Elements Haxxor Puzzles is a game with very simple rules.
If you were an ultimate haxxor, but decided that you would play 'within the rules' of Elements -- ONLY using your haxxor talents to change those things that are chance affairs (i.e. order of cards drawn, results of random effects, etc.), how would you accomplish certain goals?
ALL puzzles are "first turn" puzzles -- it's Turn 1, and you're going first. Assuming you can hax any specific cards into your 7-card hand, how would you...?
For example:
*End your first turn with 1 Airborne creature in play, and your opponent at 88 with 1 Poison counter?
(Nova. Nova. Supernova. Arsenic. Animate Weapon. Eclipse. Rage Elixir.)
*End your turn with a weapon and 3 creatures in play, and your opponent at 74 HP?
(Spark. Cremation. Nova. Lava Destroyer. Lava Destroyer. Gavel. Giant Frog.)
The only 'wrong' answers are answers that don't meet the specifications. Wnner posts the next puzzle. I'll start with an easy one:
End your turn with: a 3-power creature that will be capable of dealing exactly 15 damage at the end of next turn even if your opponent Nightmares you on his turn, a weapon that cannot be stolen, and an opponent at less than 90 HP.