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Offline russianspy1234

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg421967#msg421967
« Reply #72 on: November 07, 2011, 03:19:54 pm »
A.I. in silver arena played a mitosis on my 7/7 specter that it had antimattered the previous turn, there were multiple creatures on its field.

ai in general makes poor use of gravity pull.  rainbow will play gravity pull, then lightning or otherwise remove the creature.  oblitirator(i think)  will play it on my creatures but give all of his creatures momentum.

AI in silver arena played wings, then stole my wings which only had 1 turn left on them.  i had an arsenic in play and AI had no weapon.

AI played shard of rediness on its otyugo and then didnt bother to eat my 1/1 specter or cat.  later, played the shard on firefly queen and didnt bother to spawn.

played liquid shadow on its 0/6 graviton firemaster and then next turn on its light nymph

played momentum on his otyugos (making them 1|4) and then not eating my shriekers.

reversed timed my regular shrieker when i had an upped shrieker (and a 3/3 forest specter) on the field.
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Offline fbparis

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg422851#msg422851
« Reply #73 on: November 09, 2011, 04:56:53 pm »
AI uses "Reverse time" on a scorpion without ephemerine, and let a scorpion with epehemerine on the board :)
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mycale

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg423106#msg423106
« Reply #74 on: November 10, 2011, 04:58:52 am »
I have bonewall on the field. AI plays a fire spirit, immolates it, plays another, immolates it,and then plays the last card on its hand: deflagation (used on my bonewall).


Offline Captain Scibra

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg423489#msg423489
« Reply #75 on: November 11, 2011, 01:24:59 am »
AI uses Mitosis on a skeleton and then RT's the Mitosis one over a vanilla skeleton.
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Offline I8SumOrangesNItWasK

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg423687#msg423687
« Reply #76 on: November 11, 2011, 01:19:58 pm »
I just saw the AI use the CARD Gravity Pull on a non-stalled/frozen Armagio that was sent out LAST turn. In other words, they could have used less quanta and saved a card...but didn't.

Furthermore, they did NOT use it last turn, when the Armagio was sent out (and couldn't have used its ability itself). I'm pretty sure they had the card already, because they played a pillar this turn. (They seem to be good at playing pillars the turn they're drawn.)

EDIT: Remember when I said the AI seems to not fear being devoured? They've taken it to the next level. I had a Mummy, 5 Elite Scarabs with 5 HP, and an Elite Pharaoh. The Mummy and 3 Scarabs wear frozen/congealed. Their blessing'd Arctic Octopus has 5 HP. The AI congealed the 2 Scarabs (one with the Octopus' ability, the other with a spell card)...and not the Pharaoh -- permitting the Pharaoh to raise ALL six Scarabs' HP to 6 so whichever was free first could devour the Octopus -- rather than freeze the Pharaoh so my Scarabs wouldn't have 6 HP for a while. Furthermore, on the next turn (when my Pharaoh was the only non-congealed creature), the AI congealed the already-congealed Mummy...which happens to be the only currently-congealed/frozen creature which could NOT devour the Octopus. O.o I think if the AI feared Devour, somehow, a lot of problems I see would be fixed. lol

Elsy

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg423797#msg423797
« Reply #77 on: November 11, 2011, 06:32:35 pm »
I just had a Platinum deck Shard of Sacrifice itself down to 20 health from full (3 SoS) when it had 6x Shard of Gratitude up, as well as a Sanctuary and two Feral Bonds (with 23 creatures on the board).  Needless to say, it killed itself.  I was running a Dune Scorpion deck against it and had, I think, 69 poison counters on the platinum deck, which it was still out healing every turn.

Offline Calindu

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg423843#msg423843
« Reply #78 on: November 11, 2011, 07:32:49 pm »
I just had a Platinum deck Shard of Sacrifice itself down to 20 health from full (3 SoS) when it had 6x Shard of Gratitude up, as well as a Sanctuary and two Feral Bonds (with 23 creatures on the board).  Needless to say, it killed itself.  I was running a Dune Scorpion deck against it and had, I think, 69 poison counters on the platinum deck, which it was still out healing every turn.
Who the hell puts SoS with healing?
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Offline russianspy1234

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg423852#msg423852
« Reply #79 on: November 11, 2011, 07:46:14 pm »
I just had a Platinum deck Shard of Sacrifice itself down to 20 health from full (3 SoS) when it had 6x Shard of Gratitude up, as well as a Sanctuary and two Feral Bonds (with 23 creatures on the board).  Needless to say, it killed itself.  I was running a Dune Scorpion deck against it and had, I think, 69 poison counters on the platinum deck, which it was still out healing every turn.
Who the hell puts SoS with healing?
someone who expects the AI to not be stupid with it?
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Elsy

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg423863#msg423863
« Reply #80 on: November 11, 2011, 08:03:54 pm »
I just had a Platinum deck Shard of Sacrifice itself down to 20 health from full (3 SoS) when it had 6x Shard of Gratitude up, as well as a Sanctuary and two Feral Bonds (with 23 creatures on the board).  Needless to say, it killed itself.  I was running a Dune Scorpion deck against it and had, I think, 69 poison counters on the platinum deck, which it was still out healing every turn.
Who the hell puts SoS with healing?
I forgot to note that it also had a number of Minor Vampires on the field (the AI fractal'd them).  I'm not sure if there were enough to kill itself without the other healing.

Anyway, I assume the deck maker was just thinking that SoS are good for stalling and didn't really think it through.  You're right though that this probably isn't a huge problem since we won't see too many decks constructed that way.   

ninetyfools

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg423871#msg423871
« Reply #81 on: November 11, 2011, 08:30:27 pm »
While in Trainer, The HB uses Dissipation field than Titanium shield on the same turn.

Offline Elite arbiter

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg424214#msg424214
« Reply #82 on: November 12, 2011, 10:27:39 am »
Ai shouldn't use SoR on a flown eternity without anything to rewind. ((It also still has some problems with mitosis and SoR, but we already knew that))

ninetyfools

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Re: AI Improvements https://elementscommunity.org/forum/index.php?topic=30783.msg424498#msg424498
« Reply #83 on: November 12, 2011, 10:12:52 pm »
AI uses dim shield then steals my shield. (Fog shield)
I deflagged it so im not complaining...
 ;)

 

blarg: