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  • CCCombobreaker is a Blue Crawler starting to think about his first run.CCCombobreaker is a Blue Crawler starting to think about his first run.CCCombobreaker is a Blue Crawler starting to think about his first run.
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Round 8 - Chat/Strategy backup https://elementscommunity.org/forum/index.php?topic=34543.msg435837#msg435837
« on: December 07, 2011, 12:56:46 am »


Our Match-ups **FINAL**
Mith vs Aether - Nix'em - Won 3-2
Code:58o 58o 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5f6 5f6 5f6 5f6 5fb 5fb 5fb 5fc 5fc 5fc 5fc 77a 77a 77a 77a 77a 77a 8po       
Link:http://helltgivre.free.fr/elements/?deck=z158ozA5aaz35f6z25fbz35fcz577a8po
Martyr vs Time - Puripulvies Lost 0-3 to Time Nymph Rush
Code:4sa 4sa 4sa 4vj 4vj 4vj 4vj 52o 58o 58o 58o 58v 58v 58v 590 590 590 590 590 590 595 595 595 5ia 5og 5v1 61q 778 778 778 8pl
Link:http://helltgivre.free.fr/elements/?deck=z24saz34vj52oz258oz258vz5590z25955ia5og5v161qz27788pl
Ave vs Entropy - OE wings vs OE wings LOL - Won 3-0 Thanks for the great mindgate whoever picked my deck.
Code: 58o 58o 58r 58r 58r 58r  58r 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5oc 5oc 5oi 5oi 5on 5on 5on  5on 5oo 5oo 5oo 5oo 5oo 7n5 7n5 7n5 8pr
Link:http://helltgivre.free.fr/elements/?deck=z158oz458rz95aaz15ocz15oiz35onz45ooz27n58pr
Kirch vs Dark  - Sev's Rage bow Lost 2-3 to NotP
Code:4sa 4sa 4vj 58o 58o 58o 58o 595 595 5aa 5aa 5aa 5f6 5f6 5f6 5fb 5fb 5fb 5fb 5fb 61q 6qq 77g 77g 77g 77g 77g 77g 80a 80a 8po   
Link:http://helltgivre.free.fr/elements/?deck=z14sa4vjz358oz1595z25aaz25f6z45fb61q6qqz577gz180a8po
CCC vs Death  - Dim grabbies w/ PC 0-3 vs mono death w/poison
"kirchj33: we just wanna come up with something that gives a 25% chance of winning on a good day"
Code: 4vj 4vj 4vj 4vj 4vj 58o 58o 58o 58o 58q 58q 590 590 590 590 590 591 5aa 5aa 5aa 61q 61q 61q 61t 61t 61t 61t 7dm 7dm 7t9 8pu
Link: http://helltgivre.free.fr/elements/?deck=z44vjz358oz158qz4590591z25aaz261qz361tz17dm7t98pu
Sevs vs Light  - Pulvy bow 0-3 Archangle Bow
Consider changing to the following pulvybow:
Code: 4sa 4sa 4sa 4vj 4vj 4vj 4vj 55q 55q 58o 58o 58s 58v 58v 58v 590 590 590 590 590 590 5aa 5aa 5c1 5og 5v1 5v1 778 778 778 8pl
Link: http://helltgivre.free.fr/elements/?deck=z24saz34vjz155qz158o58sz258vz5590z15aa5c15ogz15v1z27788pl


Lt. Mithcarion vs. Lt. mrpaper (Aether)
This round Aether plays against:
UTAlan vs (Death) ralouf1
Dims and fractal seem important, and since death still has dims, probably explosions, so I expect fractix here.  They have run it as a soldier deck before (at an opponent they anticipated dims from)
http://elementscommunity.org/forum/index.php/topic,34118.msg460342#msg460342
Gen Higs vs (Entropy) Bonestorm
a fully upgraded mono would be very hard for entropy to lock out or defend against
Evaria vs (Time) Gen 10 men
Time threatens both PC (from a fire duo) and Dims (mini IGT) but almost no PC.  Which makes the PU/lightning grabbow a solid play here.  Aether could bring extra momentums they picked up from entropy to make it even meaner.
Lt mrpaper vs (Earth) Mithcairion
Which leads me to believe we will face the all the walls poison stall.  5 dims and 6 bonewalls is crazy.  This deck was run in an earlier round, so they may not be able to put the dims in here and the other decks this round, but it'll still be a bonebolt

Decks they have:
http://elementscommunity.org/forum/index.php/topic,33890.0.html
all the walls poison stall
http://elementscommunity.org/forum/index.php/topic,34103.0.html
mono aether
http://elementscommunity.org/forum/index.php/topic,34118.msg460342#msg460342
fractix
http://elementscommunity.org/forum/index.php/topic,34207.0.html'
lightning/PU grabbow

MartyrX vs. Lt. dragonsdemesne (Time)Saturday @ 2000 CST, 2100 EST
This round Time plays against:
Gen 10 men vs (Aether) EvaRia
Time just lost to a mono aether with 6 ups with their fire duo, so a MA with 12 ups seems even meaner even if Time has 9 this time.  The one thing aether seems to have none of is healing.  Poison is a very strong play here, and they have access to bonewalls and sundials to really slow aether down.  So either the poison dial or poison duo.
bjesse vs (Entropy) Lt Rastafla
Time has run the same deck at entropy 2 rounds in a row with a lot of success. I'm not sure if they change it up or not.  Those sancts aren't particularly useful elsewhere.
Lt dragonsdemesne vs (Earth) MartyrX
The other decks they may have are things we have consistently beaten (the fire duo and mini igt), but certainly doesn't rule out that they may run one at us again...
inthisroom vs (Darkness) Lt. Wizardcat
Dark risks the farm to send NotP at time, so time will likely face dark's mono or one of the duos.  IGT just beat darkness in spite of steals, but possible EQs change the look of this matchup a lot.  They may still run IGT here, since Time has often run a winning deck back at the same opponent, but if they think EQ too big a threat and run a poison duo instead of poison dial (against Aether), they may be able to put together a solid rainbow.
http://helltgivre.free.fr/elements/?deck=z54vj590z15f65ogz25rgz35rkz25ruz45t2z15v1z27ds8po
Decks they have:
http://elementscommunity.org/forum/index.php/topic,34091.0.html
poison dial with RTs
http://elementscommunity.org/forum/index.php/topic,34142.0.html
mini IGT
http://elementscommunity.org/forum/index.php/topic,34128.0.html
Pharaoh's Eternal Sanctuary
They lost 2 fire duos, which makes me believe they could salvage enough to rebuild 1. (phoenixes and explosions)
http://elementscommunity.org/forum/index.php/topic,34138.msg460627#msg460627
http://elementscommunity.org/forum/index.php/topic,34103.msg460157#msg460157
They also got to salvage quite a few death/darkness cards. 
http://elementscommunity.org/forum/index.php/topic,34142.msg460678#msg460678
http://elementscommunity.org/forum/index.php/topic,34128.msg460452#msg460452
And some stuff from this
http://elementscommunity.org/forum/index.php/topic,34091.msg460016#msg460016
probably the discords and antimatters?

Avenger vs. Gen. MatrimKK (Entropy)
This round Entropy plays against:
Lt Rastafla vs (Time) bjesse

Bonestorm vs (Aether) Gen Higurashi

Gen MatrimKK vs (Earth) Avenger

PoLdeR vs (Water) Gen RavingRabbid

Rush6 vs (Fire) Gen Napalm Grenade

DeathAngelx vs (Air) Gen DrunkDestroyer

Decks they have:
http://elementscommunity.org/forum/index.php/topic,34152.0.html
dark duo with 4 steals
http://elementscommunity.org/forum/index.php/topic,34119.msg460349#msg460349
fire duo with phoenixes and antimatters
http://elementscommunity.org/forum/index.php/topic,34098.0.html
disc-BH
http://elementscommunity.org/forum/index.php/topic,34127.msg460581#msg460581
air duo with flying EE and wings
Entropy suicided last round, and then on top of that only went 4-3.  They may have to suicide again.  Quick Kirch start chatting up Matrim and see what you can get...
who loves disco/BH with 18 ups? i do. Especially from my comment last round i say we need to build a hard counter to that. if we can.
wings > disco/BH deflags and it is difficult to get 4 air.
If we can try a mono graboid rush i would like to see the results.
I wonder if we can out rainbow them? wings disco BH and EQ in the same deck.


Gen. kirchj33 vs. Gen. TheonlyrealBeef (Darkness)
This round Darkness plays:
Gen TorB vs (Earth) Gen. kirchj33
I'm not positive but our track record vs NotP is pretty bad, so I see no reason for them to not run it at us again.  That said, we should still account for the posibility of a grabbow
Lt wizardcat vs (Time) inthisroom
running notp at time would be nuts, so time will likely see either a mono or (in my opinion more likely) the EQ duo
decks they still have:
http://elementscommunity.org/forum/index.php/topic,33884.0.html
NotP
http://elementscommunity.org/forum/index.php/topic,34117.0.html
duo with EQs
http://elementscommunity.org/forum/index.php/topic,33835.0.html
duo with  poisons
These duos definitely indicate they can likely run a mono
They have also defeated a grabboid based deck and rainbow in the last couple rounds, so they COULD also run a grabbow

CCCombobreaker vs. Gen. Jaymanfu (Death)
This round Death plays:
ralouf vs (Aether) UTAlan
Because death seems to be out of poisons, either they try to rebuild a grabbow or the darkness duo as they NEED PC to go against aether. 
Gen Jaymanfu vs (Earth) CCCombobreaker
Pretty sure their other matches are more deck specific than ours, leaving them to run the fractal deck at us.  It will likely have a near infinite number of bonewalls and/or dims.
Lt RootRanger vs (Gravvy) Gen nilsieboy
Gravvy is in a bad spot.  The only notable cards they have are RTs and some spare parts from their lost charger bow.  Running shields at them still seems pretty dumb though, so I kinda expect Death to run the mono rush here without bonewalls.  Just spiders mummies and dragons. (and probably 24 upgrades)
decks they still have:
http://elementscommunity.org/forum/index.php/topic,34228.0.html
fractal spider/dragons with dims
http://elementscommunity.org/forum/index.php/topic,34115.0.html
mono mummies and dragons with bonewalls
http://elementscommunity.org/forum/index.php/topic,33838.0.html
EQ SS plague deckout stall (The deck that jippy lost with last round had 3 EQs and 2 Skull Shields and MrBlonde also lost with a rainbow.  While they most likely have other rainbow parts, to lose 2 in one round puts a big strain on them if they want to keep those EQs.  Even running with 3 in that stall reduces the effectiveness of it)
http://helltgivre.free.fr/elements/?deck=z452gz252tz65425uoz15up5v1z15v2z2711z27137taz17tb8pt
Darkness duo with steals and eclipse (This exact deck lost for them last round.  Between the event card and what they save from the decks that lost they could still make a reasonable facsimile, though)
Things that stand out:
Momentum is pretty much a must have if we intend to kill them, as we will likely face 4 bonewalls, dusk, or the skull/diamond sheild stall, or 6 dims.  If I could bring something reasonable but creative: wingsbow with momentum and nightmare
Having now played against the Gen versions of their decks (including a fully upped mono) I'm no longer sure what to do.  They bring too many creatures in any of the decks to effectively CC them, and they will have dragons (to negate wings) and shields (to negate pure rush)

Sevs vs. Gen. majofa (Light)
This round Light plays against:
Gen Majofa vs (Earth) Sevs
They will run RoL-Hope here, but how they tweak it could vary quite a bit.  I think the important things to consider are A) how many dims?  B) how big is the deck?
Decks they have:
http://elementscommunity.org/forum/index.php/topic,34129.0.html
RoL-Hope
At one time they had 2 full aether duos, and neither have lost.  So they have fractal, PU, lightnings, sanctuary (at least 1), miracle (at least 1), and golden dragon (at least 1)
Also last round against the Pwnies they ran a simple split, but we they still have aether pends and pillars, and light pends and pillars.  Also as a Gen deck the split could be truly impressive
Some kind of mono light is possible but unlikely given just how much aether is in their vault unless they converted it already.

good news is i dont expect a mono or a light mark. although a fully upped archangel rush with  sancs and miracles might be pretty fearsome --> I fully expect to see RoL/Hope here.  They can convert to all the other cards they need and the Aether parts they still have.
Can we rebuild a mono pulvy w/ momentum(s)?
Fuly Upped mono light
Rol Hope
5la 5la 5lk 5lk 5lk 5lm 5mq 5mq 5mq 61o 61o 61o 61o 61o 61o 61o 61o 61o 61u 622 622 622 622 622 7jp 7jp 7jp 7jp 7jp 7jp 8pu




A special rule is implemented to this round alongside the event card - discard is set at 30 and salvage is set at 0.

General must choose one of the following speeches to motivate the troops, and PM this choice to one of the Warmasters. All choices will be made public when the Battle Phase begins. Card that the team chose, applies to all the members of that team. The cards they did not choose, have no effect on that team.

"United we Stand!": Teams may convert cards to any cards of their element     [[18:49:49] ddevans96: yes, still 24-card conversion]

"Marked for Glory": Players who use the mark of their element may use double the amount of upgraded cards they would normally use.

"Victory to the pure!": Players who use mono-decks may use 4 times the upgraded cards they would normally use.
Deckbuilding mad scientist.  Come by and hang out in my stream!

 

anything
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