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Offline Dandy

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg486106#msg486106
« Reply #276 on: April 23, 2012, 09:20:55 pm »
Well, it's gotten a bit better now, into a sort of pseudo-deck state.

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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u6 6u6 6u6 7jp 7jp 7jp 7jp 7jp 7q2 7q2 7q2 7q2 7ti 7ti 7ti 7ti 7ti 7ti 8pt


Basically it takes the idea used in the deck for Jezebel and expands on it. Play a cloak and beat your opponent, so that they (literally) don't know what hits them. Basically avoid mutating or hatching until you drop a cloak if you can. That last little bit is more for fun than for practicality. Offers a little more variety without the quanta consumption that Jezebels deck has.

decided to give it a try and this was the result:

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6rq 6rq 6rq 6s1 6s1 6s1 6u3 6u3 6u3 6u3 6u3 6u3 6u4 6u4 6u4 6u6 6u6 6ve 6ve 6ve 6ve 6ve 6ve 7q1 7q1 7q1 7ti 7ti 7ti 7ti 8pt


also bases itself on mutating creatures to work, 3 deja vus serve up to 6 mutation fooder, plus some mutation card for the singularities. added some SoR to use it on a druid or a mutant with a cool hability and added some Sose for increased randomness, all that combined with those cloaks so the oponnent never really knows what to expect

My biggest complaint is the reliance on SNs that this deck has. If you don't draw them, you're kind of screwed, as you can only generate (very slowly) entropy and dark quanta. I tried throwing in some precogs to improve what I drew, but they did very little if anything. Maybe the pendulums are the issue, as there is no back up to not drawing the SNs. Otherwise, it's much better than what I originally had.
« Last Edit: April 23, 2012, 09:29:19 pm by Dandy »
Erm...um...yeah...

Offline Poker Alho

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg486129#msg486129
« Reply #277 on: April 23, 2012, 09:55:39 pm »
you can change the pends to entropy towers so Snovas and your mark will power the cloaks although that makes you more dependent on Snovas

Offline Dandy

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg486141#msg486141
« Reply #278 on: April 23, 2012, 10:14:50 pm »
Hmm...do you think quantum pillars would be useful in addition to the pends, or is that type of quanta generation too unreliable?
Erm...um...yeah...

Offline Poker Alho

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg486147#msg486147
« Reply #279 on: April 23, 2012, 10:18:30 pm »
Hmm...do you think quantum pillars would be useful in addition to the pends, or is that type of quanta generation too unreliable?

like what, making a 35 card deck with 5 QT? it can work, but it will slower it by a bit

Offline Dandy

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg486154#msg486154
« Reply #280 on: April 23, 2012, 10:23:00 pm »
No I should be more clear. No maybe take out 2 pends for 2 QTs.
Erm...um...yeah...

Offline Poker Alho

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg486166#msg486166
« Reply #281 on: April 23, 2012, 10:33:47 pm »
No I should be more clear. No maybe take out 2 pends for 2 QTs.

no, it wouldnt work. the deck needs quite a bit of  :entropy to work, hence what i said about changing the pends to  :entropy towers and let all the other quanta be generated from Snovas

Offline Dandy

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg486176#msg486176
« Reply #282 on: April 23, 2012, 10:47:05 pm »
Well, I'm gonna have to disagree with it not working, since the QTs haven't affected my entropy quanta yet, but I will say that it doesn't do anything to benefit; the quanta gain from the QTs is negligible at best.
Erm...um...yeah...

Offline Mathematistic

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg487208#msg487208
« Reply #283 on: April 25, 2012, 01:39:00 pm »
Scarabs just got funny.

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6rq 6rq 6rq 6rq 6s3 6s3 6s3 6s3 6s6 6s6 6s6 6s6 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7qc 7qc 7qc 7qc 7qc 7qc 7ri 7ri 8pl
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline Poker Alho

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg488466#msg488466
« Reply #284 on: April 27, 2012, 05:11:07 pm »
Scarabs just got funny.

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Sevs may be right, those SoB could be replaced by precogs imo

Offline Mathematistic

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg488724#msg488724
« Reply #285 on: April 28, 2012, 02:49:49 am »
Scarabs just got funny.

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6rq 6rq 6rq 6rq 6s3 6s3 6s3 6s3 6s6 6s6 6s6 6s6 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7qc 7qc 7qc 7qc 7qc 7qc 7ri 7ri 8pl


Sevs may be right, those SoB could be replaced by precogs imo

Or 2 golden nymphs and 2 more SoR? Then SoR can be a better SoB when nymph's present.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline Poker Alho

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg488872#msg488872
« Reply #286 on: April 28, 2012, 08:17:25 am »
Scarabs just got funny.

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6rq 6rq 6rq 6rq 6s3 6s3 6s3 6s3 6s6 6s6 6s6 6s6 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7qc 7qc 7qc 7qc 7qc 7qc 7ri 7ri 8pl


Sevs may be right, those SoB could be replaced by precogs imo

Or 2 golden nymphs and 2 more SoR? Then SoR can be a better SoB when nymph's present.

that would be cool :O  great draw power and 2 more heavy critters would be indeed great!

Offline Mathematistic

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Re: [group] The Elemental Engineers https://elementscommunity.org/forum/index.php?topic=36819.msg488897#msg488897
« Reply #287 on: April 28, 2012, 09:39:07 am »
AFTER TESTING: well, forget the deck. More pillars are needed to fund it. Better off using pure pharaohs.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

 

blarg: Dandy,Poker Alho,Mathematistic