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Who Would... https://elementscommunity.org/forum/index.php?topic=9106.msg107360#msg107360
« on: July 04, 2010, 02:08:46 am »
Out of curiosity, who here would pay to play elements?
Would you pay to play

1) Some premium features, like some cards and better spins, for example
2) Monthly pay
3) One-time pay (like buying a game)

Unfortunately, my parents don't allow me to buy anything, so I'm outta this picture.

Offline Glitch

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Re: Who Would... https://elementscommunity.org/forum/index.php?topic=9106.msg107394#msg107394
« Reply #1 on: July 04, 2010, 02:56:34 am »
My personal philosophy with the internet is simple.  If it ain't free, it ain't worth it.

bigbadbanana

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Re: Who Would... https://elementscommunity.org/forum/index.php?topic=9106.msg107405#msg107405
« Reply #2 on: July 04, 2010, 03:38:01 am »
My personal philosophy with the internet is simple.  If it ain't free, it ain't worth it.
Ditto. :)

Re: Who Would... https://elementscommunity.org/forum/index.php?topic=9106.msg107408#msg107408
« Reply #3 on: July 04, 2010, 03:49:41 am »
The few games that I consider my favorites all use this way...

3) One-time pay (like buying a game)

so this is what I would choose, as Elements is fast becoming one of my new favorite games.

Xoned

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Re: Who Would... https://elementscommunity.org/forum/index.php?topic=9106.msg107413#msg107413
« Reply #4 on: July 04, 2010, 04:00:54 am »
My personal philosophy with the internet is simple.  If it ain't free, it ain't worth it.
This.
I'm fine with premium features aslong as they're still enough content for free members.

finkel

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Re: Who Would... https://elementscommunity.org/forum/index.php?topic=9106.msg107427#msg107427
« Reply #5 on: July 04, 2010, 04:24:17 am »
I hate games that require you to pay in order to retain a competitive edge, like runescape (quit it for that reason ~5 years ago). One-time-fee games are the only acceptable main-stream ones in my opinion. I downloaded Combat Arms and played for a while, and, like in runescape, people that payed real money had an edge in everything. They could purchase all sorts of things that gave them an advantage, such as equipment that upped spead, armor, etc., and most importantly, guns that are simply better in every way than anything I could get for free. Since members played in every server/game, I was continually beaten simply for not paying for the game. Special boxes fall periodically that allow you to get an item by buying a key and opening them. Of course, the vast majority of these boxes require keys that you have to pay money for, and the boxes that don't almost always give you a crappy gun for a day or two, whereas the others give you good guns permanently.

It would be difficult to impliment "premium" features in a game like elements without pissing off all the people that don't pay. One possibility (hypothetically) would be to allow people to pay real money to upgrade cards. These cards would be marked as being upgraded through real money, and as such could only be used in a special pvp arena (if at all in pvp). This would give players that pay an edge without giving them much permanent advantage over players that don't pay. They could, at best, upgrade any deck they wanted to, but most players that regularly play elements already have a fully upgraded deck.

Giving more/better spins would be a touchy subject. I would be okay with something like the ability to purchase 20 extra spins for a dollar, one spin being added to each game you win, so fighting 20 false gods would net you 33% more spins for a dollar (something like this, math's obviously off).

Basically, aspects to the game such as rare cards, nymphs, and upgrading cards (if you can use them in pvp) should be carefully balanced in features that people have to pay money for. If a feature lets you get 1000 spins for $10, people with plenty of extra cash to blow could farm false gods and rapidly surpase other people in electrum, rares, upgraded cards, etc., giving them an unfair edge. An easy solution is to put caps on everything (you can only buy X extra spins per day, for example).

To summarize: I stick long-term to games that are all-around free and don't give competitive edges to people that pay money head-to-head against people that don't. In Soldat, for example, people that pay money get cosmetic benefits. They can change their character's appearance in more detail, change the color of their jet-cloud, get a star next to their name, etc., but in no way does paying money help them win in the game in any way. In a grindy game like Elements, it's not quite as touchy as a shooter (the nature of Soldat makes it hard to impliment features for members, anyway), since you can make it slightly easier to grind without unbalancing the game, but in general, implimenting special features that give members any sort of edge directly against non-members usually steers games into the wrong direction and ends up in me quitting them. As long as members have to fight members with the same access to advantages, and can't use those against people that don't pay, I don't care.

by the way, I'm camping, and it's pitch-dark (a few scattered lights from other campsites) as I'm writing this post, so I apologize for any errors, I can't see the keyboard.

kalkiran

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Re: Who Would... https://elementscommunity.org/forum/index.php?topic=9106.msg107500#msg107500
« Reply #6 on: July 04, 2010, 07:40:30 am »
you typed all that without seeing the keyboard ?!?  :o
How? i dont know the keyboard that much!
lets try.the wioxk brpwm foz
as you can see, unsuccessful (its meant to be the quick brown fox)
+i like games that are free.  :)

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Re: Who Would... https://elementscommunity.org/forum/index.php?topic=9106.msg107524#msg107524
« Reply #7 on: July 04, 2010, 09:48:31 am »
To be honest no. As stated before


"If it aint free, it aint worth it"


To true to true. I agree and as stated before combat arms and runescapes whole premium things are just stupid. Either make everyone pay or noone.
I decided to "drop" back in

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Re: Who Would... https://elementscommunity.org/forum/index.php?topic=9106.msg107536#msg107536
« Reply #8 on: July 04, 2010, 10:22:25 am »
To be honest no. As stated before


"If it aint free, it aint worth it"


To true to true. I agree and as stated before combat arms and runescapes whole premium things are just stupid. Either make everyone pay or noone.
I beg to differ, Who would pay for a game he/she didn't even try. Nobody. However, making a (small) part free helps in advertising, making more people register.
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Re: Who Would... https://elementscommunity.org/forum/index.php?topic=9106.msg107542#msg107542
« Reply #9 on: July 04, 2010, 10:56:49 am »
I'd buy it, sure. Some sort of client to be able to access it via just a program rather than the browser, which could include extensive stats, chat (although I would rather just host you a channel on IRC), and other neat things. That'd be cool. The other two options are just a straight refusal for me. I loathe pay-to-play, and I don't want an unfair edge over other players because I've paid for advantages.
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Re: Who Would... https://elementscommunity.org/forum/index.php?topic=9106.msg107544#msg107544
« Reply #10 on: July 04, 2010, 10:58:45 am »
True Xdude but most games offer a ten day trial or other.
I decided to "drop" back in

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Re: Who Would... https://elementscommunity.org/forum/index.php?topic=9106.msg107612#msg107612
« Reply #11 on: July 04, 2010, 02:19:10 pm »
Finkel is completely correct. A few games that you play normally give players that pay an edge over the normal players that don't pay. always making them be one step forward somehow.

The questions of spins would be obviously hard to do, and it would have to be capped - as finkel said, people with a lot of money to pay would have about 1000 spins per day (donating 10 dollars) and it would already give them a big advantage. --- obviously, some people that pay is necessary to keep the game up and running - it's just that giving the people that pay things that clearly give them a way better performance at the game against a few people that don't have - or can't, as it is in my case - pay;

and also, elements already have a small gift to those who donate - 5 dollars = a code that gives you most likely a nymph or mark.

since a game most likely needs people to pay to keep it running, it's obvious that the person who pay is doing a favor and therefore should be gifted with something. it's just bad when the gift, however, is .. well, just kind of ruins the game for those who can't pay.

 

anything
blarg: