So, had the idea for a permanent type card that would allow creatures to benefit from the power of what ever shield you had in play.
Wanted it to be , for the thematic of toughness, plus combo with PA. However, most shields, with a few exceptions, would not be very effective for this purpose on their own.
(Attack and dodge shields mainly, but very little effect from the damage resistance.) Considering for interesting mechanic interaction(Gravity pull) Which do you think is more appropriate?
I agree that Earth has a very strong theme of strength and resilience.
Shields tend to protect, with a few exceptions, from Melee damage. Creatures tend to be controlled, with an exception, with Spells and Abilities. If Shielding for creatures only triggered when the Shield would normally trigger then it would require a forced combo with Gravity Pull, Reflective Shield, or Jade Shield. Alternatively Shielding for creatures could be triggered by the Spells and Abilities.
Examples:
A Dusk protected creature would have a 50% chance to evade Lightning.
A Titanium protected creature would have DR 2 from all incoming damage (infection would bypass).
A Reflective protected creature would Reflect spells (not abilities) that target it.
A Phase protected creature would be immaterial for 3 turns.
A Gravity protected creature would not be targetable by the abilities of creatures with 6+ hp (spells have 0hp).
A Thorn protected creature would have a 75% chance to inflict 1 infection/poison to the creature or player.