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Offline Mathematistic

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Re: Divine Cake | Divine Cake https://elementscommunity.org/forum/index.php?topic=36183.msg455207#msg455207
« Reply #12 on: January 31, 2012, 05:31:25 am »
Make it drain your quanta every turn then it might be better...
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

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Re: Divine Cake | Divine Cake https://elementscommunity.org/forum/index.php?topic=36183.msg455242#msg455242
« Reply #13 on: January 31, 2012, 08:23:13 am »
Upgraded version I feel is far too powerful. Kind of like the idea but also wonder how stacking would work.

What if it was a spell that could target either player?

Offline Pineapple

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Re: Divine Cake | Divine Cake https://elementscommunity.org/forum/index.php?topic=36183.msg455317#msg455317
« Reply #14 on: January 31, 2012, 03:01:48 pm »
Way too much better than Hourglass?
At least Time Avatar | Chronos Avatar (http://elementscommunity.org/forum/index.php/topic,19622.0.html) could be balanced..Edit: Damnit, ninja'd.

There needs to be a second core mechanic (some kind of cost) added to the first (such as Time Avatar's of benefitting the opponent, too) so that it's not just an over-expensive (increasing the cost is the only other way to balance it) SoR'd Hourglass in a single card. Only after that can you add additional mechanics such as deck-doubling.

Offline moomooseTopic starter

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Re: Divine Cake | Divine Cake https://elementscommunity.org/forum/index.php?topic=36183.msg455325#msg455325
« Reply #15 on: January 31, 2012, 03:22:34 pm »
ill probably just switch it to doubling deck size as time avatar has already introduced the double deal FG mechanic.
moose dont say moo.

Offline moomooseTopic starter

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Re: Divine Cake | Divine Cake https://elementscommunity.org/forum/index.php?topic=36183.msg455427#msg455427
« Reply #16 on: January 31, 2012, 09:56:39 pm »
updated, increased cost of upgraded.
moose dont say moo.

Offline braddybarr

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Re: Divine Cake | Divine Cake https://elementscommunity.org/forum/index.php?topic=36183.msg1025330#msg1025330
« Reply #17 on: December 24, 2012, 09:23:48 pm »
I think the card draw ability may have a  :time cost, 'cause this card's too strong, and the draw ability is mainly own by  :time .
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Re: Divine Cake | Divine Cake https://elementscommunity.org/forum/index.php?topic=36183.msg1025333#msg1025333
« Reply #18 on: December 24, 2012, 09:37:22 pm »
Is this like instant dexterity?
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Offline Drake_XIV

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Re: Divine Cake | Divine Cake https://elementscommunity.org/forum/index.php?topic=36183.msg1025389#msg1025389
« Reply #19 on: December 25, 2012, 01:35:53 am »
Is this like instant dexterity?

Essentially, it is.

Offline Chapuz

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Re: Divine Cake | Divine Cake https://elementscommunity.org/forum/index.php?topic=36183.msg1025390#msg1025390
« Reply #20 on: December 25, 2012, 01:42:08 am »
Such a nice card, such a powerful card!
I guess it's pretty OP not depending on its cost. 2x Firestalls? 2x nightmares in ghostal? 2x Silences? Oh my. THE CAKE IS A LIE
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