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Offline rickerd

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Re: Opinion Needed https://elementscommunity.org/forum/index.php?topic=32895.msg415644#msg415644
« Reply #12 on: October 25, 2011, 05:19:03 pm »
Indeed but you can lower the chance to lose
If you're weak, then run, but toward your enemy

ZMasashi

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Re: Opinion Needed https://elementscommunity.org/forum/index.php?topic=32895.msg415652#msg415652
« Reply #13 on: October 25, 2011, 05:37:13 pm »
Indeed but you can lower the chance to lose
That's why we all use only 30 cards...

Contrary

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Re: Opinion Needed https://elementscommunity.org/forum/index.php?topic=32895.msg415666#msg415666
« Reply #14 on: October 25, 2011, 06:21:31 pm »
@ZMahasi lowering your card count helps with consistency in many instances, and it is indeed used in the vast majority of decks, but it is not necessarily an improvement. Many decks function better with higher card counts.

Here's what I threw together:
Hover over cards for details, click for permalink
Deck import code : [Select]
52p 52p 52r 52r 52t 52t 52t 52t 52t 52t 576 576 576 5rk 5rk 5rk 5rk 5rk 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 8pk

  • You don't need dragons, you have enough raw damage
  • Skull Shield conflicts with Bonewall and Bonewall is better a lot of the time
  • Boneyard can be useful for feeding Bonewalls and Scarabs and RTing but I had to cut it to make space and I think the deck doesn't benefit greatly from it. By the time you get the Devouring out in full force you are probably ahead
  • Plague is a great card to have here, why not take two? Weakens enemies for scarabs and feeds your wall.
  • Three Gravity Pends gives you a much better chance of getting one early
  • Two Reverse Times isn't enough, it's a good versatile card anyways.
The pendulum swings are awkward and don't let you get that Mummy out of the second turn but the combo comes out just as quick. If you think you can draw four pendulums on the first turn then by all means switch the pendulum/mark around.

I played a handful of games and this deck is so far undefeated in AI3 and PVP1

Offline I8SumOrangesNItWasK

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Re: Opinion Needed https://elementscommunity.org/forum/index.php?topic=32895.msg415950#msg415950
« Reply #15 on: October 26, 2011, 08:37:26 am »
Before I say anything, I want you to know that I'm not trying to be like "oh hey, you should use my deck and not yours". I'm simply offering another suggestion that you can try if you want, get ideas from if you want, or totally ignore. Everyone has their own play-style and as long as it's fun, you're good. Like you said, you're not looking for an undefeatable deck just a 2nd deck.

I used to have a deck very similar to yours, but tweaked it to get one slightly different. I came to the conclusion that my deck was too spread out and not focused on a single strategy and a couple cards. By narrowing my deck down, it seems to have made things easier on me and my deck more of a success.

Here, I'll post a 33-card deck that is very similar to my deck except without any unbuyable or upgraded cards. My actual deck has 32 cards. It has an Eternity and 2 Shards of Readiness but 1 less Time Factory and 3 less Reverse Times; as well as about half the deck upgraded. So, since I have a half-upgraded "sloppy" deck, I'll just use your format for posting my deck. It would be as follows:

33 cards
=========
[Gravity Mark]
---------------
---------------
Resources (16)
---------------
Bone Pillar x9
Time Factory x7
---------------
Monsters (7)
---------------
Mummy x6
Chimera x1
---------------
Spells (6)
---------------
Reverse Time x6
---------------
Equipement (4)
---------------
Bone Wall x4


Deck Price: 765e (quite a bit cheaper than yours, so easier for new players)

Mummies are a unique and complicated monster. For a cost of only 4 quanta, you have an attack power of 5 with the possibility (and in this deck, a probablity) of "upgrading" it to a Pharoah (thus sending out a 9-cost monster for 6 quanta), which can then produce Scarabs, which can devour other monsters. It didn't take long for me to realize that I could make a pretty decent, valid deck that utilizes ONLY 1 monster: the Mummy. With Mummies, you have 2 options form just 1 monster. You can either A) spam high damage from pure Mummy-power, or B) take that Mummy back to it's glory days as a Pharaoh so it can summon Scarabs to do the trick.

But to fully take advantage of the Mummy card, you need Reverse Times (and/or Eternity). But Reverse Times are themselves a "fun" card with some perks. In addition to turning Mummies into Pharaohs, the ycan also turn Skeletons into random monsters (as you seem to enjoy)...but that's not all. They can also send an opponent's monster back to the deck. This can prevent a possible upgrade it was given, prevent it from using a skill on the next turn, or simply drain the opponent's quanta by having to use it again. With Eternity (which I highly suggest you use; and you can justify less Reverse Times if you do) you can even use it to stall the AI into drawing the same card every turn. Because of this, I decided I wanted 6 Reverse Times, as long as I didn't have Eternity.

Realistically, you will normally have at most 3, but usually 2 or less Pharaohs out and active before the end of the duel. Having 6 Reverse Times or Eternity is just to play with the opponents' monsters. ;)

Bone Walls are a good enough shield that any other shield really isn't needed for any reason. If they have a LOT of monsters, chances are, they aren't hurting you much anyway or the Scarabs can eat them (assuming you're focused on getting those Scarabs out ASAP). Also, the Scarabs should be enough to keep that Bone Wall up if necessary (thus negating the Plagues) and Boneyard is unnecessary, in my opinion, because who wants to spam their field with monsters with 1 attack? Don't even tell me Scarabs can eat them...you don't have enough :gravity for that in either your deck or mine.

Speaking of :gravity, if you're to have a lot of Scarabs you'll need a steady supply of it, but it won't always be used, so we can throw in a Chimera to use any leftoever :gravity in sticky situations. Sometimes the opponent will throw up a shield that you can't get past or don't have the time to. Don't worry. That's what Chimera is for. I strongly urge you to use one. But you should have more than just 1 :gravity pendulum for that...hmm...I suggest a :gravity mark, honestly (even if you don't use Chimera). And just scratch all the pendulums. Maybe turn your :time pendulums into half Time Factories, half Bone Pillars?

And finally, Shards of Readiness. There are none in your deck. Maybe you don't have any. Maybe you didn't want to use unbuyable cards. But in any case, I suggest you use them as soon as you get them if you can. I only have 2 (just got my 2nd one ^^) and I love them to death. :time monsters can use their skills immediately and twice when using one. O.O What??? Yeah, you heard me right. Pharoahs can summon 2 scarabs FREE -- 3 if used after they summon one for 2 :time first. And Scarabs can devour 3 monsters in 1 turn, and continuously devour for free (saving that :gravity for other Scarabs or Chimrea). They are pretty sexy cards, and I even took out a Time Tower from my deck for one because what do my Pharaoh need :time for anymore anyhow?

Well, I hope you gathered something form my lengthy post. Decks with Mummies and Bone Walls are really fun to play with and I hope you have fun. Power to the :death/ :time/ :gravity trio decks! :D

Offline I8SumOrangesNItWasK

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Re: Opinion Needed https://elementscommunity.org/forum/index.php?topic=32895.msg415952#msg415952
« Reply #16 on: October 26, 2011, 08:40:12 am »
Oh I'd like to also point out I just prefer using slightly more than 30 cards because everyone else uses 30 and in case of a "deck out", I want it to be them. xD Even if I use Reverse Time on them a couple times. ;)

ZMasashi

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Re: Opinion Needed https://elementscommunity.org/forum/index.php?topic=32895.msg415961#msg415961
« Reply #17 on: October 26, 2011, 09:45:48 am »
  • You don't need dragons, you have enough raw damage
  • Skull Shield conflicts with Bonewall and Bonewall is better a lot of the time
  • Boneyard can be useful for feeding Bonewalls and Scarabs and RTing but I had to cut it to make space and I think the deck doesn't benefit greatly from it. By the time you get the Devouring out in full force you are probably ahead
  • Plague is a great card to have here, why not take two? Weakens enemies for scarabs and feeds your wall.
  • Three Gravity Pends gives you a much better chance of getting one early
  • Two Reverse Times isn't enough, it's a good versatile card anyways.
The pendulum swings are awkward and don't let you get that Mummy out of the second turn but the combo comes out just as quick. If you think you can draw four pendulums on the first turn then by all means switch the pendulum/mark around.

I played a handful of games and this deck is so far undefeated in AI3 and PVP1
Ok, here's waht I think.

1. Dragons come pretty handy at some time, and maybe in most times. I experienced my opponent using a shield that surpasses mummyes atttack power, and that makes me unable to damage the opponent with mummies, scarabs, pharaoh (I allways have only one on the field), and skeletons. Dragons come handy at some times. Having only on out of 3 could sometimes work better though. In addition, when opponent has a simple shield (-1 dmg), it's more wise to use one strong monster, than great number of weaker ones...

2. As I already posted, Skull Shield has it's own role here. Imagine you are fighting an opponent who stacked up (let's say) 10 skeletons. 10 Skeletons would drain your Bone Wall in seconds, and Skull Shield would stay alive all the time. In addition, skull shield can sometimes turn the strongest monster into a useless skeleton, withc helps a lot.

3. I agree about other things, (I would say more, but I'm using school PC, and it got kinda bugged, so I'll stop writing now).

ZMasashi

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Re: Opinion Needed https://elementscommunity.org/forum/index.php?topic=32895.msg416027#msg416027
« Reply #18 on: October 26, 2011, 02:40:54 pm »
33 cards
=========
[Gravity Mark]
---------------
---------------
Resources (16)
---------------
Bone Pillar x9
Time Factory x7
---------------
Monsters (7)
---------------
Mummy x6
Chimera x1
---------------
Spells (6)
---------------
Reverse Time x6
---------------
Equipement (4)
---------------
Bone Wall x4


Deck Price: 765e (quite a bit cheaper than yours, so easier for new players)

Ok, here's what I think. I love the idea about Chimera, instead of dragon(s). 4 Bone Walls are ok, but I would rather use Boneyard in combination with Skull Shield, witch will make some additional force. Skeletons when reversed, can become like everything... Before I made the deck on the beggining of this topic, I tried lots of times to do it with 4-5 Reverse Times, but it didn't work, because all my Mummies will probably turn in something wicked... I decided that 2 are enough, because the concept of the deck will remain. I'm considering adding a Scorpion in place of one dragon though, but I need to solve the problem of strengthening it up... As in your deck, Chimera was exchanged for 3 dragons, I would ad one more gravity pendulum too... Finally, Time Factories and Mark of Gravity can sometimes make some problems. In situations when you at first turn take out only Time Factories, Mummies, and Reverse Times, you can do nothing but wait too much for taking the Mummy out and reversing it. I like to combine Time Factories and Time Pendulums, just for these situations. To fix this proble, during deck creation, I take a look at the number of cards that use "Time" element quantums... In your deck, you have-> [Death: 10 -- Time: 7]. That means you should add 10 Bone Towers (I like to use combination of towers and pendulums, but that's my problem :P), and 4 Time Pendulums with 3 Time Factories... That will make you more chance of getting the death element quantums witch are the most needed one here... I still don't like idea about changing the mark, because you need it on the first turn to give you death element quantums, and the start is the most important part... otherwise, you must hope your opponent is slow/unlucky...

Offline Calindu

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Re: Opinion Needed https://elementscommunity.org/forum/index.php?topic=32895.msg416029#msg416029
« Reply #19 on: October 26, 2011, 02:48:41 pm »
Here's what I threw together:
Hover over cards for details, click for permalink
Deck import code : [Select]
52p 52p 52r 52r 52t 52t 52t 52t 52t 52t 576 576 576 5rk 5rk 5rk 5rk 5rk 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 8pk

Excellent version!I'm thinking about bonewalls instead of plagues since scarabs shouldn't nom nom the infection.
You know, a long time ago being crazy meant something. Nowadays everybody's crazy.
War

ZMasashi

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Re: Opinion Needed https://elementscommunity.org/forum/index.php?topic=32895.msg416059#msg416059
« Reply #20 on: October 26, 2011, 05:04:28 pm »
Hey everyone... I amde this:

Hover over cards for details, click for permalink
Deck import code : [Select]
52g 52g 52g 52g 52h 52h 52h 52l 52n 52p 52r 52t 52t 52t 52t 52t 52t 542 576 576 576 5rg 5rg 5rg 5rk 5rk 5t2 5t2 5t2 5t2 8pk


Now I would like to add a Dune Scorpion and Momentum... what should I throw away, or should I quit?

Offline rickerd

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Re: Opinion Needed https://elementscommunity.org/forum/index.php?topic=32895.msg416062#msg416062
« Reply #21 on: October 26, 2011, 05:13:39 pm »
Who doesn't want to quit with a deck like that :P.
We all gave you advice, USE IT!
If you're weak, then run, but toward your enemy

ZMasashi

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Re: Opinion Needed https://elementscommunity.org/forum/index.php?topic=32895.msg416064#msg416064
« Reply #22 on: October 26, 2011, 05:17:27 pm »
Who doesn't want to quit with a deck like that :P.
We all gave you advice, USE IT!
If played correctly, Dune Scorpion can damage the opponent even surpassing the Dimensional shield. I just lost the battle agains Dimensional Shield, because the opponent stacked it too many times, and I couldn't keep the Bone Wall running.

Offline rickerd

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Re: Opinion Needed https://elementscommunity.org/forum/index.php?topic=32895.msg416070#msg416070
« Reply #23 on: October 26, 2011, 05:25:59 pm »
Yeah but you want too much differend decks in one u know.
you can use momentum but adding one dune is a bit useless
If you're weak, then run, but toward your enemy

 

blarg: Contrary,calindu221,ZMasashi