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coitus

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Extra Shards https://elementscommunity.org/forum/index.php?topic=15523.msg198831#msg198831
« on: November 11, 2010, 05:15:13 pm »
I have more shards than I know what to do with them. Perhaps a quest could be added that when you hand in 5 or 10 of the same type of shard your given a card that can't be aqcuried otherwise.

Just a thought.

Kuross

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Re: Extra Shards https://elementscommunity.org/forum/index.php?topic=15523.msg198832#msg198832
« Reply #1 on: November 11, 2010, 05:17:54 pm »
That's a better idea than what I do. I just collect them to sell them all at once so I can upgrade just one card from the sale of extra shards. :P

coitus

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Re: Extra Shards https://elementscommunity.org/forum/index.php?topic=15523.msg198835#msg198835
« Reply #2 on: November 11, 2010, 05:24:57 pm »
LOL, thats better than what I do now. Just collecting to see how many I can get.

Re: Extra Shards https://elementscommunity.org/forum/index.php?topic=15523.msg199010#msg199010
« Reply #3 on: November 11, 2010, 09:16:08 pm »
Part of the reason shards only sell for 5 electrum is that they are the reward for donating to the game.

Shards are sometimes excluded from rare farms because new players do not benefit as much as they may from other rares, since they only sell for 5, and need 1500 to become useable (apart from a quanta drain)
If Zanz wants donations (which IMO should be separate from cards) then he is likely to want to keep shards less farmed in T50, to keep demand to donate.
If another use for the unupped shards are found, people will ask for shard farms from T50, and there will be many more in the game, which people may or may not keep for later upgrading. (Increased Suppy of Shards, real value falls, less likely to donate)

However, if the rewards become alternate artworks (vrt's Chimera), I think it could be implemented without taking from Zanz's revenue.

Please Note, none of this is actual information from Zanzarino, simply assumptions based on the sell price of shards compared to their rarity and worth, and basic economic knowledge.
Also, it is clear than he is not truly against farms in T50, as they still exist, although they (theoretically) reduce the value of shards already.

coitus

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Re: Extra Shards https://elementscommunity.org/forum/index.php?topic=15523.msg200226#msg200226
« Reply #4 on: November 13, 2010, 02:16:04 pm »
I would rather see shards become even more rare. I'm in no way advocating for them to be more populated in the game. When one donates to the game they recieve an upgraded shard. When you recieve one from playing PVP (which is where I pretty much recieved all of mine) it's a downgraded shard. Just because people ask for farms in T50 doesn't mean you have to give it to them. I would like the game to unveil itself like an onion. One layer at a time. The very beginning of the game this is acheived very nicely, however, middle to higher content is stagnet IMHO. I think this would add another layer of the game to uncover. Besides become a better PVP player if you want to farm for shards.

QuantumT

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Re: Extra Shards https://elementscommunity.org/forum/index.php?topic=15523.msg200231#msg200231
« Reply #5 on: November 13, 2010, 02:25:52 pm »
The problem is that the cat is out of the bag when it comes to shards now. You can't really make them more rare now because if you did, you would just be cutting off new players.

I wouldn't be as opposed to making them not winnable from t50 and making them winnable from FGs though. That way they're still obtainable without donating, but they aren't as trivial as they are now.

I'd probably lean towards just leaving it as is for now though. Cutting out new players is bad.

 

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