I disagree with precognition's lack of utility. Cantrips exist to thin your deck below the minimum size, so Precognition is meant for speedy decks that want 24 cards instead of 30 to increase consistency. Golden Hourglass tends to be used more often since it's just better to have the chance of getting several draws out of one card.
I'm not arguing that the effect of thinning your deck by 1 is useless, I'm arguing that doing it for 1
is questionable. It's debatable whether that effect is ever worth 1
. In my experience, it is not, simply because precognition is a dead card until you have
, and because it is bad on the first turn when every
is precious.
SoBravery is low-costed enough to be run off a mark and nothing else, which is only encouraged by it's mark bonus. I think that a mono deck that previously used 5 | 3 SoBraverys could easily retain the same efficiency with a mark switch and some quanta adjustment - granted, the deck is now a duo instead of a mono, but the potential draw advantage is much better than a same deck that runs a Time mark and Precognition since you can effectively cut 18 cards from a deck's total size as opposed to 6.
Sure, but just because SoB is way better than precognition doesn't mean it needs to be nerfed. I'm saying that precognition is not a good baseline (because it is so weak and hard to quantify). I would go so far as to say that SoB is a better card than precognition. Heck, if it were up to me, I would probably replace precognition with SoB and make it a time card.
SoB is itself hard to quantify, and it is always risky to include it in your deck. It is a good, interesting card, that promotes interesting decks, and that is true independent of whether it also happens to supercharge mono-
rush. But increasing its cost in
just makes it less interesting and prevents its use in more interesting decks.