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Offline Hazardus10Topic starter

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Tornado | Tornado https://elementscommunity.org/forum/index.php?topic=47559.msg1049476#msg1049476
« on: March 08, 2013, 05:49:02 pm »
NAME:
Tornado
ELEMENT:
Air
COST:
11 :air
TYPE:
Spell
ATK|HP:

TEXT:
Rearranges all monsters on the field.  Some creatures may swap teams.
NAME:
Tornado
ELEMENT:
Air
COST:
10 :air
TYPE:
Spell
ATK|HP:

TEXT:
Rearranges all monsters on the field.  Some creatures may swap teams.

ART:
Hazardus10
IDEA:
Hazardus10
NOTES:
Their is a 75% chance that a creature will swap to your team and a 25% chance that a creature will swap to you opponents team.  This mechanic can be applied to more than one creature.  Not only is there a switching possibility, there is a chance that a creature might be switched with a square on its on side of the field.
SERIES:

« Last Edit: March 10, 2013, 01:07:49 pm by Hazardus10 »
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Offline Hazardus10Topic starter

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Re: Tornado | Tornado https://elementscommunity.org/forum/index.php?topic=47559.msg1049879#msg1049879
« Reply #1 on: March 09, 2013, 11:20:10 pm »
Bump for more feedback!
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Offline OdinVanguard

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Re: Tornado | Tornado https://elementscommunity.org/forum/index.php?topic=47559.msg1049889#msg1049889
« Reply #2 on: March 09, 2013, 11:42:49 pm »
Seems a little situational, since there are currently few field effects that make position important.

Right now it would just be a way to make a mass auto-kill combo with flood.

Cool tornado are though.
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Offline artimies7

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Re: Tornado | Tornado https://elementscommunity.org/forum/index.php?topic=47559.msg1049934#msg1049934
« Reply #3 on: March 10, 2013, 03:31:31 am »
Compare with Pandemonium for cost and balancing and such. I think.
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Offline Pineapple

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Re: Tornado | Tornado https://elementscommunity.org/forum/index.php?topic=47559.msg1049935#msg1049935
« Reply #4 on: March 10, 2013, 03:33:55 am »
Should add to the notes the mechanism of rearrangement and consequently the chances of swapping teams so that we can evaluate the balance correctly.

Offline Hazardus10Topic starter

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Re: Tornado | Tornado https://elementscommunity.org/forum/index.php?topic=47559.msg1050004#msg1050004
« Reply #5 on: March 10, 2013, 01:08:03 pm »
updated.
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Offline pie

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Re: Tornado | Tornado https://elementscommunity.org/forum/index.php?topic=47559.msg1050055#msg1050055
« Reply #6 on: March 10, 2013, 06:04:06 pm »
Reduce cost and add some damage to creatures ( random 0 to 4 damage ? )
EDIT: Airborne creatues have x% to dive ?
« Last Edit: March 10, 2013, 06:05:45 pm by pie »

 

blarg: