Purging fire
A permanent card
sacrifices a non temporary/weapon/shield permanent to generate a Satyr creature of the given element.
These would be similar to nymphs, but could be more powerful since they require more prep and sacrifice.
their printed card cost would be quite high, but wouldnt be paid normally anyway with the exception of dealing with a reverse time.
Their attack/health would be varied based on the cost of permanent sacrificed and the satyrs ability, again similar to nymphs
some random ideas for versions:
soul catcher omega satyr: exude generates a pestilence demon 2x|3x where x= opponents poison level
catapult Grounding satyr: Ground flying and burrow status is removed from all enemy creatures
nightfall Blinding satyr:
Blind :darkness each enemy card in hand has a 40% chance of being cloaked for 2 turns
empathic bondFaunus:
Renew:
all negative effects are removed from creature
flooding tidal satyr Undertoe:
chance to steal enemy creatures (1/card cost)
hourglass centennial satyr:
flux:
enemy loses half of the cards in his deck
mind gate omnipotent satyr. he comes into play on the enemies side immaterial with stats of -1|1 and infest
sanctuary dancing satyr:
aulos:
all enemy creatures are put in stasis for 1 turn
unstable gas Zephyr satyr: terminal velocity:
all enemy creatures lose 75% life
I left sundial and cloak out because of their cheapness/ potential to exploit their temporary effects
After making this and thinking about it more it would probably work better thematically to make them elementals instead of satyr, but alas im too lazy to change the entire post :p