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Offline icecoldbro

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Re: New use for Relic https://elementscommunity.org/forum/index.php?topic=23406.msg304553#msg304553
« Reply #12 on: April 03, 2011, 09:04:41 am »
I agree with this. Relics are now worth almost nothing, so a use would be very good. I would say 3 relics for FG prediction, 13 for rare and 25 or so for another oracle spin. Even if a lot of ppl would make relic farms you wouldnt get them fast enough.
relics worth nothing? 95 coins is nothing? you can almost buy a dragon from that.
They only sell for 65...
And yes it is pretty much nothing.

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Re: New use for Relic https://elementscommunity.org/forum/index.php?topic=23406.msg304570#msg304570
« Reply #13 on: April 03, 2011, 09:57:08 am »
No.
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Offline The_Mormegil

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Re: New use for Relic https://elementscommunity.org/forum/index.php?topic=23406.msg304575#msg304575
« Reply #14 on: April 03, 2011, 10:14:55 am »
No.
As I understand the problem, the main issue to converting Relics into something at least marginally useful (as they are now, they are not useful to any player who can have any kind of reliable access to them) is that it would be an unfair advantage to those who accumulated relics and didn't sell them, while making people who DID sell them go awry all around the place - and for a reason.

So I have to agree that this, as many other ideas like this, is a bad idea.

But, I think I may see a way to solve the above problem. By converting, with a patch, not all relics into something useful but rather by converting all the nymphs and marks in the spins into something else. Call it the Lost Artifact card. These may be used for something useful and could be farmed only from the day the patch was introduced on, no unfair advantages to relic collectors if not for the fact they now have a completely useless absurdely rare card. Everybody's happy.

...Or maybe not. I don't really see the point of changing Relics, as they seem to be ok the way they are. But, in case we did need to change them, I suggest this as the way to go.
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Offline xdude

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Re: New use for Relic https://elementscommunity.org/forum/index.php?topic=23406.msg305286#msg305286
« Reply #15 on: April 04, 2011, 02:27:51 pm »
No.
As I understand the problem, the main issue to converting Relics into something at least marginally useful (as they are now, they are not useful to any player who can have any kind of reliable access to them) is that it would be an unfair advantage to those who accumulated relics and didn't sell them, while making people who DID sell them go awry all around the place - and for a reason.

So I have to agree that this, as many other ideas like this, is a bad idea.

But, I think I may see a way to solve the above problem. By converting, with a patch, not all relics into something useful but rather by converting all the nymphs and marks in the spins into something else. Call it the Lost Artifact card. These may be used for something useful and could be farmed only from the day the patch was introduced on, no unfair advantages to relic collectors if not for the fact they now have a completely useless absurdely rare card. Everybody's happy.

...Or maybe not. I don't really see the point of changing Relics, as they seem to be ok the way they are. But, in case we did need to change them, I suggest this as the way to go.
The point is changing Relics to give Oracle spins would be as good as making Nymphs grindable. This is why my current stance is no.
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Saying Elements cards are just pixels is like saying Dollars are just paper.

Offline The_Mormegil

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Re: New use for Relic https://elementscommunity.org/forum/index.php?topic=23406.msg305298#msg305298
« Reply #16 on: April 04, 2011, 02:45:49 pm »
The point is changing Relics to give Oracle spins would be as good as making Nymphs grindable. This is why my current stance is no.
That's true, too. But even then, changing the reward wouldn't be a real issue, as the OP first suggested another thing - FG prediction.
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Re: New use for Relic https://elementscommunity.org/forum/index.php?topic=23406.msg305316#msg305316
« Reply #17 on: April 04, 2011, 03:23:51 pm »
yeah. it's not as if it's definitely going to be changed into "get another spin from the oracle". open your perspective and look at the other, more viable and useful new purposes being suggested. i'm for trading in 3 for an extra fake god prediction since it's definitely not OP and gives relics a use.

my own thought would be that it could upgrade into a random upgraded creature/permanent/spell. maybe with a very small chance of becoming a nymph. note very small chance (maybe 1-2%). this will avoid making them grind-ably easy to get, besides i think nymphs are a little UP for their over the top rarity.

Offline siriosirio

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Re: New use for Relic https://elementscommunity.org/forum/index.php?topic=23406.msg305476#msg305476
« Reply #18 on: April 04, 2011, 08:05:16 pm »

 under the card is written "probably still worth a few coins" that is the same al "sell it" and not collect it maybe tomorrow they are usable
y have sell my relic for 65 :electrum because y have think this is the only thing to make  :))

Offline Atico

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Re: New use for Relic https://elementscommunity.org/forum/index.php?topic=23406.msg305539#msg305539
« Reply #19 on: April 04, 2011, 09:26:43 pm »
Zanz told, that he wants to create pets in game. Maybe upped Relic should become a pet?

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Re: New use for Relic https://elementscommunity.org/forum/index.php?topic=23406.msg305567#msg305567
« Reply #20 on: April 04, 2011, 10:00:11 pm »
no. pets were going to be different. it was along the lines of select a single pet and level him up as you go along.

Offline Tymalous

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Re: New use for Relic https://elementscommunity.org/forum/index.php?topic=23406.msg305905#msg305905
« Reply #21 on: April 05, 2011, 12:15:49 pm »
No.
As I understand the problem, the main issue to converting Relics into something at least marginally useful (as they are now, they are not useful to any player who can have any kind of reliable access to them) is that it would be an unfair advantage to those who accumulated relics and didn't sell them, while making people who DID sell them go awry all around the place - and for a reason.

So I have to agree that this, as many other ideas like this, is a bad idea.

But, I think I may see a way to solve the above problem. By converting, with a patch, not all relics into something useful but rather by converting all the nymphs and marks in the spins into something else. Call it the Lost Artifact card. These may be used for something useful and could be farmed only from the day the patch was introduced on, no unfair advantages to relic collectors if not for the fact they now have a completely useless absurdely rare card. Everybody's happy.

...Or maybe not. I don't really see the point of changing Relics, as they seem to be ok the way they are. But, in case we did need to change them, I suggest this as the way to go.
The point is changing Relics to give Oracle spins would be as good as making Nymphs grindable. This is why my current stance is no.
How fast can you get 50+ relics, and what is the chance of getting a nymph from an oracle spin? The way you put it everyone gets a nymph every one or two days...
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Offline Atico

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Re: New use for Relic https://elementscommunity.org/forum/index.php?topic=23406.msg306810#msg306810
« Reply #22 on: April 06, 2011, 05:26:32 pm »
A lot of wins Relics can be easily change, when top50 will be changed into top500... So I think that we should do something interesting with this card, which will be unique...

Offline xdude

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Re: New use for Relic https://elementscommunity.org/forum/index.php?topic=23406.msg306839#msg306839
« Reply #23 on: April 06, 2011, 06:12:24 pm »
No.
As I understand the problem, the main issue to converting Relics into something at least marginally useful (as they are now, they are not useful to any player who can have any kind of reliable access to them) is that it would be an unfair advantage to those who accumulated relics and didn't sell them, while making people who DID sell them go awry all around the place - and for a reason.

So I have to agree that this, as many other ideas like this, is a bad idea.

But, I think I may see a way to solve the above problem. By converting, with a patch, not all relics into something useful but rather by converting all the nymphs and marks in the spins into something else. Call it the Lost Artifact card. These may be used for something useful and could be farmed only from the day the patch was introduced on, no unfair advantages to relic collectors if not for the fact they now have a completely useless absurdely rare card. Everybody's happy.

...Or maybe not. I don't really see the point of changing Relics, as they seem to be ok the way they are. But, in case we did need to change them, I suggest this as the way to go.
The point is changing Relics to give Oracle spins would be as good as making Nymphs grindable. This is why my current stance is no.
How fast can you get 50+ relics, and what is the chance of getting a nymph from an oracle spin? The way you put it everyone gets a nymph every one or two days...
The frequency of getting Nymphs is not important. The principle is.
Personal text by Cheesy
When I first started elements I was a noob. Now I'm a noob in only 11 parts of it. The unimportant ones.
Saying Elements cards are just pixels is like saying Dollars are just paper.

 

anything
blarg: