 500 as soon as the duel starts.
« Last Edit: August 03, 2013, 01:54:03 am by AngelSpirit »
Aha!

Offline zanzarinoTopic starter

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1090501#msg1090501
« Reply #234 on: August 03, 2013, 02:07:36 am »
Added rating to the stats displayed in the trainer. If you want to resubmit a deck with improved description etc. resubmit the same deck adding a v2 after the name.

Offline Generation_G34

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1090503#msg1090503
« Reply #235 on: August 03, 2013, 02:23:43 am »
just curious, how much :electrum will we get if w win against them?
« Last Edit: August 03, 2013, 02:25:25 am by G_Girl34 »
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Offline CuCN

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1090504#msg1090504
« Reply #236 on: August 03, 2013, 02:29:55 am »
The reward is going to be based on the NPC level, I'll have to refine the number of spins etc. later.

The electrum reward is probably going to be
Reward = 1 + NPClevel*2
Triple the reward if elite, double if EM. Master an elite to get X6.
This is pretty much what the arena settled upon: level 10 will give 21  :electrum, level 50 101  :electrum

Offline majofa

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1090517#msg1090517
« Reply #237 on: August 03, 2013, 06:10:45 am »
Since some art is different for the upped version of a card, is there a way to integrate it?

Offline ioiui

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1090582#msg1090582
« Reply #238 on: August 03, 2013, 02:42:21 pm »
How are people rating decks in which the creator seems to have made a mistake when submitting it? I've been using precognition and have played a few decks that would otherwise have been pretty fun to play except the mark has been left as chromatic or the wrong element, leading to very easy games as the AI can't play any of its cards (Queen of the Nile and Terminator226 I'm looking at you). It seems a shame to dismiss these decks, but they shouldn't go into 1.4 as they are.  Should these be rated up and corrected later or down as they don't work?

Offline Marsu

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Re: Elements 1.4 https://elementscommunity.org/forum/index.php?topic=50550.msg1090590#msg1090590
« Reply #239 on: August 03, 2013, 04:14:14 pm »
Obviously Zanz' call, but I'd say if it's a very obvious mistake and everything else is great, upvote... but it'd be interesting to hear from Zanz if he's going to 'finetune' most decks, or if the exact same versions that we are testing and rating atm will make it to the game without any edit. If it is the latter, probably downvote. :p

On another note: It says that we can now also see the rating in the trainer now? How? Am I missing something obvious?

 

blarg: