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Offline CCCombobreakerTopic starter

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  • CCCombobreaker is a Blue Crawler starting to think about his first run.CCCombobreaker is a Blue Crawler starting to think about his first run.CCCombobreaker is a Blue Crawler starting to think about his first run.
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Re: Things that were in team chat. https://elementscommunity.org/forum/index.php?topic=39258.msg500124#msg500124
« Reply #12 on: May 17, 2012, 08:37:11 pm »
Spoiler for Hidden:
----- ROUND 3 -----
EVENT CARD
Note: Both Event Cards are effective.
Full Support: If the Support team wins 1+ matches, gain 1 relic.
Telepathic Gambit: You may name 1 off-element card for each opponent. If the opponent uses the card, gain 3 copies. If not, lose 1 card.
*************************************     SDCP     *************************************
Victory! - Salvage 6 cards from the following:

    http://helltgivre.free.fr/elements/?deck=z155kz555lz7576z15rgz45rk5roz15rsz15t2z16rs8ps

  +1 Looks like a plan to me unless we want Chargers.
FINAL DECISION: 5 RT, 1 Eternity

    http://helltgivre.free.fr/elements/?deck=z355sz95l8z25lfz55llz45mqz17n28pl

Conversion fodder? Probably. Take 4 Titans 2 Animates and discard immediately to our penalty? Sounds like the best course of action. good idea
FINAL DECISION: 4 Titans, 2 Animate Weapons (Discard immediately to penalty)

    http://helltgivre.free.fr/elements/?deck=z35buzD5dez561tz3622z3624z17ae8pu

6 Dims, 4 Fractals, 4 Silences, all look good
I want at least 2 Fractals out of here, the rest are probably best off being Dims. Although there's a pretty great duo with Aether that involves splashing for Lightnings and Silences, it's far better upgraded. It could be an option, just saying.
FINAL DECISION: 2 Fractals, 4 Dim shields
Defeat - Discard 18 cards from the following:

    http://helltgivre.free.fr/elements/?deck=z44vjz458oz4590z2595z25aaz15upz15urz25v1z177a8pt

We get to save 12 cards, so I'd probably choose 5 Graboids, 5 Novas, 1 Nightmare, and 1 Dagger if we can. They will be useful if we ever get more shots at bow cards, which I imagine will happen.
FINAL DECISION: Discard 2 Nightmares, 2 Steals, 2 Vamp Daggers, 3 Novas, 3 BBs, 3 Pends, 1 Pillar, 2 Golems

    http://helltgivre.free.fr/elements/?deck=z24saz34vjz558oz4590z25955c15f6z15iaz15on61qz177f8pl

I think we might want to just keep 2 Graboid, 1 Nova, 2 Pulvies, 1 Purify, 1 Lightning, 1 Shockwave, 1 Deflag, and the 3 QTs (??). This combined with the above cards would let us keep 1 grabbow and restock the graboids for our RT deck.
FINAL DECISION: Discard 1 QT, 2 Purify, 2 Shockwave, 3 BB, 3 Graboids, 6 Pillars, 1 Nova

    http://helltgivre.free.fr/elements/?deck=z34ve4vgz24vlz158oz3593zB5aaz477a8pj

Probably just going to keep 5 Golems, 4 EQs, and 2 Pillars, 1 Pend.
FINAL DECISION: Discard 1 Abomination, 1 Diss Field, 2 Golems, 12 Pends, 2 Pillars
Penalty - Late Edit? I'm not sure about this one. Discard 6 cards from the vault:
Our useless Light salvage
I tought the penalty was -6?Sorry, it is indeed -6. The modifier column showed -3 when I last checked, but it seems to be -6 now
Conversion - up to 24 cards:
~
Dunno if we have to do this, we might. If so pretty sure we have some fodder availble, especially if all we have to do is change Pillars into Pends or vice versa.
******************************************************************************************
R3 OPPONENTS
     Gen. Terroking vs Darkness5
590 595 595 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5rk 5rk 5rk 5rk 5rk 5rk 5ro 5ru 5ru 77g 77g 77g 77g 77g 78q 78q 78q 8ps
http://helltgivre.free.fr/elements/?deck=590z1595z95aaz55rk5roz15ruz477gz278
Laxadarap vs Air Gen. Jenkar Scheduled for 9:00 PM GMT, may be a tiny bit later.
58o 58o 58o 58o 58o 58o 58o 58r 591 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 61t 61t 61t 61t 61t 61t 622 622 622 77a 77a 8pu
http://helltgivre.free.fr/elements/?deck=z658o58r591zB5aaz561tz2622z177a8pu
                pulli23 vs Death6
Herm.... Grabbow is I think the best bet... Not sure exactly how that will line up with other matches. DisEQ wrecked bonebolt, should beat monodeath.
4ve 4ve 4ve 4vl 4vl 4vl 58o 58o 58o 58q 58q 591 591 591 593 593 593 593 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 77a 77a 8pj
http://helltgivre.free.fr/elements/?deck=z24vez24vlz258oz158qz2591z3593z95aaz177a8pj
          Lt. CCCombobreaker vs Aether6
Change to Lt. and send Nix' Em? +1
58o 58o 595 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5f6 5f6 5f6 5f6 5fb 5fb 5fb 5fc 5fc 5fc 5fc 77a 77a 77a 77a 77a 8po
http://helltgivre.free.fr/elements/?deck=z158o595zA5aaz35f6z25fbz35fcz477a8po
            mega plini vs Gravity2 the ghost/RT deck did fine last time. but that shield was a big setback. Maybe a grabbow with Pulvy for cc?
Thinking grabbow is a good option here too. Rushing would work IMO, grabbow=fast so +1
4sa 4sa 4vj 4vj 4vj 4vj 4vj 58o 58o 58o 58o 58o 58o 58v 590 590 590 590 590 590 595 595 595 5c1 5f6 5og 5v1 61q 77a 77f 8pl
Seems decent. 4 CC cards will destroy anything they throw at me. The BB will be the top Card. I'm testing it against Ai now, First impression: it is slow, Horrebly slow (turn 13 wins are slow right). I'll do some more testing to comfirm====> It isn't as fast as I would like it to be, But it gets the Job done, eventualy.
              Dm1321 vs Life4
Immortal again? It's basically playing rock-paper-scissors here, although this is kind of like a scissors that beats both scissors and paper.
58o 58o 58o 58o 58o 58o 58o 58r 58s 594 594 594 594 594 594 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5l8 5l8 5l8 5li 5li 5li 5li 5lm 5lm 5lm 5lm 5lm 5lm 5mq 5mq 5mq 77c 77c 8pq
http://helltgivre.free.fr/elements/?deck=z658o58r58sz5594z75aaz25l8z35liz55lmz25mqz177c8pq
     (Support) YCH vs. Darkness Poker Alho
To everyone:
TEST YOUR MATCHUPS. Pick any deck/decks you think will do well and put them against the AI or, if possible another person using one of the decks in the intel doc, and record said tests there as well. Final decisions go in tomorrow
*************************************DARKNESS**************************************
Gen. Terroking vs Darkness5
Darkness Wins: http://elementscommunity.org/forum/index.php/topic,39821.0.html
http://elementscommunity.org/forum/index.php/topic,39826
http://elementscommunity.org/forum/index.php/topic,39902.0.html
http://elementscommunity.org/forum/index.php/topic,39965.0.html
Darkness Losses: http://elementscommunity.org/forum/index.php/topic,39908.0.html
http://elementscommunity.org/forum/index.php/topic,39837.0.html
Telepathic Gambit- Name one non-Darkness card: ~
~Could name Ghosts or RT, if we want.
~
******************************************************************************************
******************************************AIR*******************************************
CCCombobreaker vs Gen. Jenkar (Air)
Air Wins: http://elementscommunity.org/forum/index.php/topic,39908.0.html
http://elementscommunity.org/forum/index.php/topic,39904.0.html
http://elementscommunity.org/forum/index.php/topic,39967.0.html
http://elementscommunity.org/forum/index.php/topic,39898.0.html
http://elementscommunity.org/forum/index.php/topic,39900.0.html
Air Losses: http://elementscommunity.org/forum/index.php/topic,39952.0.html
Telepathic Gambit- Name one non-Air card: ~
~
~
******************************************************************************************
*****************************************DEATH*****************************************
pulli23 vs Death6
Death Wins: http://elementscommunity.org/forum/index.php/topic,39837.0.html
http://elementscommunity.org/forum/index.php/topic,39833.0.html
http://elementscommunity.org/forum/index.php/topic,39912.0.html
Death Losses: http://elementscommunity.org/forum/index.php/topic,39945.0.html
http://elementscommunity.org/forum/index.php/topic,39918.0.html
http://elementscommunity.org/forum/index.php/topic,39967.0.html
Telepathic Gambit- Name one non-Death card: ~
~
~
******************************************************************************************
****************************************AETHER****************************************
Laxadarap vs Aether6
Aether Wins: http://elementscommunity.org/forum/index.php/topic,39917.0.html PUgons<EQ, discord
http://elementscommunity.org/forum/index.php/topic,39952.0.html Dimmstall<Pulvy
http://elementscommunity.org/forum/index.php/topic,39970.0.html Lightning grabbow<Stall/CC,
Aether Losses: http://elementscommunity.org/forum/index.php/topic,39889.0.html fractalcluses<EQ, discord
http://elementscommunity.org/forum/index.php/topic,39840.0.html SS/PUdrags stall<EQ, discord
http://elementscommunity.org/forum/index.php/topic,39991.0.html Rol/hope<?
Telepathic Gambit- Name one non-Aether card: ~ Wings?
~
~
General counters- Tit>Fractal
                              Posion/explosion/steal/pulvy> dims
Any way we could run an EQ poinstall?We could try, but I don't think that would stand a chance agains any PU dragons build or a grabbow., yeh also we don't have bonewalls
******************************************************************************************
****************************************GRAVITY****************************************
mega plini vs Gravity2
Gravity Wins: http://elementscommunity.org/forum/index.php/topic,39889.0.htm
http://elementscommunity.org/forum/index.php/topic,39918.0.html
Gravity Losses: http://elementscommunity.org/forum/index.php/topic,39831.0.html
http://elementscommunity.org/forum/index.php/topic,39821.0.html
http://elementscommunity.org/forum/index.php/topic,39941.0.html
http://elementscommunity.org/forum/index.php/topic,39896.0.html
Telepathic Gambit- Name one non-Gravity card: ~
~
~
******************************************************************************************
******************************************LIFE*******************************************
Dm1321 vs Life4
Life Wins: http://elementscommunity.org/forum/index.php/topic,39829.0.html
http://elementscommunity.org/forum/index.php/topic,39945.0.html
Life Losses: http://elementscommunity.org/forum/index.php/topic,39937.0.html
http://elementscommunity.org/forum/index.php/topic,39953.0.html
http://elementscommunity.org/forum/index.php/topic,39883.0.html
http://elementscommunity.org/forum/index.php/topic,39900.0.html
Telepathic Gambit- Name one non-Life card: ~
~
~
******************************************************************************************
« Last Edit: May 31, 2012, 11:34:03 pm by CCCombobreaker »
Deckbuilding mad scientist.  Come by and hang out in my stream!

Offline Laxadarap

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Re: Things that were in team chat. https://elementscommunity.org/forum/index.php?topic=39258.msg504367#msg504367
« Reply #13 on: May 26, 2012, 09:52:32 pm »
Spoiler for Hidden:
----- ROUND 4 -----


EVENT CARD

Note: All Event Cards are effective.

Voodoo Ritual: If our team defeats a Lieutenant, our Support team may not be targeted next round.


Feint: Upgrades may be redistributed this round. We may take fewer upgrades this round in exchange for a Relic.

Option 1: 21 upgrades

Option 2: 13 upgrades, +1 Relic


(Support) Full Support: If our Support team wins a battle this round, gain a Relic.


*************************************     SDCP     *************************************


Victory! - Salvage 6 cards from the following:

•http://helltgivre.free.fr/elements/?deck=z15rgz35rk5roz55ru5t2z15upz45v1z8606z17q48ps

1 eternity 2 steal 3 nightmare? I like this option better, we need more PC, especially since were so vulnerable to wings (reminder, this is why were saving dimms, people lose counters.  We don't want to lose counters to wings) +1 Gives us Steals, the NMs we need for the SNbow, as well as an extra Etern, probably more useful on its own than any other card available.

1 eternity 3 nightmare 2 gotp



•http://helltgivre.free.fr/elements/?deck=z35c5z25c7z25c9z85dez15l8z25llz35lmz15mqz17k58pq


4 sanctuaries so we can rerun Immortal even if it loses a round and 2 conversion fodder

True But I can't see imortal losing. If we pick the matchup right No deck, no matter what, can ever be unbeatable. Can't ignore luck.

4 Sancs 2 Mitosis (The most usable of the cards, could actually be a deck potentially) to give us potential to rerun Immortal is a good plan, yeah.  It was a subbed match, we can't claim normal salvage :( <----Most unfortunate


•http://helltgivre.free.fr/elements/?deck=4vhz54vj52h52q5945fcz35ofz25up5utz161oz461qz261rz561vz2620z163az17n080a8pu

1 nova, 1 lycantrope, 4 lightnings? we might want to grab some steals as well

1 arsen -> reform the death duo.  Then cards to buff aether duo (lightnings) or cards to resurrect grabbow (novas) I say 1 steal (3 is nice), and then either novas or

1 Steal, then 5 Novas to let us continue grabbow's life? Grabbow cards like Lycan are use less without the Novas.



Defeat - Discard 24 cards from the following:

•http://helltgivre.free.fr/elements/?deck=z24vez24vlz258oz158qz2591z3593z95aaz177a8pj

save golem (2) EQ (4) Probably. Unless we need Discords badly. we need the discords and the EQ's for the SN bow

With regard to the SNbow, we probably have to take 3 Discords and 3 EQs out of here.



•http://helltgivre.free.fr/elements/?deck=z658o58r591zB5aaz561tz2622z177a8pu

save Dims (5) Dragon (1) Fractal (2) +1, unless we badly need golems then we can ditch some Dims.??? Number problem, 1 drag, 2 fractal, 3 dims? or 1 fractal, 4 dims?



•http://helltgivre.free.fr/elements/?deck=z14saz44vjz558o58vz5590z25955c15f65og5v161q77a77f8pl

OUCH.  may be time to abandon the idea of a real grabbow... keep the grabboids and toss the rest?

We currently have 12 grabbies in vault, take out these 5, and we still have 7.  If you keep the novas we can still run a 5 nova, 5 grabby grabbow, with 2 leftover (granted, not enough for grabbyRT) We can't run both, but if we keep the novas, we have a choice between grabbow and grabbyRT, and we can scrap the novas next round. 

Could keep 1 Nova and 5 Graboids. Would mean we could still have 6 Novas and 5 Graboids to make a grabbow with (Assuming we run 6 in the Grabowinder deck, which is not mandatory)


we can't discard the pulvy's can we? That would be no good well, we can't run a duo with them (no gravy cards), so we can't run them without a rainbow, we only have 2 QP, so that would have to be run with novas, and if we discard novas, then we can't play either.

True story, sadly It sucks, but I do think we have to ditch them here.

Conversion - up to 24 cards:

~



******************************************************************************************


R4 OPPONENTS


Finalized MATCHUPS:

Gen.  Terroking              vs Pineapple (Light Sco)

Ass.  Laxadarap            vs Sevs         (Water Str)

Lt.    CCCombobreaker  vs Silver        (Air Sc.)

Salv. mega plini             vs n00b         (Gravity Lt.)


To everyone:

TEST  YOUR MATCHUPS. Pick any deck/decks you think will do well and put them  against the AI or, if possible another person using one of the decks in  the intel doc, and record said tests there as well.                      21 to distribute             Deck used           

General..........Vs Light4                       #ups:        7                              SN-bow             

Laxadarap (Earth2 Ass) Vs Water2       #ups:        5                                Fractal           

CCCombobreaker (Earth3 Lt.) Vs Air2   #ups:        2                         immortal 

mega plini (Earth4 Salvager) Vs Gravity4#ups:        7                                 Poison        (12-2 across all matchups)      *note, shriekers are wanted over golems here* (burrowing, plus more initial damage), counters all of gravies strategies, only chance is upped fractal chargers, which I can probably stil win with a decent draw (no lightning=easy)

CCC's thoughts

Since Salvager and Assasin have bonuses for winning, it seems sensible to stack them with ups and in favorable matchups.  In my mind Gravy is the easiest... Air and Water both have lots of wings.  Water and Light both have big stalls left.  Poison or Immortal vs air.  Fractal or Nix'Em vs Water.  Grabbowinders or Immortal vs Gravy.


Proposed Roles: Lt, Assassin, Salvager

Verdict: Above


Shortlist of Decks remaining:

Nix'Em

Immortalhttp://elementscommunity.org/forum/decks/cache/z658o58sz5594z75aaz25l8z35liz55lmz25mqz177c8pq.jpg

Grabbowinders

Poison Duo (2/8 ups) http://helltgivre.free.fr/elements/?deck=zB58oz3591z5595z5718z171a8pk

Fractal Duo or Aether Duo (depending on S/D/C/P)

"Vault Scraps" grabbow (depending on S/D/C/P)

Mono w/Pulvy (depending on S/D/C/P)

SN-bow (depending on Salvage and discard)  http://elementscommunity.org/tools/deck/?deck=4vlz4590z3593z75aa5f6z25v1z46u3z16u57dm8pj

*************************************LIGHT**************************************

Gen. Terroking vs Light4

Light Wins: http://elementscommunity.org/forum/index.php/topic,40249.0.html

http://elementscommunity.org/forum/index.php/topic,40211.0.html

http://elementscommunity.org/forum/index.php/topic,40227

http://elementscommunity.org/forum/index.php/topic,40182.0.html

Light Losses: http://elementscommunity.org/forum/index.php/topic,40237.0.html


SNbow is sweet, 'nuff said.

4vl 4vl 4vl 590 590 590 590 590 593 593 593 593 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5v1 5v1 5v1 6u3 6u3 6u3 6u3 6u3 7dm 7dm 8pj

http://helltgivre.free.fr/elements/?deck=z24vlz4590z3593z75aaz25v1z46u3z17dm8pj

7 ups, so 1 can get donated.


Discuss:  After taking a look at their decks, I noticed they were all pillar heavy and they run decks with big creatures, I'dd go with Ghost RT/EQ  or with some fractal deck (that packs a lot of EQ's) I'll do some testing to see if I'm correct.

Isn't EQ /RT the counter to low pillar decks?

edit: RT/EQ was just crushed by Firestall.

       RT/EQ works fine great against TitanSaders I feel like titansaders is highly unlikely, as they had to discard from it, and honestly, It's a 12 card combo, meaning that they kept no pillars/pends/whatever else they used They won with Titansaders, third deck down in above, possible yes but i'm just going to test against all these decks, Haven't realy taught about what they might use. One thing is sure, EQ is our biggest advantage over them. I might even try a deck with 6 of them and some fractals.

       RT/EQ does fine against PU dragons (the EQ's did all the heavy work) But this is probably due the stupidity of the AI, I'll test them the other way around to see what it gives.

       I did test it while changing decks with the AI. And I won some games. AI plays graboid over EQ and is therefor not a reliable opponent.

       RT/EQ failed horribly against Rol/hope This is the main problem.

       

 After testing EQ/RT I found it being to weak against their shields. This is what I've build

 It uses our unused Fire cards those are for nixem

  http://elementscommunity.org/tools/deck/?deck=z5593z75aaz25f6z25fbz15fcz577az178q8po


Maybe a supernova bow? (if you can spare another upgrad I suggest to upp the scond deflag, this means you can kill of a turn 2 Sanc and can earn you Victory!)

http://elementscommunity.org/tools/deck/?deck=4vlz4590z3593z75aa5f6z25v1z46u3z16u57dm8pj


General strategy: EQ before Playing graboids.... Yes that was it!

Turn 3 Discord and earthquake means death to all stalls. The graboids can remain burrowed for as long as you please; Nightmare makes the difference against Fractal.

    Stats: 10-2 against firestall ====>Firestall-proof

              8-0 against TitanSaders (Considdering the AI played blessing over Endow)

              8-4 against Rol/hope    It is important to play your graboids first! you need to nightmare them as quick as possible. their 3 pillar/pend split majes it dificult to EQ them.

              5-1 against PU dragon 

              5-10 against MonoLight If they get out a Sanc, you are pretty much dead unless you can detroy them immediately. Save the deflags for the sancs and don't blow their shield!

            Well, The deck destroys all of their stalls and their agrassive decks alike as long as they don't have sanctuary. It works verry well against firestall because firestall  doesn''t get the sancs out to often (40 card deck and they are very vunerable to EQ

I recommend to up the second deflag as well as it proves vital to destroy the Sancs quickly only 5 supernova's, With unupped you would need 2 SN, upped only 1

I'm liking this SNbow a lot.

**********************************************************************************************



******************************************WATER*******************************************

Earth2 vs Water2

Water Wins: http://elementscommunity.org/forum/index.php/topic,40278.0.html

http://elementscommunity.org/forum/index.php/topic,40317.0.html

http://elementscommunity.org/forum/index.php/topic,40162.0.html
http://elementscommunity.org/forum/index.php/topic,40275.0.html

http://elementscommunity.org/forum/index.php/topic,40163.0.html

Water Losses: none


I think after testing I want to run the following:

58o 58o 58o 58o 58o 58o 58r 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 61t 61t 61t 61t 61t 61t 622 622 622 779 779 77a 77a 77a 8pu

http://helltgivre.free.fr/elements/?deck=z558o58rzB5aaz561tz2622z1779z277a8pu


58o 58o 58o 58o 58o 58o 58r 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 61q 61q 61q 61q 61t 61t 61t 61t 61t 61t 622 622 622 779 77a 8pu

http://helltgivre.free.fr/elements/?deck=z558o58rzB5aaz361qz561tz262277977a8pu


Thinking they bring a 42 card stall (because they are a good target for the immortal) or that air duo with infect wings stuff.  Either of those is a good target for the fractal deck.  THe air duo has no pc (so we can fall back on decking them) and the 3 fractals should be enough to break any stall (unless they have been hiding flooding all this time... UNLIKELY)


Discuss: Fractal if we expect the wings duo, nixem if we expect the darkness duo

Nix'em vs:    chrystall:   1-0 (insane amount of quanta on his side, raged his soras, he got no BW, won by a turn)   

                                                    2-0 (still lots of quanta, no BW, outrushed by a turn again) (also raged soras)

                                                    2-1 (raged golem this time, ai drew BW, may have lost even without BW (freeze on raged golem)

                                                    2-2 (tried raging golems again, first one got frozen, outrushed by a turn.

                                                    3-2 (went back to ragin chrys, ai got early BW/aresnic, and I had no deflags (only 1 rage).  Ai got 2 chrys all game, won by 2turns                         

                                    Air Duo:   1-0 (won with about 50 hp, RP>squid, phoenix +deflag>wings

                                                    1-1 no squids, just toads and the dragon, purify saved him he had it for 2 turns, I was 4 hp off killing him

                                                    1-2 4 deflags vs 1 perm.  outrushed

                                                    1-3 outrushed

                                    Steam:    1-0 great draw with 3x golems and 3x RP's.  Outrushed by a lot

                                                    1-1 1 pend start, which he exploded on first turn.  Outrushed by a turn

                                                    1-2 opposite of^ drew 9 quanta sources before I lost on turn 8.  Outrushed by a turn.

                                                    1-3 So little quanta, so many splosions.  Didn't get a creature (golem) out until turn 8. 

                                    Sanc:      1-0 Drew all 4 deflags

                                                    2-0 Only 1 deflag, but still no chance.  too many strong creatures

                                                    3-0 won with 5 hp left

                                    Dark:        1-0 Outrushed, no perms to steal

                                                    1-1 Opening hand was 2 pends, 4 deflags, 2 golems.  Drew all pends except for 1 RP before I died (7 turns)

                                                    2-1 Squid on turn 2, played the other 2 turn 5.  Outrushed by a turn due to a pheonix topdeck (as well as RP topdeck for 1st squid)

                                                    3-1 2 early squids, 2 early RP.  As well as plenty of damage (and a deflag for a dag)

                Fractal         Chrystall  1-0 won by a turn with 20 poison counters on me.

                                                    1-1 outrushed by a turn with 27 counnters on me

                                                    2-1 won by 1, almost 2 turns with 23? poison counters

                                                    3-1 won by a turn, 19 poison counters

                                    Air            1-0 just stalled waiting for dragons, got them out, won

                                                    1-1 Got halway through deck, Ai had empty hand, fractal golems (waiting for dragon), topdecks wings.  Wings expire, have enough for a fractal, ai topdecks yet another wings (empty hand all game).  2 dimms and a dragon in last 6 cards.

                                                    2-1 Dragon was in last 3/4 cards, ended up fractaling golems all 3 times, all in the luls after a wings, ofc a wings was topdecked for the 1st two

                                                    3-1 Got a dragon middeck, ai had a 1 pillar start, and only 1 wings entire game.  Easy win (didn't have to start chaining dimms until 12 cards left/4 dimms in hand.

                                    Steam     0-1 Lost by 1 turn due to a topdecked momentum and 3 explosions

                                                   0-2 Lost by a turn, both momentums, didn't even try and play shield.

                                                   1-2 Ai played 2 explosions on pends, so to make it realistic, I didn't dimm.  Won by a turn.

                                                   1-3 Too fast, and ai has too many explosions.  Got all 4 before reaching halfway mark (and wasted 2 on pends)

                                    Sanc      1-0 Easy win, didn't draw a creature until 8 cards left, but fractaled dragons then golems to win.

                                                  2-0 Not as easy, 5 sancts plus permafrost (no fractal until 13 cards left) slows down offense a lot.

                                                  3-0 Very easy again, fractaled drags very early (had like 6 pillars) and got my stuff through.

                                    Dark     0-1 Hard counter: beginning to really appreciate this deck choice (GJ water ^.^)

                                                0-2 outrushed by a turn, and wasnt even NM'd

                                                1-2 Only drew 1 steal, and it was to steal a dimm the turn before it ran out.  Person may have won it (save steal)

                                                1-3 Topdecked a steal turn before I won.

                                               


******************************************************************************************



*****************************************AIR*****************************************

Earth3 vs Air2

Air Wins: http://elementscommunity.org/forum/index.php/topic,40178.0.html

http://elementscommunity.org/forum/index.php/topic,40174.0.html

Air Losses: http://elementscommunity.org/forum/index.php/topic,40278.0.html

http://elementscommunity.org/forum/index.php/topic,40236.0.html

http://elementscommunity.org/forum/index.php/topic,40246.0.html


Pretty sure we want the standard Immortal here with 2 drags maybe? I believe they still have their RT deck with Eternity. Unless anyone has a better idea and wants to share:

58o 58o 58o 58o 58o 58o 58o 58r 58s 594 594 594 594 594 594 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5l8 5l8 5l8 5li 5li 5li 5li 5lm 5lm 5lm 5lm 5lm 5lm 5mq 5mq 5mq 77c 77c 8pq

http://helltgivre.free.fr/elements/?deck=z658o58r58sz5594z75aaz25l8z35liz55lmz25mqz177c8pq
Discuss:testing Immortal

                    against OwlsBow 2-0           

                    against DragonPlosion 2-0   

                    against PU-Dragons 2-1 this realy depends on wheter they draw fractal early)


******************************************************************************************



****************************************GRAVITY****************************************

Earth4 vs Gravity4

Gravity Wins: http://elementscommunity.org/forum/index.php/topic,40177.0.html vs. nixem: 1-3 -possible fix=more BB/tit shield    vs. poison: 3-1 (only 3 upped poisons)

Gravity Losses: http://elementscommunity.org/forum/index.php/topic,40212.0.html vs. nixem: 3-1 Loss=5 titans in 15 cards    vs. poison: 3-1 Loss=5 titans and 1 turn off(including gpulled titan)

http://elementscommunity.org/forum/index.php/topic,40188.0.html their suicie deck: didn't bother

http://elementscommunity.org/forum/index.php/topic,40310.0.html 3-2 Very iffy, seems like it depends on wether or not I draw more golems or pheonixes, and how many plate armors on an oty (won a match against a 10|1 oty.  vs. poison: 3-0 Hard counter

Unplayed Match: Gravity vs. Earth (Loss for both)

http://elementscommunity.org/forum/index.php/topic,40334.0.html 3-1             vs. poison 3-0 one of these was an early fractal, still won with 60 hp.  Won w/ 5 hp when I got no arsenic all game, ai fractaled, had a 2nd turn lobo (can't bb),and a 1st turn tower shield.  AKA worse case scenario.  Also, there will probably not be as many lightnings, so I would win by a greater margin in all of these.


Above testing leads me top believe our best shot is:

52o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 591 591 591 591 595 595 595 595 595 595 718 718 718 718 718 71a 71a 8pk

http://helltgivre.free.fr/elements/?deck=52ozB58oz3591z5595z4718z171a8pk


Discuss: Actually trying a non-RT deck, they got hurt by salvage, but can still bring fractal chargers and mummy, and they only have to field 3 decks.

Nix 'em?


******************************************************************************************




****************************************SUPPORT***************************************

YCH attacks aka65ala (Light)

MartyrX def. Poker Alho (Darkness)


Round 3 Banpool: http://helltgivre.free.fr/elements/?deck=4ve4vj58q58r58s5905915935945955c15f65fb5fc5lm5og5rk5ru5v161q61t622

 4ve 4vj 58q 58r 58s 590 591 593 594 595 5c1 5f6 5fb 5fc 5lm 5og 5rk 5ru 5v1 61q 61t 622


Available Earth Cards (3 Unbans) : Antlion, Plate Armor, Gemfinder, Warden, Enchant Artifact, Pillar/Pend


Light:

Scheduling: http://whenisgood.net/emgba7q/results/qzxsbw

edit YCH reply: http://whenisgood.net/emgba7q/update/pfddezwd


Banpool: http://helltgivre.free.fr/elements/?deck=5f45f55f85fb5l95la5ld5le5lf5lk5ll5lm5oi61r61t622624

5f4 5f5 5f8 5fb 5l9 5la 5ld 5le 5lf 5lk 5ll 5lm 5oi 61r 61t 622 624


Available Light Cards (1 Unban) : Pegasus, Holy Light, Reflective Shield, Luciferin


Possible Decks:

Blessed Peggy Rush

ShortbowSaders (wings, no Animate)

Dragon + Momentum + GPull

RustleRush

purify dragons things they brought out vs life

poison mummy sanc

hb mausoleum

Light Nymph Tears


I'm thinking bout either mitowardens or lavagolems+wardens+pends, kinda like what fire used but with the pends and mark reversed


Darkness:

Scheduling: http://whenisgood.net/4ycbprj/results/a7774z


Banpool: http://helltgivre.free.fr/elements/?deck=5935ld5lf5ll5lm5mq5oi5rk5ru5ul5um5uo5up5uq5us5ut5v161q622

593 5ld 5lf 5ll 5lm 5mq 5oi 5rk 5ru 5ul 5um 5uo 5up 5uq 5us 5ut 5v1 61q 622


Available Darkness Cards (No Unbans): Parasite, Liquid Shadow, Gargoyle, Voodoo Doll, Cloak


Possible Decks:

Raging Voodoo

Accel Voodoo

LS Gargs




******************************************************************************************
« Last Edit: June 01, 2012, 09:24:12 pm by Laxadarap »
My signature is too messy to read >.<

Offline CCCombobreakerTopic starter

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  • CCCombobreaker is a Blue Crawler starting to think about his first run.CCCombobreaker is a Blue Crawler starting to think about his first run.CCCombobreaker is a Blue Crawler starting to think about his first run.
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Re: Things that were in team chat. https://elementscommunity.org/forum/index.php?topic=39258.msg506349#msg506349
« Reply #14 on: May 31, 2012, 11:33:44 pm »
Spoiler for Hidden:
(My best understanding of the rules indicates roles are subject to change each round)
General     Terro=Green
Lt.            CCCombobreaker = PINK
Strategist  Laxadarap=purple
Assasin    pulli23=orange
Salvager    Dm1321 = Blue
Scout        mega plini = Some kind of bue (think its cyan, or we can just call you "baby blue") or just "sky"
Support     ych=yellow
Support     MartyrX  = Red
----- ROUND 1 -----
http://elementscommunity.org/forum/index.php/topic,39212.0.html
OUR DECKS
http://elementscommunity.org/forum/index.php/topic,39388.0.html
----- ROUND 5 -----
EVENT CARD
Choose one event card for each player this round. Edit into Member Roles thread instead of creating special Round 5 Event Card Decision thread.
Option 1: Blitzkrieg Strategy - If you are up 2 - 0, you win.
Option 2: Guerilla Tactics - You may mulligan and restart before you end your first turn in ONE GAME ONLY.
I'dd take guerilla tacticts. Even the best decks have bad draws sometimes (see SN bow)
Verdict:
Terroking:
Earth2:
*************************************     SDCP     *************************************
Victory! Salvage 6 cards from the following:
http://helltgivre.free.fr/elements/?deck=z65i4z55i8z55idz65jmz37gm8pp
Nothing useful in the slightest, maybe grab dragons? can run a water duo that is great vs. wings? use as conversion fodder and save the immortal deck from dying?
Defeat: Discard 30 cards from the following:

    http://helltgivre.free.fr/elements/?deck=z658o58r58sz5594z75aaz25l8z35liz55lmz25mqz177c8pq

    Umm, he was supposed to be using this: http://helltgivre.free.fr/elements/?deck=z352ozC58oz2591z2595z1718z171az177a77c8pk

 and lose these decks entirely:

     http://helltgivre.free.fr/elements/?deck=z24vlz4590z3593z75aaz25v1z46u3z17dm8pj

     http://helltgivre.free.fr/elements/?deck=52ozB58oz3591z5595z4718z171a8pk

 
 Conversion: Up to 24 cards:
 
******************************************************************************************
Matchups
Gen. Terroking vs. Death2
Earth2 vs. Air3
*************************************     DEATH     *************************************
Gen. Terroking vs Death2 (5 relics)
http://helltgivre.free.fr/elements/?deck=58rz85aaz55rk5roz15ruz577gz478q8ps
58r 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5rk 5rk 5rk 5rk 5rk 5rk 5ro 5ru 5ru 77g 77g 77g 77g 77g 77g 78q 78q 78q 78q 78q 8ps
******************************************************************************************
*************************************       AIR        *************************************
Earth2 vs. Air3 (3 relics)
http://helltgivre.free.fr/elements/?deck=z558o58rzA5aaz15f6z25fcz1779z277az27dr8po
58o 58o 58o 58o 58o 58o 58r 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5f6 5f6 5fc 5fc 5fc 779 779 77a 77a 77a 7dr 7dr 7dr 8po
Note: 31 cards so that if it loses, it doesn't shut off our Fractal deck too (These are our only Antlions/Golems, so playing this with 30 cards and losing means all we have is grabowinders, and having an unseen deck like Dims could be a big help)
I upped the rage pots since now you can kill unupped drags, which will hopefully be relevant. We haveto hope to get lucky here, not consistant.
******************************************************************************************
*************************************    SUPPORT    **********************************
********************************ROUND 5***********************************
OUR BANPOOL: 
*****************************ROUND 4***************************************
OUR BANPOOL: http://helltgivre.free.fr/elements/?deck=4vj52o58p58q58r58s5905915935945955f65lm5v161t622
MATCHES:
ASSAULT AETHER 2-0 us
596 596 596 596 596 596 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5fa 5fa 5fa 5fa 5fa 5fa 8po
DEFEND ENTROPY 2-0 us
58r 592 592 594 594 594 594 594 594 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5f4 5f4 5f4 5f4 5f4 5f4 5f5 5f5 5f6 5f6 5fb 5fb 5fb 5fb 8po
DEFEND ENTROPY 2-0 us
58r 593 593 593 593 593 596 596 596 596 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5ul 5ul 5um 5um 5um 5um 5um 5um 8pt
ASSAULT LIFE  - 2-0 us
596 596 596 596 596 596 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 61o 61o 61o 61o 61q 61q 61q 61q 61q 61q 61v 61v 61v 61v 61v 8pu
DEFEND LIFE 0-2 them
58o 58o 58o 58o 58o 58p 58p 58p 58q 58q 58q 58r 596 596 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 622 622 622 622 624 624 8pu
DEFEND GRAVY win by default
58o 58o 58o 58o 58o 58p 58p 58p 58q 58q 58q 58r 596 596 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 622 622 622 622 624 624 8pu
DEFEND DEATH 2-1 us
590 590 590 590 590 590 594 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5rk 5rk 5rk 5rk 5rk 5rm 5rm 5rm 5rm 8ps
Defending (we have 4 defense, so almost any deck is legit)
We should pick decks we like against each element, being aware of what they have available)
Entropy x2
-banpool: http://helltgivre.free.fr/elements/?deck=4vd4ve4vf4vg4vh4vi4vj4vn4vp52o52r55v5765905935955f65ia5og5rk61q
-Cat, BE, Mutation, Elf
decent decks they can run:
cats + vultures (no bonewall) (but with BE)
adrena-elves
pretty sure they can't do anything about this: - WON MATCH 2-0
58r 592 592 594 594 594 594 594 594 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5f4 5f4 5f4 5f4 5f4 5f4 5f5 5f5 5f6 5f6 5fb 5fb 5fb 5fb 8po
he has to have some ramping damage.  that's expensive... so here...  -WON MATCH 2-0
58r 593 593 593 593 593 596 596 596 596 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5ul 5ul 5um 5um 5um 5um 5um 5um 8pt
air dragons and mutation with BE
Death
-banpool: http://helltgivre.free.fr/elements/?deck=4vn4vp52h52j52o52r52t5uo5up5v161t622
-virus,  bonyard, skeleton, plague, skull shield, vulture, afla, scorp, catcher
decent decks they can run:
they have a lot of good options.  an EQ deck would be really mean
590 590 590 593 593 593 593 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5rk 5rk 5rk 5rk 5rk 5rm 5rm 5rm 5rm 8ps
aflatoxin tit shield warden plague EQ stall thing (42 cards NO win condition)
won game 1.  really tense matchup
Gravity
-banpool: http://helltgivre.free.fr/elements/?deck=52r52t55l55m55q55r55t5625c75oi61t622
-merc, dragon, shield, eater, BH, chimera, catapult
their stall is lacking so a fast fractal deck should be great:
58o 58o 58o 58o 58o 58q 58q 58q 58q 58q 58q 58r 596 596 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 622 622 622 622 624 624 8pu
Life
-banpool: http://helltgivre.free.fr/elements/?deck=5bt5bu5c75c95f661q622
-rustle, cock, spirit, heal, thorn shield, emerald shield, bonds, scorp
decent decks they can run:
life could run an honest grabbow, luckily deflag is out... no mitosis or fractal means limited targets.  They already showed a firestall.  They still have wings and phase shields.  This may be the first time I support the devo-eq deck.
air duo (40 cards)
shockwave:
heal:
wings:
FFQ: 3
hope: 1
fireflies: 2
Game 1 he laid down 3 straight FFQs and then a hope.  NOTHING TO DO ABOUT IT
Game 2 I fractal wardens early to lock down the FFQs and he just plays fireflies straight
Attacking can use: wardens, antlions, PA, armor, gemfinder
People  know we have low damage output/limited creature selection, so they are  likely to run stalls at us with CC.  The fact that our best in element  card left is wardens, creatureless stalls will be even more likely,  usually with some alt win condition (bolts/poison/fractal).  Our deck  from last round is probably our most credible threat unless we want to  get in a "bigger stall" pissing match. (using mito warden with jade  shield or a warden squid icebolt purify deck)
-some dark duo with wardens, steals, and dragons/gargs or Siphons (if gargoyles, cloaks are a must)
-firebolt/golem (or phoenix) duo
-AM + PA&DISS stall (maybe even BE wardens)
-water stall (icebolt, warden, purify, ice shield)
-mito wardens (mitosis, bonds, warden, jade shield)
-
Aether - WON 2-0
-3 unbans: http://helltgivre.free.fr/elements/?deck=4vh4vj52g52j52r52t5905f65l95la5lk5lm5um5up5uq5ut61q61r61t620622
-can use: (if small # unbans)
lightnings and phase shields both pose serious issues.  fractal is always a game changer. 
596 596 596 596 596 596 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5fa 5fa 5fa 5fa 5fa 5fa 8po
they ran a PU-LS dragon deck.  they had a little less stall and a little less damage and a little smaller deck.  very even but in our favor all around
Life
-2 unbans: http://helltgivre.free.fr/elements/?deck=5bt5bu5c75c95f661q622
-can use:
either way I like phase dragons and lightning with wardens. 
596 596 596 596 596 596 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 61o 61o 61o 61o 61q 61q 61q 61q 61q 61q 61v 61v 61v 61v 61v 8pu
******************************************************************************************
SUPPORT TEAM:
Support BANPOOL (these cards were used by Team Earth in the previous round)
//Use Word Frequency Counter then Add/Remove linebreaks with our previous decklist in 
// http://textmechanic.com/  to get the banlist
// http://elements.alanbeam.net/code_generator.php to manually unup and remove rares
// http://helltgivre.free.fr/elements/ to create deck image
- Support Team decks may use cards that are in the vault, not in the vault, or any combination.
- At least 50% in-element cards
- No upgrades
- No rares
- If you are attacking you may not use any cards the Team used during the previous round in battle (plus all pillars/pendulums are usable).
- If you are defending you may use a number of cards that the Team used during the previous round of battle equal to the number of players defending the lines (plus all pillars/pendulums are usable).
- Deck creation can be a collaboration between Support teammates, Main Team members, or a solo act.  There's no need to submit decks prior to using them.
ROUND 4
current
ROUND 3
@9PM PST
remaining matches:
2 - earth, gravity
1 - life, entropy, time, aether, water, death
0 - light, fire, darkness, air
Darkness Banpool: http://helltgivre.free.fr/elements/?deck=5935ld5lf5ll5lm5oi5rk5ru5ul5um5uo5up5uq5us5ut5v161q622
593 5ld 5lf 5ll 5lm 5oi 5rk 5ru 5ul 5um 5uo 5up 5uq 5us 5ut 5v1 61q 622
Drag got banned but PU and LS are open. They can run PULSdrags with 1 defending.
Verdict: AVOID
Light Banpool: http://helltgivre.free.fr/elements/?deck=5f45f55f85fb5l95la5ld5le5lf5li5lk5ll5lm5oi61r61t622624
5f4 5f5 5f8 5fb 5l9 5la 5ld 5le 5lf 5li 5lk 5ll 5lm 5oi 61r 61t 622 624
Verdict: PLAUSIBLE
Fire Banpool: http://helltgivre.free.fr/elements/?deck=4so4vj52o52r5f05f25f45f55f65f75f85f95fa5fb5fc5fk5gi5i75ii5l95lm5og5ur61q71a71b77g7dg7dk7dq7ds7du7f27gp7k27k67tb
4so  4vj 52o 52r 5f0 5f2 5f4 5f5 5f6 5f7 5f8 5f9 5fa 5fb 5fc 5fk 5gi 5i7 5ii  5l9 5lm 5og 5ur 61q 71a 71b 77g 7dg 7dk 7dq 7ds 7du 7f2 7gp 7k2 7k6 7tb
They  can run Winged Deflags easily (only 1 unban needed) and I don't like  that. Fire by nature has a huge home field advantage - almost ANY  arbitrary Fire card, Fire Pends, Dragons of mark, and shield of mark is a  viable deck core.
Verdict: AVOID
Air Banpool: http://helltgivre.free.fr/elements/?deck=4vh4vj55k55s55t56157658r5905945c15f65oc5od5og5oi5ol5oo5pu61o61r61t62263a74a77e77g7dm7ds7mv7n57oe
4vh 4vj 55k 55s 55t 561 576 58r 590 594 5c1 5f6 5oc 5od 5og 5oi 5ol 5oo 5pu 61o 61r 61t 622 63a 74a 77e 77g 7dm 7ds 7mv 7n5 7oe
Another Winged Deflags. They need 2 unbans, but their support team of 3 means thats okay.
Verdict: PLAUSIBLE
Possible other: Aether, Gravity
ROUND 2
YawnChainHow vs Poker Alho (Darkness)
Game 2-0 our win
Scheduling: (pending his reply) http://whenisgood.net/war5r2sup1/results/f9wmws
Sometime after 12 AM Pacific time (midnight)
Global bans: All rares.
Our bans
http://helltgivre.free.fr/elements/?deck=4ve4vg4vj58p58q58r58s58v5905935945955c15f65ia5lm5mq5on5rk5ru5up5v161q61t622
Available In-Element: Plate Armor, Gemfinder, Warden, Shrieker, Enchant Artifact, Tower/Pend, 2 unbans
Earth - Possible decks:
GrabbyRT
6 grabby 3 shrieker 14 pends 5 RT 2 time dragon
Poisonstall
DevEQ
Darkness - bans
http://helltgivre.free.fr/elements/?deck=4vj55t5905i75on5rk5ru5ul5um5uo5up5uq5us5uu5uv5v15v261q61r61t622
Available In-Element: Parasite, Vampire, Voodoo Doll, Tower/Pend
Darkness -  Possible decks:
Accel dolls (high stallbreaking potential?)-RT
Lycan Control-RT, no/copius amounts of creatures
Poison Dolls-Purify, RT, Rush
Pande-Voodoo a la AI3, or stall, creatureless, immortal creatures (not really relevant here)
Shakars type deck gpull ban
Blessed Vamps+Sancs, RT + Rush
Adrenavamps- RT
Doll/Hope
Wings-immoUG
Dark Tears
Raging Voodoo-I find this extremely likely, can use as CC as well (shreikers/grabs=low hp), and have access to deflag
ROUND 1
Shell of 6x Gnome Rider, 6x Warden, 3x Earth Pend:
58u 58u 58u 58u 58u 58u 596 596 596 596 596 596 5aa 5aa 5aa 8pm
Mito-warden (wardens, mitosis, bonds, 1 or 2 green dragons):
58u 58u 58u 58u 596 596 596 596 596 596 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5bs 5bs 5bs 5bs 5bs 5bt 5bt 5c6 5c6 5c6 5c9 5c9 5c9 5c9 8pn
http://helltgivre.free.fr/elements/?deck=z358uz5596z65aaz45bsz15btz25c6z35c98pn
Gravy shield stall (wardens, plate armor, and gravy shield  (probably needs some chargers as backup (very lacklustre unupped)) I vote this
* mod of http://elementscommunity.org/forum/index.php/topic,39499.0.html
blessed wardens (no sanc or miracle... but crusaders and bows or swords still works)
Super-awkward Light duo:
4t4 4t4 4t4 58u 58u 58u 596 596 596 596 596 596 5aa 5aa 5aa 5aa 5aa 5l8 5l8 5l8 5lf 5lf 5lf 5lf 5lf 5lf 5ll 5ll 5ll 5ll 8pq
http://helltgivre.free.fr/elements/?deck=z24t4z258uz5596z45aaz25l8z55lfz35ll8pq
less awkward light duo:
4t4 4t4 4t4 596 596 596 596 596 596 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5l8 5l8 5ld 5lf 5lf 5lf 5lf 5lf 5lf 5ll 5ll 5ll 8pq
http://helltgivre.free.fr/elements/?deck=z24t4z5596z85aaz15l85ldz55lfz25ll8pq
Probably fine if they aren't using airbornes.
Immowardens open but the 50% earth restriction means that its offensive ability is rather limited
4t5 4t5 58u 58u 58u 58u 58u 58u 596 596 596 596 596 596 5aa 5aa 5aa 5f9 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fa 5fc 5fc 5fc 5fc 8pm
http://helltgivre.free.fr/elements/?deck=z14t5z558uz5596z25aaz55f9z25faz35fc8pm
Could be okay, nothing special.
It seems to me that this would be slightly better with a Fire mark Then you have no earth quanta, sadly. Mods could be made with pillars but then you lack immofodder, and such. With unupped Immo giving only 6 Fire now, I'm going to have to disagree with Phoenixes unless there's some other source of quanta to hit that magical 7. I'm liking 4 gnome, 4 warden, 7 pends with Fire mark
Bondbow (Life mark, Bonds, Earth pends, Earth creatures, Skull, QT, various midgets, Chimera)
UG stall, Nymph Tears deckouter, 50% death Poisony deck (Note: Arse is banned), Mutation deck, Dissipation Field stall or Deckouter,
Diss deck:
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4ve 4ve 4ve 4ve 4vg 4vg 4vg 4vg 58o 58o 58u 58u 58u 58u 58u 592 592 592 596 596 596 596 596 596 5aa 5aa 8pm
http://helltgivre.free.fr/elements/?deck=z94vcz34vez34vgz158oz458uz2592z5596z15aa8pm
Can be changed to be pure deckout w/ AMs or something else entirely
UG OTK
596 596 596 596 596 596 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5f9 5om 5om 5om 5om 5om 5on 5on 5on 5on 5on 5on 8pr
http://helltgivre.free.fr/elements/?deck=z5596zB5aa5f9z45omz55on8pr
It could prove worthwhile to take 2 Shortbows in here
I might try that one in PvP1, seems decent enough at stalling
Balance Death Duo
52g 52g 52g 52h 52h 52h 52l 52l 52o 52o 52o 52q 52q 592 596 596 596 596 596 596 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 8pk
http://helltgivre.free.fr/elements/?deck=z252gz252hz152lz252oz152q592z5596zA5aa8pk
Ares is banned - ALL rares are banned for support
^Use poisons instead.
NOTE: If any of these teams  actually has a defender when we attack they will be able to use up to 6  copies of 1 (2 if they double-defend) card, even if it's banned.
Deckbuilding mad scientist.  Come by and hang out in my stream!

 

anything
blarg: