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Krahhl

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Re: False God Proposal: Hades https://elementscommunity.org/forum/index.php?topic=13619.msg174050#msg174050
« Reply #12 on: October 10, 2010, 04:57:25 pm »
Take out the explosions, add chaos powers and rage elixirs.

Edit: Ninja'd  :o

Offline kurathedogTopic starter

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Re: False God Proposal: Hades https://elementscommunity.org/forum/index.php?topic=13619.msg174056#msg174056
« Reply #13 on: October 10, 2010, 05:06:33 pm »
Take out the explosions, add chaos powers and rage elixirs.

Edit: Ninja'd  :o
Lol.
I was considering rage elixers, but there are no valid targets, and there is more than enough cc :)
maybe chaos powers would work in combo with rage, but it is too iffy (but thats what we want, right?). I just thought fire spirits were good enough damage.

Side note about the AI: It looks for valid targets for the paradox ability BEFORE it looks at its hand. The chance of it antimattering is pretty low, actually. It would really only target creatures with ATK<=HP for antimatter. Not so bad.

This god kills quinted golems, though a pulvy would be great here.

Krahhl

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Re: False God Proposal: Hades https://elementscommunity.org/forum/index.php?topic=13619.msg174063#msg174063
« Reply #14 on: October 10, 2010, 05:10:57 pm »
I was thinking

chaos power + rage elixir = pwn attack
fire buckler + rage elixir + maxwell's demon = pwn creature control
and then antimatter = more CC as if above wasn't enough

miniwally

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Re: False God Proposal: Hades https://elementscommunity.org/forum/index.php?topic=13619.msg174066#msg174066
« Reply #15 on: October 10, 2010, 05:15:18 pm »
I like the idea now the explosions have gone interesting to vs seeing as it'd require you to focus around permanents.

Offline kurathedogTopic starter

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Re: False God Proposal: Hades https://elementscommunity.org/forum/index.php?topic=13619.msg174146#msg174146
« Reply #16 on: October 10, 2010, 08:46:23 pm »
Possible Counters:
Pulvy deck (kill all the pillars)
EE
Deckout
Bonewall+boneyard (possibly)
BUFFED quinted oty
RT+quicksand
Diamond shield + antimatter (I think the AI antimatters the most annoying creature, so it would target it's own antimattered creatures...)
CCYB with early Pulvy
Mono-aether?

Bad decks: RoL/Hope
Monos (Discords)
Swarm decks


Seems like the best counter is CC of your own

miniwally

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Re: False God Proposal: Hades https://elementscommunity.org/forum/index.php?topic=13619.msg174151#msg174151
« Reply #17 on: October 10, 2010, 08:50:48 pm »
Possible Counters:
Pulvy deck (kill all the pillars)
EE
Deckout
Bonewall+boneyard (possibly)
BUFFED quinted oty
RT+quicksand
Diamond shield + antimatter (I think the AI antimatters the most annoying creature, so it would target it's own antimattered creatures...)
CCYB with early Pulvy
Mono-aether?

Bad decks: RoL/Hope
Monos (Discords)
Swarm decks


Seems like the best counter is CC of your own
Exactly you've got an easy chance if you manage to get the oracle prediction and even f you don't some current decks have a decent chance at beating him, sounds fun to me. but after I've vsed him about 20 times with not winning once

Offline asymmetry

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Re: False God Proposal: Hades https://elementscommunity.org/forum/index.php?topic=13619.msg174267#msg174267
« Reply #18 on: October 11, 2010, 12:43:07 am »
Rage Potions should be in there too.  Thats what makes Maxwell Demon's world go round.
Fits the theme, too. +1
So, tell me my friend, what can you see? What comes into your mind as you breathe?
'cause I see colors flourishing like you'd never believe... like a pendulum swings, they swing with me!

Offline kurathedogTopic starter

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Re: False God Proposal: Hades https://elementscommunity.org/forum/index.php?topic=13619.msg174521#msg174521
« Reply #19 on: October 11, 2010, 02:39:06 pm »
As I mentioned before, the ai looks for valid paradox targets before looking for rage targets
It will only rage your creatures with atk<=hp<=6
For a human player, that is a great idea.
And hades has no creatures with hp>6 (unless chaos powers are added, which I was thinking about).

Krahhl

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Re: False God Proposal: Hades https://elementscommunity.org/forum/index.php?topic=13619.msg174621#msg174621
« Reply #20 on: October 11, 2010, 07:22:13 pm »
add chaos powers and rage elixirs.
.-.


As for the AI failing with rage + paradox... sucks for the AI. They'll still be plenty of creature control for anything with 6 or less health though.

Offline kurathedogTopic starter

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Re: False God Proposal: Hades https://elementscommunity.org/forum/index.php?topic=13619.msg174635#msg174635
« Reply #21 on: October 11, 2010, 07:54:33 pm »
add chaos powers and rage elixirs.
.-.


As for the AI failing with rage + paradox... sucks for the AI. They'll still be plenty of creature control for anything with 6 or less health though.
Thats what I was asking. Should it still be viable, and a decent enemy, or should I add a bunch of dead cards?
Im thinking of swapping out some of the dragons, and going chaos power+rage

Offline kurathedogTopic starter

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Re: False God Proposal: Hades https://elementscommunity.org/forum/index.php?topic=13619.msg174652#msg174652
« Reply #22 on: October 11, 2010, 08:20:49 pm »
Deck altered.

Krahhl

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Re: False God Proposal: Hades https://elementscommunity.org/forum/index.php?topic=13619.msg174661#msg174661
« Reply #23 on: October 11, 2010, 08:34:10 pm »
Hmm..now I feel like 14 might not be enough creatures though o_o. Eternity will really kill this deck. Though I'm not sure how to fix that without changing too much.

 

blarg: