maybe replace the bonewalls with condors? hmmm. i could still play around with its some more. but your more than welcome to adjust it as you see fit... I posted it for that reason.
Edit:
yah, condors might be a good change, makes it less novelty and more high powered.
i think the idea is very cool, but it's quite difficult to pull the combo imo.
personally, i don't think you need the spiders.
can supply enough CC to deal with airborne creatures, as well as aflatoxin.
so regarding to
i'd go just with the core cards, mean condor, and aflatoxin/nymph. while
must be able to stall while you draw the cards needed and accumulate the quanta.
that's why i think eagle's eye is a must as well as wings (which already are included in your version).
admittedly i haven't come up yet with a version with which i'm satisfied. so far i only got one that starts really slow but once started it goes with quite a speed.
here's the build:
i also tried a duo with
: phase recluse, lightning and phase shields as stalls but I need more testing for that one but it doesn't seem too viable so far. I also have a version in mind which relies on many flying eagle's eye but so far i couldn't find a nice solution to power the weapons ability and the death cards. last but not least i'll try a version highly relying on soul catcher using shock waves and power this way the recluses. i will edit this post and show you the prototype
Edit:
Ok, forget the thing with
. I totally wasn't able to do anything that wasn't super unreliable xD
As for the thing with Soulcatcher... I think your pend version works way better. Also the spiders become less useful since I wasn't able anymore to power Wings.
Here's the build I made some games with: